New Feature! Check it out!

Zombies are Awesome. But who wants to be stuck in a building? Unlocking one room at a time? The ArmA 2 engine provides 1000km2 terrains in which to explore. My missions utilize this to create an epic zombie experience. Enjoy!

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Dynamic Zombie Sandbox 1.0 Release


Dynamic Zombie Sandbox V1.0
Dynamic Zombie Sandbox V1.0 Dynamic Zombie Sandbox V1.0

What is DZS? (For you DayZ players)

Hello, I'm Craig *Shakes hand with reader*

This is Dynamic Zombie Sandbox, a one of a kind mission for ArmA 2 (OA,CO,A2,A2 Free, and Take on Helicopters). It started as an idea of a full map zombie survival mission, much like DayZ, but this came before DayZ. I wanted something that was different every time, that you could port to any map, and provided tons of fun. This is what I came up with.

DZS has 36 parameters that the host can choose. These allow you near endless customization of your zombie experience. You can play in the day, the night, the dusk,with fog, with rain, with clear skies, or make it a surprise. You can start with weapons, without weapons, with/without maps, with your friends, in the middle of nowhere. You can find weapons in buildings, in cars, and in ammo boxes. Loot can be plentiful, or extremely scarce. The mission can have hundreds of cars, or a scant few. Zombies can sense you from miles away or can be fairly stupid. The only limit is your server, and you don't even need a dedicated.

This is an example of a few of the options available, and many more are on the way. There is no question on whether this will be in ArmA 3, it will be added ASAP in the community alpha. I have big plans to add much more features to make the experience even better and more customizable.

Installation? Easy. 1.5mb file goes into the MPmissions folder, or just join a server online. The file will be Downloaded automatically.

DL is on the bottom.
Enjoy.

Overview of 1.0

After quite a long time, I finally have 1.0 ready for release. This is the most complete, stable version of the mission that I have. It also most fulfills what I wanted to put into this mission back in Version .75. Many new features have been added and many, many fixes have been made. Also, I have already started work on 1.05.

Making the mission more stable was one of the largest goals of 1.0. It still won't last forever on dedi, but it will last longer. Further improvements are in my head and will be added in 1.05.

What's New?

  • Fixed lag issues from .95
  • Weapons in buildings, a little like DayZ
  • Local hosts couldn't use the logistic features
  • GPS would put markers on other players
  • Sidemissions never end
  • Weather can be completely random
  • Sidemission markers no longer give the exact location, if chosen

Dynamic Zombie Sandbo V1.0 - HordesFighting in the church
Fighting in the church
Dynamic Zombie Sandbo V1.0 - Hordes

Change Log

  • Bug #30290: Ammobox Sidemission
  • Bug #30291: Time doesn't sync to JIP
  • Bug #30292: Markers do not update to JIP
  • Bug #30293: Helicopter crash is still bugged
  • Bug #30307: Refresher.sqf kills off all units that are not players
  • Bug #30313: Picking up objects (To put in cars)
  • Bug #30352: Sometimes players spawned in a mob of zombies
  • Bug #30359: Long trains of cars can be made!
  • Bug #30362: Car/object list doesn't get updated on dedicated sometimes.
  • Bug #30374: Massive Lag
  • Bug #32855: Objects get placed floating
  • Bug #35643: Start with no map and no weapons parameter sometimes doesn't work.
  • Feature #30314: Parameter to choose how many weapons will spawn in side missions. (Ammo cache's)
  • Feature #30364: Apocalypse Siren on siren poles
  • Feature #32590: Weapons in buildings
  • Feature #32628: Parameter to get rid of sidemission markers
  • Feature #32725: Random Weather Option
  • Feature #32805: Sidemissions loop
  • Feature #32806: Increase Respawn timer
  • Feature #32808: More robust player position finder script
  • Feature #32809: Make weapon finding script more efficient and with more features.
  • Feature #36039: Spawn just outside of towns
  • Task #30353: Remove GPS -- Allows cheating
  • Task #35603: Expand the "Players start together" parameter

Downloads


Combined Operations Version:

Requires patch 1.60 of ArmA 2 Combined Operations. No other mods/addons required, works with ACE

Download

Operation Arrowhead Version:

Requires patch 1.60 of ArmA 2 Operation Arrowhead . No other mods/addons required

Download

ArmA 2 Vanilla Version:

Requires patch 1.10 of ArmA 2 or ArmA 2 Free. No other mods/addons required

Download

All 3 Versions together


Download

Thanks to:

SRU team, thanks for the ideas and the testing - Sruclan.net
Dethorath - Helped a lot with sounds and testing
Tonic - Told me to abandon construction, and made the new Loading screen, he also made the time sync correctly!
VVC team
Loyal players
Everyone who hosts the mission
Celery for making the zombies!! (and ArmA 3 MP)

Notes:
1. A2 version hasn't changed much, but I did add make it so weapons would spawn in vehicles, and a few bugfixes. The CO version is the main one I work on, and A2 lacks a lot of the scripting features of OA and CO, which makes it much harder to port the latest version over to it.

