Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.

Darth Revan had a Jedi Padawan who went with him where even Malak had not. This Padawan would later took the name Drake as the first Sith Knight and led a group of soldiers who were loyal to him for honor and not fear.

When Malak took command of the Empire, Drake attacked the Starforge with his prototype battlecruiser looking to avenge Revan only to be defeated by Malak who was using the power of the station to fuel his power and later fled.

Anakin Skywalker and Ashoka Tano later found the Sith Warship frozen in a asteroid and protected from detection by a void in the force. Awake, Drake and his Sith Knights save Anakin and his crew from Greivous.

Drake and his partner expose Supreme Chancellor Palpatine as Darth Sidious and the Dark Lord flees, taking his place as leader of the CIS.

Senator Padmé Amidala is voted in to replace Palpatine and her first act is to allow the Sith Knights the same rights as Jedi within the Republic along with Korriban to act as their homebase.

With the ousting of Palpatine as a Sith Lord who led both the Republic and Confederacy, many worlds removed themselves from both factions. With so many worlds nearly defenseless, crime rose throughout the galaxy and resulted in an alliance between the major crime lords and the formation a the Black Alliance.

Having been angered by being revealed, Palpatine used a G0-T0 Droid relic that he had stolen from Drake's ship to build a Assassin Droid named Omega to command a force against Drake and his Sith and restore the Rule of Two.

I'll show land after i figure out what i want in there. Also these forces are not the full Republic or Separatist fleets, they are simply small factions within them.

Thank You

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2 comments by Emperorniko on Feb 14th, 2014

Welcome to Knights of the Old Empire - Mod Details!

This update will explain some needed information on the mod’s play style.

At the moment the only GC that is set up for heroes is Gateways. This is only because I used that GC for testing hero spawning, Alliance ship building and unit cost/built time. While other GC’s are playable, they will spawn the old heroes.

Firstly, The Sith Knights.

When playing as the knights it’s best to have a mixed fleet of cruisers and corvettes. While most cruisers have good flak coverage, they lack accuracy that comes with a Corvette’s lasercannons.

The knights may have great weapon coverage but they lack any shield killers. Therefore it’s best to employ bombers to knock out shields for the heavy turbos.

The Omega Fleet

For Omega it’s build the biggest ship possible and spam it!

They have the most hardpoints, bigger ships in the early techs, Ion Cannons and Missiles for anti-shield. They have the early game advantage but lack anything bigger than the Providence-class.

Omega ships don’t deploy bombers. There fighters are hoarded and fast making them some of the best. Also, with the ion cannons and missile launchers on the larger ships makes also having bombers a little overpowered.

The Black Alliance

The Alliance’s strength comes from having groups of small ships that can cause great damage together. The multiple targets with hardpoints and shields cant be destroyed as quickly as a pair of heavy cruisers and thus have more time to use their combined firepower.

Their fighters fall behind the Knights but the Gauntlet is nearly the best besides the Drones of the Harrower-III-class.

Their late-game cruisers are some of the strongest. Between the near Venator match that is the Justice-class and then the dreadnaughts Kyr’am Kal and Mav Manda’yaim are fleet killers.

This shows the main details of the three factions. Now what people have been begging for…Land

Land Battles is a whole new modding realm for me. I have NO animating skill for infantry units and very little modeling knowledge. I do however have plenty of free released models to implement for what I have planned.


