Not only Modern Warfare 2 has bots... Call of Duty 4: Modern Warfare and Call of Duty: World at War now has Bot Warfare!
Mod is completely compatible with no internet, good for LAN with friends or just playing alone. (only if your client supports offline/lan)
Also mod is compatible with every game client, as long as the client's testclient handling works properly.
A clean and nice menu, you can edit every bot DVAR within in-game.
Everything can be customized, ideal for both personal use and dedicated servers.
This mod does not edit ANY stock .gsc files, meaning EVERY other mod is compatible with this mod. Mod doesn't add anything unnecessary, what you see is what you get.
Adds AI clients to multiplayer games to simulate playing real players. (essentially Combat Training for MW2)
-Bots move around the maps. (all normal maps, most to all custom maps)
-Bots play all gamemodes/objectives, they caputure flags, plant, defuse bombs, etc. (all normal modes, most custom modes)
-Bots have animations, move their legs and don't slide.
-Bots use all killstreaks. Including AC130 and chopper gunner.
-Bots target killstreaks, use stingers and other weapons to take out all killstreaks. (even sentry guns)
-Bots can capture and steal care packages.
-Bots target equipment, and can even camp TIs.
-Bots can camp randomly or when about to use the laptop.
-Bots can follow others on own will.
-Bots have smooth and realistic aim.
-Bots respond smartly to their surroundings, they will go to you if you shoot, uav, etc.
-Bots use all deathstreaks, perks and weapons, also perks do something and bots use guns tactically (use shotgun upclose, etc).
-Bots difficulty level can be customized and are accurate. (hard is hard, easy is easy, etc.)
-Bots each all have different classes, traits, and difficulty and remember it all.
-Bots switch from between primaries and secondaries.
-Bots can grenade, place claymores and TIs, they even use grenades and tubes in preset map locations.
-Bots use grenade launchers and shotgun attachments.
-Bots trip claymores indefinitely.
-Bots can melee people and sentry guns.
-Bots can run!
-Bots can climb ladders!
-Bots have foot sounds!!
-Bots detect smoke grenades, stun grenades, flashed and airstrike slows.
-Bots can watch killcams.
-Bots talk, react to anything that they are doing or what happened to them, etc.
-Bots will remember their class, killstreak, skill and traits, even on multiround based gametypes.
-Bots can rage quit.
-Bots can throwback grenades.
INeedGames(me) - for completely writing and compiling the mod into what it is now: Moddb.com
tinkie101 - for RSE v1 to v10, mod was based off of this: Web.archive.org
PeZBot team - tinkie101 used PeZBot's code as a base for RSE v1 to v10: Moddb.com
apdonato - for RSE v11+ development, much of their ideas was used: Rsebots.blogspot.ca
Ability - for their waypoint mod used in this mod (found in bots\dev.gsc)
Salvation - for their menu base used in this mod (found in bots\menu.gsc)
yolarrydabomb - for various waypoint files: Yolarrydabomb.net
Blobbitybloo - for finding a IW4 sound name dump, allowing me to allow bots to emulate footsounds: Moddb.com
List of recommended clients (use Google):
-IW4X - Fully LAN and requires no internet, custom weapons and maps.
-AlterIWNet m1 client + IWNetServer - Fully vanilla with mod support and completely offline/LAN.
Feel free to use code, host on other sites, host on servers, mod it and merge mods with it, just give credit where credit is due!
-INeedGames/INeedBot(s) @ firstname.lastname@example.org
Now depending on your client's ability to load mods (it must because you're on ModDB for MW2), you must somehow get the MW2 Game to load the bots mod. For this tutorial, I will be using the original AlterIWnet client, other clients will work, however installation may differ.
First, you must make sure there is a 'mods' folder within your MW2 Game folder, if not, create one.
Now open the mods folder and extract/move the files/folders from within the folder called 'Move to mods folder' inside the Bot Warfare.zip archive you downloaded into the this folder.
Now to confirm, the file structure should follow as '.mw2 game folder\mods\bots\z_svr_bots_.iwd'.
Congratulations! You installed it.
Now here is how to use the mod:
Open your MW2 Multiplayer game and go to private match. (note I am using the IWNetServer for the AlterIWnet client) Once there, open the console and type in 'fs_game mods/bots' and enter it.
Finally start your game, spawn in and press your ActionSlot1 button (secondary inv), default '5' to open the menu, use the movement keys to navigate the menu, press jump to select options and press the menu button to close the menu. Enjoy!
Depending on if the your client can load mods from '.iwd\scripts\script.gsc::init()' or if the mod didn't load when you started your game. You may need to add one more extra file called (z_svr_loadM1.iwd). Simply move the 'z_svr_loadM1.iwd' file into the same place you put the 'z_svr_bots.iwd' file.
Reload the map and the mod should work! Enjoy!
Oh and make sure the file extensions of the files end in '.iwd'!
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