The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.
The latest installment in the versions of L.U.R.K. for Shadow of Chernobyl.
This is the archived installation for L.U.R.K. 1.1. This version is intended for people who do not want registry entries. If you've played the previous version of L.U.R.K., or more specifically 1.0552 or any previous to it, you should know that it is now recommended that you do not use the -noprefetch command in your target box. It is not required to do prefetching this time, however it is recommended now, because we have optimized prefetching data so that it is much, much faster, and will lower the amount of in game stuttering to a degree much more similar to umodified vanilla. We hope to expand upon this in the future but for now it will only serve to minimalize the stutterring that was otherwise infrequent.
Prerequisite Requirements: In terms of system requirements, any system capable of running S.T.A.L.K.E.R.: Shadow of Chernobyl vanilla should be at the very least scalable to L.U.R.K. 1.1. Running Full Dynamic Lighting is a much more intensive process now, however if you're experiencing performance issues, then you should refer to step 2 before disabling full dynamic lighting.
Step 1: Copy the gamedata folder into your S.T.A.L.K.E.R.: Shadow of Chernobyl directory, if you own the retail version, it should look something like this: "\THQ\S.T.A.L.K.E.R. - Shadow of Chernobyl". Otherwise, you can find the folder in your "Steam\steamapps\common" if you own the Steam version. If they're not in either locations then you may own a different version then that and I'd hope that you could elaborate the location of the folder yourself. Otherwise you can use the Windows search function and look for "StalkerUserManual.pdf" which will lead you to the directory youj will need to copy the contents of the gamedata folder to.
Step 2: Choose the graphical settings that best suit your system's specifications in the "Graphical Settings" folder. Optimized is best suited for system's with Video Card's with less then 1GB of Graphics Memory, less then 3GB or RAM, and CPU's that are less then two cores or prior to the Core 2 Duo generation for Intel. The changes to the optimized version include less draw distance, no depth of field, less soft Screen Space Ambient Occlusion, lower shadow map resolution, and no dynamic soft shadow jitter. The Gamedata folder defaults all graphical settings to Extreme so it is very important that you refer to this step. Please note that the average system recommendations are rough guesstimates and may be subject to opinion based on your framerate performance preference.
Optional Step: If you are experiencing issues, then you might want to try setting the $game_data$ lines in your fsgame.ltx both to true. I've tested this without using the fsgame line change and haven't experienced any issues, but it's something you might want to try if you're experiencing issues.
Where are The Options?: They'll come after there's been some cooking time for the current build. Until then I'm more concerned about addressing issues with the existing build before unfurling a load of optionals. Thanks for you patience.
Issues and Complaints: Please refer to the following URL Moddb.com
Refer any questions or complaints into any corresponding section in the forum, and the users will hopefully help you if I or any other person on the team. Please refrain from directing any private messages to me directly (Holden McClure).