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60 comments by Panzerdraco on Sep 28th, 2014

Firstly, allow us to get this out of the way: L.U.R.K. mod is no longer in active development, and we're launching a new project on Unreal Engine 4.

For a long time now, a lot of you have been asking about L.U.R.K. 2.0. Truth be told, we were enthusiastic about the future of the mod, and all the recent developments in the STALKER modding community were extremely promising. Within the past few months, we've seen the release of the much-awaited Lost Alpha mod, as well as the source code leaks for both SoC and CoP.

We were spoiled for choice, and took a step back to reassess the direction of the mod, now we had so much more to work with. Despite all these new and exciting developments, we kept having to face the grim reality: no matter what, we'd still be working with half-broken tools, shoddy SDKs, and messy code just to make it all work.

Relatively recently, Epic Games launched their new Unreal Engine 4 on a new subscription model, making it accessible to many indie developers putting their foot in the door of the games industry. Some of us who already hold game dev jobs were already working with UE4 and enjoying its power and usability immensely, which made going back to STALKER development all the more frustrating. So in the end, we made the decision: we're going to march into the future, and carve out something from scratch. A new game that serves as a spiritual successor, but without all the shortcomings and buggy workarounds inherent to working with STALKER's engines.

This decision was based on a lot of factors - with the amount of assets we've made for LURK, we can painlessly move them over to UE4 to have a solid foundation to work with. We'd also be gaining a lot of relevant experience working with UE4, so even if we fail, we'd still walk away with something we can take into potential future careers.

However, it's still sad to say goodbye to the project that first inspired us to become developers, and I hope that you all understand that we don't make this decision lightly. L.U.R.K. has been my baby for over three years now, but now is as good of a time as any to move on to bigger and better things.

Keep on lurking, fellow LURKers. We have great confidence in the STALKER modding community still, and we know that you'll all find enjoyable mods still being released into the future for this great game series. Expect to hear from us again about our new project sometime soon!

- Panzerdraco
Team LURK Lead Manager

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L.U.R.K. 1.1

L.U.R.K. 1.1

Jun 19, 2010 Full Version 130 comments

The latest installment in the versions of L.U.R.K. for Shadow of Chernobyl.

L.U.R.K. Patch 1.0552

L.U.R.K. Patch 1.0552

Sep 29, 2009 Patch 13 comments

Latest Patch made for L.U.R.K. version 0.9, brings it to Release Candidate 1.0552. Includes all previous options and features from previous patches.

L.U.R.K. RC 1.05 Full Version

L.U.R.K. RC 1.05 Full Version

Sep 29, 2009 Full Version 99 comments

This pack includes all the previous releases up to this point with only one installation needed. Please follow the Readme supplied for installation instruction...

Post comment Comments  (50 - 60 of 5,587)
Guest
Guest Jun 14 2014, 6:05pm says:

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Killer12280
Killer12280 Jun 13 2014, 2:42am says:

Just a quick question about the mod, are the models of the guns in version 1.1 placeholders for now until you finish all weapons or are they the final release?

+2 votes     reply to comment
MTindle
MTindle Jun 19 2014, 8:54am replied:

As many weapons as possible will be replaced for the next release, so yeah the 1.1 assets are old stuff at this point

+1 vote     reply to comment
thaspork
thaspork Jun 13 2014, 1:51am says:

is it just me or does it seem like the seva suit is useless in the red forest?

+1 vote     reply to comment
Guest
Guest Jun 10 2014, 2:19pm says:

when already release? since 2011 I wait this modification. Approximate date of an exit write (year at least). If that, I badly know English (

+2 votes     reply to comment
Daemonion
Daemonion Jun 10 2014, 4:58pm replied:

We will have a new announcement for you soon :)

+16 votes     reply to comment
Guest
Guest Jun 16 2014, 4:45pm replied:

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NeBuLa199
NeBuLa199 Jun 12 2014, 10:17am replied:

Awesome! :D

+3 votes     reply to comment
Millenia
Millenia Jun 10 2014, 9:11am replied:

Everything's being worked on, guns are just easy to showcase :)

+6 votes     reply to comment
XStrelokX
XStrelokX Jun 10 2014, 4:51pm replied:

Oh that's a secret huh? 6.6
Thank you :)

+4 votes     reply to comment
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