    Clone Troopers - Basic Infantry (Done)
    Knight Troopers - Heavy Infantry (Done)
    Knight Crusaders - Commander/Super Heavy Infantry (Done)
    HK Battledroid - Commando Unit
    Tamed Rancor - Super Melee Infanrty (Only on Tatooine)
    Nightsister Riders - Super Melee Infanrty (Only on Dathomir)
    Bull Rancor - Super Melee Infanrty (Only on Felucia)
    Tyrant Rancor - Ultimate Infantry (Tech5 Dathomir)

    Crusader Speeder - Scout
    Sith Wardroids - Anti-Infantry Unit
    Basilisk Wardroid - Heavy Air Vehicle
    Saber Tanks - Primary Vehicle (Done)
    AT-TE - Heavy Vehicle
    LAAT Gunship - Heavy Air Transport


    B1 Battledroid - Light Infantry (Done)
    Super Battledroid - Heavy Infantry (Done)
    Destroyer Droid - Super Heavy Infantry (Done)
    IG-86 Assassin Droids - Commando Unit

    ATT - Primary Vehicle (Done)
    HMP Droid Gunship - Heavy Air Vehicle


    Local Militia - Light/Cheep Infantry (Differs by System)
    Mercenaries - Basic Infantry
    Trained Militia - Diverse Infantry (Differs by System)
    Mandalorian Warriors - Heavy Infantry (Done)
    Black Fang Operatives - Commando Unit (Done)
    Death Watch Agents - Commando Unit (Done)

    Seraph Speeder - Variable Light Vehicle
    Pirate Light Speeder -
    Hutt Sail Barge - Heavy Transport

Pirate Outpost

    Geonosian Cruiser
    CR-90 Blockade Runner
    Corellian Cruiser
    Corellian Command Carrier
    Corona-class Armed Frigate

    WLO-5 Speeder Tank

That is the uncompleted setup of Land Battles with what I’m capable of without a modeler and animator for walkers and infantry or someone to teach me.

I do plan on this being a Infantry heavy game and not spaming of the largest vehicle like the original game was with the Canderous Tank and AT-AT.

Right now I’d like to ask anyone skilled to help. I need-
1. A land mapper who cam make halfway decent GC maps
2. Infantry Modeler/Animator. Or at least someone who can animate models I give them or even attach the animations from the original game.

I hope this was an enlightening update and I hope to soon have a functioning GC with some form of basic objectives along with playable land with some good maps.

Thank You.
Emperor Niko - Nikolas Thomas

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Knights of the Old Empire Patch 1

Knights of the Old Empire Patch 1

Feb 12, 2014 Patch 17 comments

Move the folder "Knights" from this folder over the "Knights" folder in your "Mods" folder. Replace the files it wants and done. Fixes Acclamator Turrets...

Knights of the Old Empire V0.8

Knights of the Old Empire V0.8

Feb 10, 2014 Full Version 25 comments

Happy Birthday to me! I’m 20 years very OLD today! 02/10/2014. and to celebrate i decided to release the mod in it's current state.

Post comment Comments  (0 - 10 of 207)
jesse220 Apr 14 2014, 2:37pm says:

I found a Sith ship for your Sith Knights, it's called the star of ziost

Will you add it to your mod?

+1 vote     reply to comment
Emperorniko Apr 14 2014, 3:35pm replied: Online


+1 vote     reply to comment
jesse220 Apr 14 2014, 4:04pm replied:


0 votes     reply to comment
Emperorniko Apr 14 2014, 7:01pm replied: Online

It look like it belongs in a Crazy Mod from Command and Conquer

+2 votes     reply to comment
Geroenimo Apr 15 2014, 12:10pm replied:

That, and it looks like crap, which should be enough reason not to put it in.

+2 votes     reply to comment
jesse220 Apr 15 2014, 4:24pm replied:

But it's a sith starship. It should be useful for your mod. But why reject it?

-2 votes     reply to comment
Guest Apr 15 2014, 11:11pm replied:

This comment is currently awaiting admin approval, join now to view.

Johnythe 20hours 35mins ago replied:

Best of all, they didn't even have to give a reason as he didn't have to know, even though he wanted to know.

+2 votes     reply to comment
Guest Apr 12 2014, 3:32pm says:

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Emperorniko Apr 12 2014, 5:40pm replied: Online

look at the pic in the was designed by a deviantart artist named Adamkop

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Released Feb 10, 2014
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