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State of the modification: Expansion Pack now under construction. Play as the Dominion Alliance or as a Pure Cardassian faction. Experience new events and have new planet types to explore and much much more.

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Things to come... Early Christmas The Dominion. They're coming
Blog RSS Feed Report abuse Latest News: A Call to Arms released!

63 comments by Maxloef1990 on Dec 15th, 2014

Ladies and Gentlemen, it is with great joy that I
can now say that it is out, it is live!


STA3: A Call To Arms Installer version
STA3: A Call To Arms Installer version

STA3: A Call To Arms Zip version
STA3: A Call To Arms Zip version

Shakedown

Thank you

Star Trek Armada 3 A Call to arms has been an incredible journey, our entire team has worked long and hard to bring you this version and I can safely say I am extremely proud of the result.

The effort and the dedication shown by the team is unlike any other mod I've worked on before and I hope we can equally make you enjoy what we have given you here today.

Armada 3 A Call to Arms will allow you to play as the 4 races in the previous release and the new Cardassian/Dominion faction. All previous factions have been polished and updated to make sure we bring you the up most quality we could achieve in the engine.
Now you may be aware we promised to provide a full manual at release, unfortunately due to my recent accident I was unable to finish these but I will get them done as soon as possible.

The War is raging on

Whats Next

We will ensure support for A Call to Arms but due to engine limitations will not be able to add more content. The engine is streched to the limit and at this moment already requires you to use the large address aware tool to play stably.

This is not the end however, as we have a surprise announcement later!

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STA3: A Call To Arms Installer version

STA3: A Call To Arms Installer version

Dec 14, 2014 Full Version 211 comments

This is our Installer version. Contained is our executable is (STA3-CTA), a pre-made enablemods.txt, our readme and credits list and the large address...

STA3: A Call To Arms Zip version

STA3: A Call To Arms Zip version

Dec 14, 2014 Full Version 50 comments

This is our Zip version. Contained is our Game folder (STA3-CTA), a pre-made enablemods.txt, our readme and credits list and the large address aware application...

Federation User Guide

Federation User Guide

Nov 24, 2014 Guides 47 comments

This file is the user guide for the federation, with this you have an overview of all ships and stations with some information on what they do and what...

Star Trek Armada 3 1.0 Hotfix 1

Star Trek Armada 3 1.0 Hotfix 1

Mar 7, 2014 Patch 115 comments

A small file containing a hotfix for some glaring omissions and errors that made it into version 1.0. More to follow as we receive more reports.Most critically...

Star Trek Armada 3, 1,0 Full

Star Trek Armada 3, 1,0 Full

Feb 26, 2014 Full Version 387 comments

Star Trek Armada 3: Full version 1,0 is the big release which adds allot of new features, allot has changed since the 0,95 Beta. We hope you all enjoy...

Star Trek Armada 3 Beta v0.95

Star Trek Armada 3 Beta v0.95

Dec 24, 2013 Demo 155 comments

It’s here! The first release of STA3 to the general public is now available to download. The mod has been in continuous development for about a year now...

Post comment Comments  (0 - 10 of 8,091)
SSDImperium99th
SSDImperium99th 4hours 22mins ago says:

The mod is exceptionally well polished and an utterly fantastic Star Trek experience as a whole, other than a few minor issues having to do with the AI slowing down their ship production and becoming less violent as a whole (especially the Cardassian faction nearing the end of a scenario). For example the Borg (when set to an aggressive disposition, and Legendary difficulty) stop expanding and bunker down at one of their outer colonies around the 1hr 30min mark of a game; and the Dominion around the same time frame begin to spam indoctrination centers and manufacture small and utterly insignificant raiding fleets targeting my outer colonies which are quickly dispatched by one of my larger "combat fleets". However, I'll assume that these minor issues relating to the AI will be ironed out shortly once the new patch is released. Changing the subject, I think it would be cool to make new additions to random events in a future release such as making changes to the "Quantum singularity RE" by giving Species 8472 their dreaded ability to destroy planets via a combined photonic cannon through one of their larger capital ships (not yet included in the mod, seen at the end of "Voyager, eps "Scorpion PT.1"). That would really give the Borg a run for their money. Another thing I'd personally like to see includes a Vaadwaur random event where they appear at a random planet through the underspace and raid it.

+1 vote     reply to comment
radekplug
radekplug 3hours 37mins ago replied:

scorpion not acured becuse are sins engie limition shpis added to game fil the lmit and new shpis canot be done.

