• Are able to determine the best weapon
  • Depending of the enemie and the distance the NPC will use the right weapon for use
  • Will reload every weapon they got after a fight
  • Can attach weapon addons (grenade launchers, scopes, silencers)
  • If npc is hit by an bullet and it is in a "shelter" he will use bandage
  • If an friend or neutral npc is in fire line of the npc he won't shoot to his friend\neutral and he will move to another possition to kill his enemies
  • If an NPC have an weapon with an scope his fire range is increased
  • Can throw grenades
  • Can use medkits, heal themselves and each other
  • Can upgrade and replace their armor and they will collect suits and weapons found laying about.
  • There are no dead npc's around campfires, but if someone dies near one, the campers will drag the corpse away.
  • Can avoid anomalies
  • Can bleed, if they are hurt they fall down to the ground and if they don't receive any medkits within a minute, then they die
  • NPCs want to sleep at night. Then they go to a secure site and sleep there during the night.
  • During an emission NPC can get mad and shot himself, It's more often to see a rookie attempting suicide then a master.


  • S.T.A.L.K.E.R. WEATHER OVERHAULED v3.1 added
  • Dynamic weather system, composed of 7 unique 24h cycles - every single day in-game is differen weather-wise
  • Fully implemented sun (and moon) flares - both perfeclty matching sky texture
  • Almost all sky textures from SHOC, CS and StalkerSkies pack used. All of them hand-edited to achieve the best quality skies in SoC ever!
  • Smart dynamic scheme creating random yet realistic weather condition chains - no awkward 'weather jumps' form clear to storm - all changes are fluid with clouds gathering at fist before the rain starts
  • As always: sunrise and sunset time zone synchronization (Kiev, 01.05.2012) and semi-real, east-west sun arch (sun rises in the east and sets in the west)-- best graphical quality achievable in SoC (3+ years of SoC weather editing experience)
  • Available in 2 versions: BASIC (weather related features only) or FULL (incl. Ambient Audio Overhaul, Particle Enhancement v3 and other addons)
  • Fully compatibile with Oblivion Lost v2.2 (via included comp-pack) and Priboy Story v1.1 (just install on top)
  • All sky textures re-edited (recoloration, blurring, bug fixes)-- all sky textures size increased to 6144x1024-- added 7 new completely sunrise sequences (1 for each weather preset) - this is my 'opus magnum' to be honest
  • Fixed a lot of various bugs reported by users
  • Switched shader support to Sky4CE 2.0 / tweaked weather to fit SSAO (was 1.8)-- made sun flares finally look properly for all presets (used to look baloon-like for clear presets before)-- completely revamped night and moon appearance

  • Enables the player to heal most wounded enemies:
  • The following can be healed:
  • Bandits (talk/trade without save/reload of game, in most cases).
  • Mercs (talk/trade without save/reload of game, in most cases).
  • Military (talk/trade without save/reload of game, in some cases).
  • Monolith (talk/trade without save/reload of game, in some cases)
  • Zombified stalkers, can't be healed, you can start a dialogue, but they have only one request.
  • Dynamic hud added
  • Stopped instantly healing and made it progressive
  • Added "Clothes DO make the man" mod : When protagonist is outside 20m radius for a friend or 5m radius for a foe, they judge him by his outfit. And when protagonist comes inside that boundary, cower is blown and NPC remembers him to not be fooled again (until you load saved game).


  • Faction wars
  • Changed A-life features
  • Dynamic anomalies feature
  • Re-enabled controller AI
  • Blowouts
  • Sleeping

  • Oblivion Lost 2.2
  • S.W.O. v3.1
  • "Clothes DO make the man" Mod
  • Heal Enemies Mini-Mod
  • Lost World Troops of Doom (some textures and sound)
  • Misery Mod (some textures and sound )

  • Trojanuch
  • Kanyhalos
  • Meltac
  • Real Wolf
  • Rulix aka Bak
  • Red75
  • Russo
  • Bangalore
  • xStream
  • Monnoroch
  • LoboTheMan
  • MacroN
  • KingFriday
  • Irbis
  • TrueZoneProjects©
  • kolinkoff
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Post comment Comments  (0 - 10 of 110)
cordenand Jul 25 2014, 4:54am says:

This mod looks very promising, hope it does not have balance issues like some mods out there where you get sniped behind bushes by a makarov from 100m or enemy's taking 5 shots to the head to die while you die from 1 foot shot, looking forward to this.

+2 votes     reply to comment
Vandrerer Jul 14 2014, 6:13am says:

Would be nice to add credits about our mod, Autumn Aurora 2. :-)
New trees and weather system (at least skyboxes) cames from AA2, am I right? :-)
Good luck.

+2 votes     reply to comment
ajbaj Jun 14 2013, 4:35pm says:

Will you add hardcore survival features?like hunger affecting energy,expensive ammo and food,scarce ammo and food,hunger like 4 or 5 times a day..........

+6 votes     reply to comment
SirZkully Jun 3 2013, 12:10pm says:

wow! I really hope this mod will be released. i can tell out from the video that this mod is uniqe. keep up the good work mate. :)

+2 votes     reply to comment
loleschido8 May 28 2013, 6:39pm says:

how's work man? the release date is near?

+2 votes     reply to comment
XStrelokX Apr 18 2013, 11:09pm says:

I'm so glad to heard that this mod is alive *-*

+5 votes     reply to comment
Sniegininkas Apr 17 2013, 3:10pm says:

Sorry guys for not posting anything past couple of months. Been very busy with studies. Had no time to make some new posts. I'll try to get back to this mod as soon as possible. But for now I'm focused on other things :)

Please be patient, this mod is not abandoned, it will be released, but this still needs a lot of work to be done !

+11 votes     reply to comment
Brca95 Apr 18 2013, 7:03pm replied:

It's good to know that there is still some hope left for this mod.

+4 votes     reply to comment
JokerOnee Apr 17 2013, 9:14pm replied:

Please, please make the AN-94 a pretty girl :)

+2 votes     reply to comment
loner85 Apr 17 2013, 4:34pm replied:

Well, it's a life sign! Thank you!

+3 votes     reply to comment
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