Star Trek: Armada III - The Final Frontier begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.

"Best Star Trek Mod for any game period."
Mod of the Year 2014 I Player's Choice
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What have we been up to?

Much has been happening in recent months since the release of the Final Frontier update in late 2016 and Ambarenya has been preparing a list of fixes for STA3 Final Frontier for an upcoming patch so stay tuned for that, but the team has decided to split the mod into two variants one designed for single player exploration aka STA3: Final Frontier and one designed for Multiplayer STA3: Nemesis, Both will offer the options of playing against AI still in single player and multiplayer, but both will have slightly different content available. Max Loef our Lead Developer will continue to oversee both projects.

Let's talk about STA3 Nemesis however which is being Led by the following developers:
Draconis
Gul Dukat
Bane

Nemesis will be a bug fixed version of all that is in Final Frontier minus the extensive planetary systems and some of the more complex planetary textures (to maintain higher performance when using ironclad online) and will utilise both CTA and Final Frontier Maps, however, it will default to the original CTA nebulas and not contain deep space gravity wells such as ship graveyards. It will include the new capturable stations, random events and neutral updates.

So what's new in Nemesis itself:

Nemesis will feature an entirely new game mode map for STA3 which sees players battle to defeat not only each other's empires but a single station encounter that blocks the path of all players in reaching each other for an all out assault. More critically the station itself contains a secret that can wipe the entire nemesis cluster from the star maps for good.

The station encounter can be done with allies, and the player that strikes the final blow will receive magnificent bonuses for completing the encounter which will take up to twenty minutes to fight alone. However, players are indeed fickle so just be careful your allies don't turn on you! Also, just a word of warning for those smart players who are thinking of going the shockwave route the station seems to be able to target vessels with colossal energy signatures...

As well as this you get all the bug fixes, and rebalancing for multiplayer to continue the enjoyment of STA3 into the future.

Hopefully, this brief update has peaked your interest in STA3 Nemesis, I'd also like to take the opportunity to invite all Armada 3 fans to the GBgaming discord to find multiplayer games of STA3 and join our fantastic gaming community here at Discord.gg where you can also get technical support for STA3 from community members and speak to members of both the STA3 and Infinities development team even the mighty Max himself. We look forward to seeing you there and stay tuned to GBGaming to for dev diaries and trailers for STA3 Nemesis.

As always this is Bane, Signing Out!

The Work Continues

The Work Continues

News 18 comments

OrionSlaver brings a brief update on the progress of the upcoming 1.1 patch. You have not been forgotten!

Merry Christmas from Stellar Parallax!

Merry Christmas from Stellar Parallax!

News

The jolly ol' OrionSlaver and the Stellar Parallax team come together to wish you a Merry Christmas and keep you up to date on the state of the mod.

Support incoming!

Support incoming!

News 27 comments

With The Final Frontier finally available, the team is sticking around to support the mod and remedy lingering issues.

The galaxy awaits!

The galaxy awaits!

News 41 comments

It's been a long wait. Now it's here. OrionSlaver and the dev team get all soppy and reminisce about the good ol' days before heading off into the sunset...

RSS Files
STA3: The Final Frontier & Galaxy Forge

STA3: The Final Frontier & Galaxy Forge

Full Version 262 comments

Please find within the folder: A copy of STA3: The Final Frontier, a ready-made enabledmods.txt, a copy of Large Address Aware, a readme for STA3 and...

STA3 Final Frontier Icon Restoration Addon

STA3 Final Frontier Icon Restoration Addon

Patch 10 comments

You asked for it. You got it: as an addon! This file contains everything you need to bring your icons back to the old way you knew and loved.

STA 3 OPEN BETA GUIDE

STA 3 OPEN BETA GUIDE

Guides 12 comments

A quick guide for open beta for A3 which will guide you through the process of...

Romulan Partisan Event Fix

Romulan Partisan Event Fix

Patch

This is the Random Event Partisan File for the Game Crashing Bug where a Romulan Territory revolts when culture destroys the planet, Several ship names...

Star Trek Armada 3: Sins 1.85 Update Full Version

Star Trek Armada 3: Sins 1.85 Update Full Version

Full Version 183 comments

Hi all, Please find below the updated version of STA3 to work with the Steam 1.85 release of Rebellion. Don't forget to re-apply Large Address Aware if...

STA3 1.3 for Rebellion 1.84 & G.O.G version

STA3 1.3 for Rebellion 1.84 & G.O.G version

Full Version 112 comments

Hi all, Please find below the updated version of STA3 to work with the Steam 1.84 release of Rebellion and with the Good Old Games download some of you...

Comments  (0 - 10 of 14,298)
mudnfun23
mudnfun23

am i the only one who kinda tears up on the opening sequence

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OrionSlaver Creator
OrionSlaver

It means a lot to us. :)

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mudnfun23
mudnfun23

Yeah i know how it feels :) good job on the mod btw

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TNTguy
TNTguy

Does the Galaxy class auto-fire on the Photon Torpedo Volley? Or does something have to happen to trigger it? It didn't seem to auto cast when I was paying attention.

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OrionSlaver Creator
OrionSlaver

It does indeed auto-fire by default. You can set auto-fire on or off by right clicking on the ability icon - abilities with auto-fire turned on will have a small spinning icon visible over them.

The torpedo volley ability is best used when multiple enemies are in range, as it will fire a split of torpedoes, TNG style. Youtube.com

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Guest
Guest

It should be on autofire as standard, however, it wont autofire unless there are a few targets in range, basically, it wont waste an entire volley on just one ship.

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thiextar
thiextar

That was me, forgot to log in ;)

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TNTguy
TNTguy

Thanks. Figured something triggered it.

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TNTguy
TNTguy

I don't know what a plasma moon is but it sure looks cool!

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McKartane
McKartane

I was playing the Federation and had a problem with navigating from one star to another, no star charts button is in the research area. Any ideas?

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thiextar
thiextar

There should be a research called something like "quantum slipstream" in the economy/culture tree ;)

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Sins of a Solar Empire: Rebellion
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Highest Rated (44 agree) 10/10

A wonderful mod. - 5 Unique Factions to play with (Federation, Klingons, Romulans, Borg, Dominion+Cardassians+Breen - Well balanced mod experience. - Vast graphical improvements and high quality models+textures. - Lovely music remastered out of other former Star Trek games, very fitting. - The spiritual successor to Star Trek Armada2. - Hero units + their voices included such as Picard, Sisko, Martok, Locutus of Borg, Sela etc. - Many custom maps. - Fully working AI support. - Custom Ui. - Custom…

Mar 2 2014 by 23-down

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Latest tweets from @startrekarmada3

Kessok heavy cruiser WIP T.co

Apr 2 2016

We will be posting some new pictures on moddb later today!

Mar 25 2016

Amabarenya added over 500 entity files and Maxloef added 15 new planet textures/models today!

Feb 28 2016

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Apr 30 2015

For those in Europe enjoy the local space phenomenon!

Mar 20 2015

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