+1 vote     reply to comment
Guest
Guest 4hours 30mins ago says:

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wolf_2.0
wolf_2.0 5hours 17mins ago says:

it´s an awesome mod, thank you armada3 dev team
I wish you good luck for the Moty

+1 vote     reply to comment
Lord_Creed
Lord_Creed 5hours 21mins ago says:

ok, i have read only unchecked on the .exe, i have LAA active on the .exe, and the explosions are still boxy and i am still getting a crash 5 mins into gameplay. im getting ready to just quit. can someone tel me if there is any other way to fix this bug/problem?

+1 vote     reply to comment
OrionSlaver
OrionSlaver 4hours 43mins ago replied:

The devs have more know-how than I but I recommend re-downloading. It's possible you got a corrupt file or two when you downloaded due to ModDb's servers being overtaxed. It's a pain, but it happens. I had to re-download 1.0 twice before it worked.

+1 vote     reply to comment
AlSmash Online
AlSmash 4hours 46mins ago replied:

It seems all of my friends have the same issue, we've been trying to play MP and they keep getting booted every single time. Even with them as hosts they are the ones getting booted. It's fast becoming so completely frustrating.

+1 vote     reply to comment
Yanxa
Yanxa 5hours 37mins ago says:

Is there a GalaxyForge release for this, so that we can create/submit maps?

+1 vote     reply to comment
OrionSlaver
OrionSlaver 4hours 42mins ago replied:

It's in the works. Hopefully it will be released alongside the hotfix soon. Til then keep reporting any bugs or issues you have. The devs are aiming for perfection on this one.

+2 votes     reply to comment
Destox
Destox 9hours 22mins ago says:

how the **** am i able to kill that Unknown Probe its destroying my planets ARRRGH

+1 vote     reply to comment
JurisDocta
JurisDocta 8hours 2mins ago replied:

Make sure you have the bombardment prevention upgrade on your border starbases.

+1 vote     reply to comment
kleb26
kleb26 8hours 39mins ago replied:

just have a gigantic fleet like captain shack did. They may be frozen for a bit but they'll still do lots of dmg. if you want send them in waves

+1 vote     reply to comment
Starfox100
Starfox100 8hours 44mins ago replied:

unknown probe... you mean the crystalline identity?

-2 votes     reply to comment
OrionSlaver
OrionSlaver 8hours 55mins ago replied:

Artillery. Anything with the range to hit it without getting caught in its energy-dampening field.

A trick I like to use against it is to have an outpost with the the auxiliary governmment upgrade that prevents the loss of the planet. The probe will sit there trying to kill the planet indefinitely. That keeps it contained until you can gather sufficient forces to take it down.

+1 vote     reply to comment
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Release Date
Released Feb 24, 2014
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9.6

411 votes submitted.

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Highest Rated (28 agree) 10/10

A wonderful mod. - 5 Unique Factions to play with (Federation, Klingons, Romulans, Borg, Dominion+Cardassians+Breen - Well balanced mod experience. - Vast graphical improvements and high quality models+textures. - Lovely music remastered out of other former Star Trek games, very fitting. - The spiritual successor to Star Trek Armada2. - Hero units + their voices included such as Picard, Sisko, Martok, Locutus of Borg, Sela etc. - Many custom maps. - Fully working AI support. - Custom Ui. - Custom…

Mar 2 2014, 5:30am by 23-down

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
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Latest tweets from @startrekarmada3

@TMC_LordVTP @StarTrekAxanar Soon. ;)

46mins 41secs ago

@Jacob_R_1 @StarTrekAxanar Pre-TOS! If you've seen the Prelude to Axanar it's set during the war between the Federation and the Klingons.

56mins 10secs ago

A look at the first ship in game for our @StarTrekAxanar project for #Sins T.co

1hour 3mins ago

RT @citycyclops: Have you read the Chief O'Brien at Work Holiday Special? T.co T.co

16hours 2mins ago

@VideoGamerCom Reminds me of Timesplitters

Dec 18 2014, 9:38am

@lygunner Cheers!

Dec 17 2014, 7:19pm

RT @ModDB: Star Trek: Armada 3 T.co The highly anticipated, A Call to Arms Released! @startrekarmada3 T.co

Dec 16 2014, 7:15pm

@armandskyquake Have you installed LAA?

Dec 15 2014, 7:05am

@ModDB servers may cause corrupt downloads due to heavy traffic. You may need to download a couple of times.

Dec 15 2014, 6:58am

And its out! You can download A Call to Arms right now from moddb! T.co

Dec 15 2014, 1:52am

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