Zombies are Awesome. But who wants to be stuck in a building? Unlocking one room at a time? The ArmA 2 engine provides 1000km2 terrains in which to explore. My missions utilize this to create an epic zombie experience. Enjoy!

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Arrowstorm12 Jan 6 2012, 8:07pm says:

Let 'em have it!

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Computica Jan 13 2012, 4:37pm says:

Who left the fog machine on?

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Craig_VG Author
Craig_VG Apr 2 2012, 11:28pm replied:

Me :D

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{{)ark}_}{ue Feb 7 2012, 6:05pm says:

Looks pretty decent, your thermal scope is pretty useless tho, with the fog and all :P

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Craig_VG Author
Craig_VG Apr 2 2012, 11:28pm replied:

Agreed, I hadn't foreseen that at the time. :D The Thermal scopes are not affected by normal smoke, but they seem to have an issue with the scripted fog.

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cloone8 Mar 31 2012, 1:47pm says:

This looks different then normal Arma II, what did you change? (Other then zombies of course)

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Craig_VG Author
Craig_VG Apr 2 2012, 11:27pm replied:

Not at all. It is completely vanilla. You can do a lot with ArmA's brightness, fog, weather, color intensity, and other things from the mission editing level.

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Me, running around with large weapons, killing lots of zombies. That sums it up quite well...

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Jan 6th, 2012
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