The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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Anywhere [OLD] LUA Scripter at L.U.R.K. Team

lua scripter l.u.r.k. team anywhere programmers we're in need of short term and long term lua scripters for l.u.r.k. 1.1 as well as future projects if willing. it would be preferable that the scripter has experience with the x-ray engine, any iteration. skill level can range from anywhere to expert to novice, there's much to do and the workload can be adapted around your own skill level. what your work will entail specifically will be elaborated upon request for joining the team. don't be shy, we're generally a laid back group who will work around your schedule, and understands that your needs aren't centered around a free non-commercial project. thanks in advance. -holden

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S.T.A.L.K.E.R. Shadow of Chernobyl Icon
Platform
Windows
Developer
L.U.R.K. Team
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Release Date
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