Zombies are Awesome. But who wants to be stuck in a building? Unlocking one room at a time? The ArmA 2 engine provides 1000km2 terrains in which to explore. My missions utilize this to create an epic zombie experience. Enjoy!

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RSS Report Dynamic Zombie Sandbox with 50cals
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Arrowstorm12
Arrowstorm12

Let 'em have it!

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Computica
Computica

Who left the fog machine on?

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Craig_VG Author
Craig_VG

Me :D

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{{)ark}_}{ue
{{)ark}_}{ue

Looks pretty decent, your thermal scope is pretty useless tho, with the fog and all :P

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Craig_VG Author
Craig_VG

Agreed, I hadn't foreseen that at the time. :D The Thermal scopes are not affected by normal smoke, but they seem to have an issue with the scripted fog.

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cloone8
cloone8

This looks different then normal Arma II, what did you change? (Other then zombies of course)

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Craig_VG Author
Craig_VG

Not at all. It is completely vanilla. You can do a lot with ArmA's brightness, fog, weather, color intensity, and other things from the mission editing level.

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Description

Me, running around with large weapons, killing lots of zombies. That sums it up quite well...

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