There are alot of Clone War era mods for EAW and FOC, some similar and some different. This mod, is garunteed to be unlike any other. The developers of Star Wars- Clone Wars Mod (Moddb.com) Present:
Based on the 2003- 2004 Miniseries by Genndy Tartakovsky ( who also did Samuri Jack), the Star Wars: Clone Wars Submod offers content from the Miniseries that was removed from the original mod, as well as brand new content. Now you can command massive armies along with your favorite heros and villains from the classic miniseries that beautifully covered some of the events between Episodes II and III. Fight Ventress in the hot- steamy jungles of Yavin IV, save the Jedi Enclave from total destruction on the icy world of ILum or simply crush your enemies with shear military might.
The Galaxy Is Yours For The Taking!
Features include but are not limited to:
Cartoon style models (mostly heros and infantry)
Episode 2 and 3 models for Anakin and Obi-Wan
New Hero Abilities
New Heros (such as Muunilist 10 and Aiwha Squad to name a few)
New Vehicles (such as Seismic Tank and SPHA-T)
Larger Battles (both land and space)
Campain Mode (still being debated on) - The campain would allow you to choose either the Republic or CIS and play through the events from the beginning of Star Wars: Clone Wars Volume 1 to the end of Star Wars: Clone Wars Volume 2.
Hello again, Delta289 here with what will most likely be the last development update before we release a 1.0 version of the mod.
After a failure of the 2 most senior developers in the Clone Wars Mod Team to see eye to eye, it was thought best for the team that I take a temporary leave of absence. But I'm back now and better than ever.
During my "leave of absence", Myself and others continued to work diligently on the mod. When I say diligently, I mean diligently. Determined to release the mod with or without Ozzy667's permission, myself and other hand selected members (I picked them because I knew them, and I knew that i would get nothing but top notch quality from them) got quite far along in terms of coding, scripting, and graphical stuff. I'm proud to announce that we are about 95% ready for a 1.0 release.
You may be asking: "Delta, what is all this 1.0 garble you talking about?" this means that there will be plenty more versions to come. We're not simply going to stop after the first release.
Another question that may be on your mind is: "Since there is going to be more than one version, will the quality of the initial release be any less of what you promised us?" The answer is no. Everything that you've seen in the screenshots and videos will be in the 1.0 release. Granted there may be a few bugs that we overlooked but the major ones that could decrease the overall game play experience will be ironed out before the initial release. The subsequent bugs (those annoying ones that don't do much harm but show up every now and then) that we fail to notice will be dealt with immediately once brought to our attention and a patch will quickly be released to fix said bugs.
About two years ago I promised you a top quality mod based on the classic Clone Wars Miniseries (that has seemed to be forgotten over the years) and I've been hellbent on delivering it to you. The goal of this mod is to bring a Real Time Strategy game that not only gives you the satisfaction of fighting through a more chronologically accurate representation of the clone war, but transports you back in time to a by gone era. An era when the story of the Clone War was still being written (instead of overwritten) and Disney wasn't screwing things up, back to 2003-2007, considered the best years of the Star Wars Franchise.
I don't like to give release dates but I'm feeling confident that we can deliver you version 1.0 by mid Summer or mid Autumn.
I'd like to extend a special thanks to 501stCaptainRex, Alexbond_45, Romnus, and Lonewulf (shadowdude100) for sticking by me when times were tough and all seemed lost.