I find these federation additions particley effective...
Isn't MVAM A particle effect? Because I heard it was impossible to do animation in the Sins engine.
I'd get rid of the activation sound from STO asap, I just saw PWE slam two ST addons for skyrim. that or put full credits like they are gods needing worship.
and they also came down hard on a few dozen mods for some South Korean games, but that's more their territory and within reach.
other than the sound thing.
These are freaking fantastic, did you guys snatch up the only remaining particle effects developer for sins?
Where did you hear about that?
I heard about it on the nexus when a STO copy armor and weapon (maco) were posted and got some good views. They weren't all that good but they did directly port the models and such which are a violation of the ToS/ToA/ToU that PWE imposed when they purchased the rights and Cryptic.
it's a shame too, the armors were heavily modified and looked decent, could have been even better had they been allowed to continue. the cheap chrome that looks decent in STO was **** in Skyrim.
There was a second mod, but I never saw or heard of it, aparently it used assets directly copied from STO. Only heard about it when the nexus discussions were complaining about them.
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A quick showcase of some abilty effects on the federation side.