2. If you spawn with a weapon but cannot shoot, just press F.

Dynamic Zombie Sandbox .95 Release

Dynamic Zombie Sandbox .95 Release

News 45 comments

The next version of zombies. Fixes for performance, new sounds, large hordes (like in the walking dead finale), and the ability to build bases by collecting...

Dynamic Zombie Sandbox .90 Release

Dynamic Zombie Sandbox .90 Release

News 13 comments

HUGE update! Adds respawn, sidemissions, survivors, and much, much more! Adds compatibility for the Free version of ArmA 2! Zombies redefined!

Dynamic Zombie Sandbox V.85 Release

Dynamic Zombie Sandbox V.85 Release

News 12 comments

Latest Release. Focuses on gameplay and bugfixes. The gameplay improvements will bring a whole new zombie experience.

Dynamic Zombie Sandbox .80 Release

Dynamic Zombie Sandbox .80 Release

News

My latest mission for ArmA 2 has been updated. Completely random zombie adventure. Can you survive?

Add file RSS Files
Dynamic Zombie Sandbox V1.0 Release

Dynamic Zombie Sandbox V1.0 Release

Multiplayer Map 5 comments

Includes all the versions of 1.0. This is the most complete, comprehensive version to date.

Dynamic Zombie Sandbox .95 Release CO

Dynamic Zombie Sandbox .95 Release CO

Multiplayer Map 1 comment

HUGE update! Fourth beta release of my mission. Focus on everything. I fixed quite a few bugs, and not all of them are on the changelog. Respawn, sidemissions...

Dynamic Zombie Sandbox .95 Release OA

Dynamic Zombie Sandbox .95 Release OA

Multiplayer Map

HUGE update! Fourth beta release of my mission. Focus on everything. I fixed quite a few bugs, and not all of them are on the changelog. Respawn, sidemissions...

Dynamic Zombie Sandbox .95 A2

Dynamic Zombie Sandbox .95 A2

Multiplayer Map 1 comment

HUGE update! Fourth beta release of my mission. Focus on everything. I fixed quite a few bugs, and not all of them are on the changelog. Respawn, sidemissions...

Dynamic Zombie Sandbox .90 Release A2 version

Dynamic Zombie Sandbox .90 Release A2 version

Multiplayer Map 1 comment

HUGE update! Fourth beta release of my mission. Focus on everything. I fixed quite a few bugs, and not all of them are on the changelog. Respawn, sidemissions...

Dynamic Zombie Sandbox .90 Release OA version

Dynamic Zombie Sandbox .90 Release OA version

Multiplayer Map 2 comments

HUGE update! Fourth beta release of my mission. Focus on everything. I fixed quite a few bugs, and not all of them are on the changelog. Respawn, sidemissions...

Post comment Comments  (0 - 10 of 207)
beatzoo
beatzoo - - 54 comments

Error (4xx)
Operation Arrowhead Version:

Reply Good karma Bad karma+1 vote
VINNE4GAME
VINNE4GAME - - 1 comments

Have you created to save the game ? I play on ArmA2Free

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XxblackoutxX500
XxblackoutxX500 - - 17 comments

Link broken, and does it work with Invasion 1944?

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Fеll
Fеll - - 360 comments

Does this require DayZ?

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richtofen115
richtofen115 - - 82 comments

Zombies dont seem to be spawning anywhere except where i first spawned, is there something i need to do in the server config or something?

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Zanklev
Zanklev - - 105 comments

Why is it dead D:>

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Jack_the_Crack
Jack_the_Crack - - 40 comments

BROKEN LINK!!!

Reply Good karma Bad karma+2 votes
RImmson
RImmson - - 26 comments

There a way to get custom clothing into what we can pick to wear?

Reply Good karma Bad karma0 votes
mrsgaap1
mrsgaap1 - - 382 comments

do you still work on arma 2 version

Reply Good karma Bad karma0 votes
derkajeehad
derkajeehad - - 2 comments

HURRAYYY ERROR 404 DROPBOX. YAYYYY

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