Zombies are Awesome. But who wants to be stuck in a building? Unlocking one room at a time? The ArmA 2 engine provides 1000km2 terrains in which to explore. My missions utilize this to create an epic zombie experience. Enjoy!

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Media RSS Feed Report media DZS Dev Blog and New Spawning (view original)
DZS Dev Blog and New Spawning
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Craig_VG
Craig_VG Dec 24 2012, 5:39pm says:

Check out the new website!

Dynamiczombiesandbox.com

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Arkanium
Arkanium Dec 25 2012, 6:26am says:

Honestly I don't understand this flowchart. It doesn't seem to follow standard syntax.

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Craig_VG
Craig_VG Dec 25 2012, 11:09pm says:

It's an FSM,(Finite State Machine). A way of visual programming. The photo is more for those who understand it, and the link is for those who don't.

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Dynamic Zombie Sandbox now has a website! Check out the link to read my first in a series of development blogs on DZS 1.3 and beyond.

Dynamiczombiesandbox.com

Photo showcases new FSM design for zombie spawning

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Date
Dec 24th, 2012
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