Pirates, Vikings, and Knights II boasts a unique three-team symmetry and a myriad of colorful characters to promote exciting, strategic, and fun gameplay. It features several game modes, each requiring its own special brand of cunning to master. Do battle on a tropical island for control of bountiful treasure. Appease your gods by spilling the blood of your enemies deep within a Mayan temple. Conquer your foes by taking control of precious badlands territory. But most importantly, have FUN!
Unique Combat System:
The combat system is something you will not find in other games. Melee is based off of directional charged attacks and blocks,
far from the usual click and slash method found in most games. Each class has their own set of unique weapons
(When we say unique, picture a trained attack parrot) and play styles, as well as class specific special attacks that can be
unleashed once the meter is filled.
Multiple Game Modes:
Each map features a game mode that you'll find both unique and entertaining. Game modes include Booty, Trinket Wars, Last Team Standing, Territory, Objective Push and Team Deathmatch. Many more are planned for future releases.
Each team sports its own set of unique classes. Each class offers its own play style and is most effective in different situations.
If you enjoy getting together with people and having an exhilarating time, Pirates, Vikings and Knights II should be top on your list of mods to try!
For more information on the game, visit our site and forums at Pvkii.com
Be sure to join our official Steam Community to participate in events and receive announcements.
We have surprises planned for those who choose to join!
On behalf of the PVKII Team, we hope you are all safe and well during these uncertain times.
Thank you PVKII Players new and old! A total of 1,030 of you completed the survey! We are most grateful you took the time to complete it and provide us with feedback on how you feel about the game - and where you want it to go. While the survey wasn't perfect in design, we got a great helping of valuable information as we move towards our eventual 1.0 release!
What does 1.0 mean for PVKII? As we’ve stated in the past, new character classes are a luxury. Meaning, the amount of work and people required to complete them is a huge undertaking for a small team. We are fortunate to have these new ones on the way! And while it has taken us quite a while to develop Bondi, Assassin, and Buccaneer, understand that PVKII is a passion project, we work in our free time, for free. Resulting in wait times between major updates. We feel we can deliver more updates focusing on other valuable features, instead of pouring our time and resources into new characters that bottleneck development. And so we will not be creating new character models beyond these three. But, that doesn’t mean we won’t see more classes or content.
We want to shift our focus to new features that players want, replay value so you want to play more often, and to help sustain we feel we can have 1 to 2 updates a month, regardless of size. 1.0 will mean out of Beta and as feature complete as we can make it. Of course, support and updates will continue after 1.0. Behind the scenes, prototypes and concepts are forming as we look toward the future of Octoshark Studios.
In this news update we’ll share with you our survey results, recent developments, as well as media from our partnership with the upcoming, free Steam game Jabroni Brawl: Episode 3!
Check out the Results of the Player Survey here!
Images below are works of progress and are subject to change.
Authorized Creator Strider and Developer Fuz develop Assassin's Parry Blade and Stiletto Dagger.
Animations by Links. Assassin has some work still required, including final tasks and voice over.
Authorized Creator AsG_Alligator finished the Buccaneer Boarding Axe!
Applicant Horse is working on his Sledgehammer.
Buccaneer is having weapons models worked on and animations developed by Links and Kordaling.
Cosmetics will happen eventually! Have you seen these?
Check out some ideas Corvalho drew up! View more here!
Jabroni Brawl Collaboration
We've partnered with the free, upcoming Steam game Jabroni Brawl: Episode 3! A high action game that is a mishmash of HL and Source games and culture! Watch the video above peak of something they've been working on! Expect to see more from them in the near future. See what the game will look like on their store page!
Come out and play with us TODAY! Saturday April 25 at 1:30 EST / GMT-5. Event info here.
Join the conversation on the official PVKII Discord! Interact with devs, testers, creators, and community!
An update has been released for PVKII. Server owners, please update your servers.
Shiver me timbers! The Glacier Update is here! Server owners please update your servers!
A gore and balance update has been released for PVKII! Server owners, please update your servers!
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Highest Rated (9 agree) 10/10
It's fast, frantic, fun and it's on Steam. One of the most unique and entertaining mods on the Source engine to date! Unlike the average melee weapon in Source games, that basically behave as a gun with a very short range, PVK II boasts a fully fledged melee weapon system. The direction of your swing actually matters and can be blocked by a proper parry in the right direction. If you swing a large weapon around, you can hit multiple targets in a single hit. PVK II also has a very interesting set…
Nov 4 2010 by Torabi