Old Republic mod for Forces of Corruption. Exactly as it says on the tin. Read More...
Old Republic at War, a somewhat canon old republic mod. By no means designed to be accurate, by all means designed to my liking. I like to think I have high quality standards and I always try to improve the mod in all ways, graphical, gameplay related or otherwise.
Constructive critisism is appreciated and taken into consideration, though the final decision remains mine. No unit requests, I put a lot of effort into this project and try to do the best I can. I have very clear views on what I do and don't want in the mod, and don't like people trying to meddle with the direction in which the mod is going. I reserve the right to write back an angry response or flat out ignore you.
Warning: Mod author is known to have a very aggressive reaction to bullshit, please keep your bullshit level within acceptable terms at all times during the ride.
Occasionally I work on my other project, EAW-Re ( Moddb.com )
NOTE: From now on all comments that are in any way shape or form similar to these:
"Why does the file say ORAW.rar?"
"What do I do to install this?"
"My shortcut doesn't work"
"Hey I've got (insert random issue)"
Will be promptly deleted. All answers can be found by looking in the comment section, or reading the read-me.
If you enjoy what I'm creating and want to support me in making my mods, a great way to do so is to send me a tip! Tips help to keep me modding when otherwise I would have to spend my time working "real" jobs leaving me unable to do the work I love, which is modding. Paypal.com
Little bit of an update on what's currently happen:
As you might have noticed work has started on a functional ground combat system. This isn't going to include anything fancy, just the units, most upgrades wont work, no new voices and no in depth combat system. Currently me and EmperorNiko (who's been a huge help in setting everything up, he's done more for ground combat than I have at this point) are working on the ground units, trying to get them all to function correctly, not to even speak of balancing everything. Now that exams are done and finished moving (mostly) I hope to have a lot more time for modding, in which I'm going to try to work on ORAW more, on the side I also have some commissions that I have to finish up. I'm also not going to redo any more of the already existing models untill I get the mod released to the public in a functional state, since that's just spending time perfecting things that're already functional.
There you go, that's the bulk of it. Now back to work.
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This is the model of the Basilisk War Droid I created. Modders resource only.
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Highest Rated (12 agree) 7/10
Congratulations on a successful release G :) Good: There are some excellent things about this mod that really make it stand out. Most notably, the graphics department has been totally overhauled and I love the result. The moving turrets are stunning to watch, particularly on the larger ships. Also, the AI is, um, a nice challenge!!! (It comfortably defeated me on "Easy", which is certainly not something that happens in any other mod I've played!) it is very good to know that I am not going to get…
Jul 23 2013 by Afro-yoda-ninja