Team Dystopia would like to thank the following sponsors:


Image RSS Feed Latest Screens
Defending the Decker Steamworks 1.2 Release and ModDB 2008 MOTY Steamworks 1.2 Release and ModDB 2008 MOTY
Blog RSS Feed Report abuse Latest News: Dystopia: June 09 Update - June is heating up!

1 comment by urinal-cake on Jun 10th, 2009 digg this super bookmark


May was hot and June is hotter, much like the work we're doing. Right now, the team is hard at work on some spectacular stuff that we will be showing off in the coming months. However, we wanted to take some time and release a patch for you guys. The patch, while small, addresses some of the issues that have come into light -- the spider mine problem being one of them. We released the update earlier in the week, and we're hoping that we get some good feedback from players about some of the changes.

We're technically naming this update "1.23" and changing our update scheme to x.xx, or major, minor, very minor. So CU1, and CU2 would now be known as 1.21, and 1.22.

"1.23 wrote:- Medium Katana now does 75 damage, down from 90.
- Fixed a bug causing Spider grenades to always go in the same direction, instead of the direction the player threw the grenade.
- Respawning during a fast spawn period now always gives full energy (even after suicide)
- Energy is now always properly reset for players when a round resets.
- The variable r_drawviewmodel is no longer a cheat.
- The player is now allowed to reload after Smartlock Pistols' tracers have been fired.
- Ledge grabbing does not occur unless the player is looking within 45 degrees of the ledge front.
- Fixed an issue that prevented players from using the "Invert Y-Axis for Fly-by-Wire rockets" setting.
- Players can no longer respawn with a changed loadout on the spawn pad after their weapon has been fired.
- Players must now wait 20 seconds to switch back to a team they just switched away from (preventing exploits).
- Fixed an exploit with stealth.
- Fixed an exploit with the loadout menu.
- Fixed a bug that could permanently remove ICEWalls.
- Toggling Sound Suppressors while firing the Tesla Rifle primary now works correctly.
- Fixed XFire integration issues. Icon status, global rank, weapons and implants now show properly.
- Players can now no longer use the Katana to block while ledge grabbing.
- Added an angle for the dys_spidershooter entity in Hammer.

A while ago, I had the fortune of working with Noesis Interactive and ModDB to conduct a series of interviews which answer questions about Dystopia, it's history and production as well as give some helpful advice to other modders and mod players. The interview, split into 3 parts, was posted on ModDB throughout the last few weeks. Now you can find them in our media gallery and enjoy them at any time!

Be sure to check the three part extravaganza out, titled "Part 1: Production," "Part 2: Challenges and Advice" and "Part 3: History of Dystopia" over in our media gallery.

Also this week, we'd like to take some time to recognize everyone from the competitive Dystopia scene and all members and participants of the Dystopia Global League. They have done a fantastic job of producing some top notch plays of the week, in which demos from the last week's matches or scrims are put out in the public for everyone to gawk at and only a few choice players to gloat with. Be sure to read over all of the amazing week write-ups and the second season-end write-up over at the Dystopia Global League articles section.

Last but not least, I would just like to announce a new position that has opened up in our team. Jimmy "Laguana" Thompson will be moving to bigger and brighter things, namely programming, and we will need a new Lead Playtester in his stead. Expect a lot of work to be had, for we plan to get back to testing some awesome stuff pretty soon and eventually bringing on more testers. However, because of the necessity of this position, we are only looking for candidates that send their cover letters, resumes or any other pertinent information within 48 hours of this news post. That means, if it's not in after 48 hours, it won't be looked at. If interested, swing over to ModDB's help wanted forums and take a look at the posting!

EDIT: The position posted above is now closed. Thank you to all who have applied! If you have experience in QA and would like to interview for a tester position (which will be available in the next coming weeks) please contact me via the same email.

Media RSS Feed Latest Video

You need to have Flash and Javascript running in your browser to see this player.

Downloads RSS Feed Latest Downloads
Dystopia V1 Trailer - Low Qual

Dystopia V1 Trailer - Low Qual

Feb 25, 2007 Movies 0 comments

The full length trailer showing off Dystopia Version 1's features.

Dystopia V1 Trailer - Hi Qual

Dystopia V1 Trailer - Hi Qual

Feb 25, 2007 Movies 1 comment

The full length trailer showing off Dystopia Version 1's features.

Dystopia Cyberspace Video

Dystopia Cyberspace Video

Jul 25, 2005 Movies 0 comments

dys_cyberspace.exe is a self running bink video which shows a run through Dystopia's Cyberspace environment. Cyberspace is a 3D representation of...

Dystopia Interview - Free Play 2005 [Quicktime]

Dystopia Interview - Free Play 2005 [Quicktime]

Jul 19, 2005 Movies 0 comments

This is a 10 min interview with Fuzzy, Teddy and Termi from Team Dystopia. They came with modDB to the recent Free Play conference in Melbourne, Australia....

Dystopia Interview - Free Play 2005 [DivX]

Dystopia Interview - Free Play 2005 [DivX]

Jul 18, 2005 Movies 0 comments

This is a 10 min interview with Fuzzy, Teddy and Termi from Team Dystopia. They came with modDB to the recent Free Play conference in Melbourne, Australia....

Dystopia Teaser

Dystopia Teaser

Jul 07, 2005 Movies 0 comments

The recent flood of gamers to Dystopia's web server kicked the team into over drive to put the finishing touches on the teaser video. This 1 minute...

Comments  (0 - 10 of 543)
Keningar
Keningar Jun 25 2009, 4:57pm says:

This game ROX! Download this!

+1 vote     reply to comment
KindredPhantom
KindredPhantom Jun 26 2009, 1:15pm replied:

Recommend it to your friends and your enemies.

0 votes     reply to comment
jigron
jigron May 4 2009, 8:31pm says:

I love how they converted the skin.

+3 votes     reply to comment
Samuk
Samuk May 29 2009, 8:33am replied:

How can you do that :3

+2 votes     reply to comment
KindredPhantom
KindredPhantom May 29 2009, 1:20pm replied:

With help from the moddb staff.

+2 votes     reply to comment
Creeding
Creeding Jun 1 2009, 11:04am replied:

Whats nice people thay are. ^^

+2 votes     reply to comment
shaun10656
shaun10656 Apr 27 2009, 1:43pm says:

theres a problem with ur old ion cannon when u shot it the gun disapperas and u have to change back to the weapon for it to show back up

+1 vote     reply to comment
KindredPhantom
KindredPhantom May 5 2009, 5:28am replied:

I have created an old weapons pack. The pack contains the pre-Version 1 Grenade Launcher, Shotgun and Ion Cannon.
You can download it from here. Zero-flame.com

+1 vote     reply to comment
KindredPhantom
KindredPhantom Apr 27 2009, 4:16pm replied:

Well, it has been a while since i tried copying the old ion cannon model. I'll see if i can make a pack of the old weapons and release it on the forums.

+1 vote     reply to comment
GunShip05
GunShip05 Apr 27 2009, 9:37am says:

All I can say is wow!

+2 votes     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Half-Life 2 Icon
Platform
PC
Developer
Dystopia Dev Team
Contact
Send Message
Official Page
Dystopia-game.com
Release Date
Released Sep 9, 2005
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Community Rating

Average

8.8

765 votes submitted.

You Say

-

Ratings closed.

Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Multiplayer
Statistics
Rank
81 of 9,724
Last Update
3 weeks ago
Watchers
1,526 members
Files
6
News
65
Features
15