L.U.R.K. 1.1
Jun 19, 2010 Full Version 118 commentsThe latest installment in the versions of L.U.R.K. for Shadow of Chernobyl.
10 comments by Panzerdraco on Mar 23rd, 2013
Today I give you guys an in-depth look at the backend production of L.U.R.K. mod. This video is wordy rather than looky, so be warned, it deals with some potentially boring elements of mod development and design. More of an item for those looking to develop their own mods.
The latest installment in the versions of L.U.R.K. for Shadow of Chernobyl.
Latest Patch made for L.U.R.K. version 0.9, brings it to Release Candidate 1.0552. Includes all previous options and features from previous patches.
This pack includes all the previous releases up to this point with only one installation needed. Please follow the Readme supplied for installation instruction...
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Is there a way to lower the headbobbing while walking? I'm okay with it when sprinting, but it just feels too topsy turvy when walking/running regularly.
Open the console and type cam_inert, if it's at 0.7 or something then lower it to 0.1 or maybe 0.3, don't put it at 0 because it makes your walking robotic.
Oh, and if you can't open type in the console due to "noise" then press ESC to get to the main menu and enter the console from there.
Watching some Russian guy on youtube perform covers of skrillex on an acoustic guitar. Made me think it would be a good guitar track for Freedom base. XD
I have a problem whit the NPCs. In the battle they just stand there, without trying to hide, move or something and I shoot them Easily down?
:)
Hm, try reloading a previous save game?
it works again by itself....
something else.... can someone tell me the difference between lurk 1.05+patch and lurk 1.1?
thanks
Both are hardcore but one has spots and the other doesn't.
I had that idea too, a while ago. Not many people agreed with it.
It'd be cool to have as an install option if it's easily doable for you guys. I think that'd be cool for other ''realistic'' features, let's the players customise their experience whilst still adhering to your design :)