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There are alot of Clone War era mods for EAW and FOC, some similar and some different. This mod, is garunteed to be unlike any other. The developers of Star Wars- Clone Wars Mod (Moddb.com) Present:

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Based on the 2003- 2004 Miniseries by Genndy Tartakovsky ( who also did Samuri Jack), the Star Wars: Clone Wars Submod offers content from the Miniseries that was removed from the original mod, as well as brand new content. Now you can command massive armies along with your favorite heros and villains from the classic miniseries that beautifully covered some of the events between Episodes II and III. Fight Ventress in the hot- steamy jungles of Yavin IV, save the Jedi Enclave from total destruction on the icy world of ILum or simply crush your enemies with shear military might.

The Galaxy Is Yours For The Taking!

just an image dump

Features include but are not limited to:

Cartoon style models (mostly heros and infantry)
Episode 2 and 3 models for Anakin and Obi-Wan
New Hero Abilities
New Heros (such as Muunilist 10 and Aiwha Squad to name a few)
New Vehicles (such as Seismic Tank and SPHA-T)
New Animations
Larger Battles (both land and space)

Possible Features:
Campain Mode (still being debated on) - The campain would allow you to choose either the Republic or CIS and play through the events from the beginning of Star Wars: Clone Wars Volume 1 to the end of Star Wars: Clone Wars Volume 2.

Installation Instructions

Download This Before Installing Mod:

Empireatwar.filefront.com

IF you like this mod then perhaps you'd be interested in joining the Clone Wars Multi-Media Project Fans of Moddb: Moddb.com

Clone Wars Multi-media Project Fans

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It's been a while since I updated this mod so I thought I'd post some news. My plans for this mod unfortunately, cant all be realized. There are units and heroes that I would love to have in this mod, that I was planning to have in this mod, but its kind of difficult to add these things without someone to make the actual models for the units.

So, after this last version (of which we are currently just trying to iron out the bugs), I can't see that we'll continue working on this mod any further. Perhaps in the future we could if we had the resources but not enough people are interested in helping with this mod so I doubt we'll have the resources in the future.

Attention will soon shift completely over to a very ambitious idea that I've had for a FOC mod, one that will hopefully generate enough interest to where I can get a full team to work on it. The Star Wars: Legends mod will be the ultimate EAW:FOC mod! Covering every era in the “Legends” time line from before the formation of the Republic to over a hundred years after the Battle of Yavin! This will be the ultimate mod for any fan of the old Expanded Universe.

Star Wars Legends Mod


So that's the future of things to come. I'm hoping to release the Star Wars: Clone Wars sub-mod version 2.0 before the end of the year.

Thank you to those who've followed and supported this mod for years and hopefully I'll have your support and followings when we get the Legends Mod underway.

Thank you,

-Commissar_Delta (Delta289)

It's Been A While

It's Been A While

News 7 comments

First update in a bout 8 months. If anyone is still tracking this mod, there's some good-ish news

1.0.1 Patch Released (Long Awaited ARC Patch)

1.0.1 Patch Released (Long Awaited ARC Patch)

News 1 comment

A major patch for the Star Wars Clone Wars Sub-mod has been released. Read the article for more info.

Having AI Troubles? Read This

Having AI Troubles? Read This

News 4 comments

Here's a fix for the AI problems. heres a fix for the AI problems. heres a fix for the AI Problems

Coming Later This Week...

Coming Later This Week...

News 6 comments

A couple of things you'll be seeing from this mod this week, read more to find out.

RSS Files
Star Wars: Clone Wars Submod V1.0.1 Patch

Star Wars: Clone Wars Submod V1.0.1 Patch

Patch 10 comments

1.0.1 Patch for the Star Wars: Clone Wars Sub-mod. Read the description for the changelog

Star Wars- Clone Wars Submod V1.0 INSTALLER

Star Wars- Clone Wars Submod V1.0 INSTALLER

Full Version 19 comments

The installer version works now. Those not computer savvy enough to install it themselves can now play this epic mod

Star Wars-Clone Wars Sub-Mod Version 1.0

Star Wars-Clone Wars Sub-Mod Version 1.0

Full Version 23 comments

Version 1.0 of the Star Wars-Clone Wars Sub-Mod for FOC. The mod itself, is a mod of the Star Wars-Clone Wars mod by Nett40.

Comments  (0 - 10 of 729)
mike9874
mike9874

So this can be used at the same time as the clone wars mod? Or are they two separate packages?

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Commissar_Delta Creator
Commissar_Delta

2 separate packages. You don't even need the main clone wars mod installed to run it

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Richard198383
Richard198383

good mod and that legends idea sounds great no rush though I understand how long these things can take however good luck on it great idea.

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darkyuri
darkyuri

Can be new patch?

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Commissar_Delta Creator
Commissar_Delta

Were working on wrapping up 2 0 after I finish maps

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QuentinJones
QuentinJones

**** Yes

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solarflare32
solarflare32

So quick question i want to use some of your units in the my own version of the other clone wars mod but when i try and select the ig lancer in battle it causes a crash to desktop, any advice on preventing the this?

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Edna1
Edna1

I'm sorry if I ask again.

But so you no longer work on 2.0?

Because of Star wars Legend.

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Commissar_Delta Creator
Commissar_Delta

No I'm working on 2.0, Legends is a side project that I would like to do but is more turning out to be a pipe dream than anything

Reply Good karma+1 vote
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Star Wars: Empire at War: Forces of Corruption
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35 votes submitted.

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Highest Rated (2 agree) 10/10

Wonderful,brutal.Nothing else to say.MOTY

Dec 5 2013 by Shadowguard1000

Lowest Rated (2 agree) 3/10

worst mod ever 1. no proper balance 2. republic has weak ships and weak ground units 3. Gc maps maps are so sucky oh lets make a good mod and make glitches out GC maps for it 4. crashes half ways through games and makes you restart 5.CIS units many republic units **** all a cis corvett can take out a capital ships 6.balance issues to the core 7 jedi should also have big ships to command not just small ****** ships that driods rip through 8 is it going to take you another year to fix this **** or…

Dec 28 2013 by XEvilkingX

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