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Blog RSS Feed Report abuse Latest News: L.U.R.K. 1.2 Dev Diary - Panzerdraco

10 comments by Panzerdraco on Mar 23rd, 2013

Today I give you guys an in-depth look at the backend production of L.U.R.K. mod. This video is wordy rather than looky, so be warned, it deals with some potentially boring elements of mod development and design. More of an item for those looking to develop their own mods.

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L.U.R.K. 1.1

L.U.R.K. 1.1

Jun 19, 2010 Full Version 119 comments

The latest installment in the versions of L.U.R.K. for Shadow of Chernobyl.

L.U.R.K. Patch 1.0552

L.U.R.K. Patch 1.0552

Sep 29, 2009 Patch 11 comments

Latest Patch made for L.U.R.K. version 0.9, brings it to Release Candidate 1.0552. Includes all previous options and features from previous patches.

L.U.R.K. RC 1.05 Full Version

L.U.R.K. RC 1.05 Full Version

Sep 29, 2009 Full Version 96 comments

This pack includes all the previous releases up to this point with only one installation needed. Please follow the Readme supplied for installation instruction...

Post comment Comments  (0 - 10 of 5,251)
eskilov
eskilov Jun 15 2013, 10:50am says:

I got a problem, after being in a fight with the Mind Controller monster even after killing him the screen keeps shaking, even taking meds, anti rad drugs, eating, etc... What should i do to fix it? It looks like im drunk wich makes it near impossible to kill enemys (altough i killed the entire army in the base after the fight >:D )

+2 votes     reply to comment
Daemonion
Daemonion 12hours 22mins ago replied:

In LURK 1.1:
psy_health_v in actor.ltx is set to 0

In vanilla:
psy_health_v in actor.ltx is set to 0.001

Set it to vanilla values and you'll be good to go!

+1 vote     reply to comment
Streloker
Streloker 8hours 34mins ago replied:

Um i reported dis long ago but in 1.05 when u pic up armor its not dat armor its just normal jacket

+1 vote     reply to comment
eskilov
eskilov 8hours 53mins ago replied:

thx, but in the meantime i decided to kill the bastard again without getting affected and worked. Was a pain in the *** to kill everyone again but was worth it :D Now my question is, can i join factions in this mod? cuz i just anihalet the whole duty squad near the 100rad bar, you know the base, and did quests for freedom but im still labeled as only friend they dont let me join me... im thinkin i should atack freedom just for the weapons stash...

+1 vote     reply to comment
iDSD
iDSD 14hours 2mins ago replied:

Same here...

+1 vote     reply to comment
hrqa
hrqa Jun 14 2013, 4:47am says:

Any Update?

+4 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Jun 12 2013, 3:38pm says:

So, the axe is a new thing in the game, but will we be able to do this with it in SHoC:LURK 1.2?

Youtube.com

lol

+1 vote     reply to comment
ShadowFear
ShadowFear Jun 12 2013, 8:08pm replied:

Hey Stalker! Do you like Huey Lewis and the News? Youtu.be

+2 votes     reply to comment
Spe¢ter
Spe¢ter Jun 12 2013, 7:52am buried:

(buried)

Just tell me what patch you're using. ******* retard devs don't even tell you THAT.

-7 votes     reply to comment
loleschido8
loleschido8 Jun 14 2013, 1:18am replied:

there's no need to be that rude dude, i'm pretty sure they are just busy

+5 votes     reply to comment
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S.T.A.L.K.E.R. Shadow of Chernobyl Icon
Platform
Windows
Developer
L.U.R.K. Team
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TBD
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Genre
First Person Shooter
Theme
Realism
Players
Single Player
Twitter

Latest tweets from @realdaemonion

Moving across the country. Updates to come from me in about 30+ days, folks. Sorry!

Jun 10 2013, 2:37am

Dev Diary 12 is almost done! T.co

Mar 26 2013, 2:59am

Hard at work on Dev Diary 12. T.co

Mar 23 2013, 1:56am

My rain on clothes (stereo) audio script works in-game! Here is a screen with the test audio: T.co

Mar 6 2013, 1:38am

My new sounds: Space Restrictor - Industrial Rain T.co on #SoundCloud

Feb 22 2013, 12:17am

My new sounds: Space Restrictor - Industrial T.co on #SoundCloud

Feb 22 2013, 12:01am

Finished placing space restrictors in the entire Cordon map! Check out samples T.co and T.co

Feb 20 2013, 6:13am

Implemented a new surprise in the bandit camp in Cordon. It goes a little something like this: T.co

Feb 17 2013, 6:19am

Recorded some awesome audio today - a wind storm was blowing through the forest. It'd be great for this T.co

Feb 14 2013, 5:24am

Seeing if I can get past using EAX for interior audio effects on first person gunfire ...http://t.co/I3u3MpXI

Feb 6 2013, 10:17pm

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