The mod is space only. I do not have the time to create all the ground models all by myself, as this is once again a one man project.

This is the old republic mod you want to be looking at for Empire at War, Forces of Corruption, the one that you deserve.

A little FAQ:

No, I will not make it for SOASE after the mod is done.
No, I will not be giving a release date, it'll be uploaded when I consider the mod done. I give very frequent updates so you can see in what state the mod is at any given time, once it reaches release state you'll notice weeks beforehand.
And no, the mod will not contain ground combat, any comments requesting and or asking about ground combat will be removed.

Constructive critisism is appreciated and taken into consideration, and occasionally I'll make a poll about something to get different opinions on the subject, though the final decision remains mine. No unit requests. I reserve the right to write back an angry response or flat out ignore you.

This is my interpertation of a good Old Republic mod, I like to think I have high quality standards and I always try to improve the mod in all ways, graphical, gameplay related or otherwise.

I hope you enjoy your stay here and that you're as excited for the mod as I am!

As the mod is released, I am putting this on hold untill I feel the need to work on it again, currently I am busy with my other project, EAW-Re ( Moddb.com ) 

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Some of the new nebulae Some of the new nebulae Addition to the sith fleet
Blog RSS Feed Report abuse Latest News: New nebulae, starfields and planet textures

14 comments by Geroenimo on Mar 25th, 2014

There has been a slight issue with permissions, and therefor all nebulae, starfield textures and planet textures will be replaced by new ones, all old ones removed complete untill a replacement has been made. This is effective inmedietly.

Further more, the ORAW download has been removed, as it contained the starfields, nebulae and textures, so if you're wondering where the download went, there you have it. And updated version will be uploaded in time.

In EAW: RE, the Blue Diver is also removed and will be replaced by another ship, as it had small edits on it made by the person who retracted permission.

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Sith Hero Unit/Rogue Shadow Concept Design

Sith Hero Unit/Rogue Shadow Concept Design

Feb 7, 2013 Vehicle Model 2 comments

This is a modders resource only. Sith Hero ship, though it turned out to be the Rogue Shadow, which I didn't know when I modelled it. Feel free to use...

Sith Interdictor Class Cruiser

Sith Interdictor Class Cruiser

Feb 7, 2013 Vehicle Model 11 comments

This is a modders resource only. Heavily moddified Interdictor model including 14 rotating turrets and many bow mounted weapons. Coding will need editing...

Kandosii Class Dreadnought

Kandosii Class Dreadnought

Feb 7, 2013 Vehicle Model 6 comments

This is a modders resource only. Mandalorian Kandosii class dreadnought model + skin, base code (will need to be altered to work ingame) and engine glow.

Post comment Comments  (60 - 70 of 2,605)
Gumwars850 Dec 24 2013, 11:09am says:

Is there any suggestions to keep play this mod in a steady 30-60 fps? I play on highest graphics settings, but i end up with 9-20 fps when The a.i and I starts sending their ships. I just upgraded from a 7850 to a gtx 780 and i still get the same 9-20 fps. My specs are on my profile blog. Also how do you install this on steam? I put the mods folder in my foc folder in steam and changed the target and start in but i just launches normal eaw. My target is: "C:\Program Files (x86)\Steam\SteamApps\common\Star Wars Empire at War\corruption\swfoc.exe" MODPATH=Mods/ORAW and my start in is: "C:\Program Files (x86)\Steam\SteamApps\common\Star Wars Empire at War\corruption"

+3 votes     reply to comment
Guest Dec 21 2013, 1:36pm says:

This comment is currently awaiting admin approval, join now to view.

Geroenimo Dec 21 2013, 2:12pm replied:

the shortcut isn't configured to run it through steam, you should reset the target path in the shortcut, rightclick it and go to properties, then manually put the correct steam path in and run it. That'll fix it.

+1 vote     reply to comment
malanthor Dec 20 2013, 2:01pm says:

Well I gotta say this mod has really high quality. Love how the gameplay feels.

+4 votes     reply to comment
Geroenimo Dec 20 2013, 9:28pm replied:

Thank you, much appreciated ;)

0 votes     reply to comment
Jennings17soco Nov 25 2013, 3:25pm says:

Any idea when we can expect a new update, or version to the mod?
Even just an inside on what being worked on

+9 votes     reply to comment
Geroenimo Dec 4 2013, 7:48am replied:

Currently nothing is being worked on, my modding time goes into my other mod, empire at war re.

+3 votes     reply to comment
Guest Nov 22 2013, 9:12pm says:

This comment is currently awaiting admin approval, join now to view.

RepublicKiller117 Nov 23 2013, 10:11am replied:

The Lion from the North...by Sabaton.. ;)

+2 votes     reply to comment
Gumwars850 Dec 23 2013, 10:57pm replied:

ram fix

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Release Date
Released Jul 19, 2013
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Highest Rated (10 agree) 7/10

Congratulations on a successful release G :) Good: There are some excellent things about this mod that really make it stand out. Most notably, the graphics department has been totally overhauled and I love the result. The moving turrets are stunning to watch, particularly on the larger ships. Also, the AI is, um, a nice challenge!!! (It comfortably defeated me on "Easy", which is certainly not something that happens in any other mod I've played!) it is very good to know that I am not going to get…

Jul 23 2013, 8:50pm by Afro-yoda-ninja

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