Klingon Honor Guard * KHG v1.1 Driver Pack * by Lurker 2015-03-24 * (Full Installation of KHG + Official Patch v1.1 required for this pack to work!)
Unreal offers a complete world for you to roam -- a world of incredible beauty and realism with the most detailed environments ever to grace your PC screen. In one seamless flowing world, race across vast outdoor and indoor environments, enter enchanting cities, mysterious temples, glittering mines, shattered ships, and crystal clear waters. Unreal delivers this cutting-edge realism on computers using a Pentium 166 or higher. And for those of you lucky enough to have a Pentium II, MMX technology or a video accelerator, the Unreal realms will become your reality.
Not that it’ll be easy: with Unreal's array of fierce new fully polygonal enemies stalking your every move, it’ll be a struggle just to survive. You’ll have some help, of course: with an arsenal of incredible new weapons at your disposal, you should at least have a fighting chance against the Skaarj and their allies. But with over 300 frames of animation apiece, and monster AI (that's Artificial Intelligence to you) from Steve ("ReaperBot") Polge, your adversaries will be smarter, meaner, and more alive than any you’ve ever faced. Which means that just when you think you've got them beat, they'll retreat, team up, and take you out later.
I have to use Scream Tracker (pictured above), a program created and released in 1992 to make music. Here's what the program looks like, as I had to use DosBox to get it up and running. Yes, 1992, way before 1995 was out and Unreal Gold being released in 1998 uses 20 year old software to make it's music and I have it. The file gets saved and can be exported into UnrealEd. UnrealEd can save this file as a .umx file, which make it work with Unreal Gold or any game that is run by the Unreal Engine. That's my music needs sorted, so I can quickly make the rest of the content for this mod and get a move on.
Here is some music in game. I'm still getting used to making custom music but at least their music in the mod and wouldn't be silence across the entire experience. I've applied it to the Mine section of the game. It is set to change hopefully.
Also here's some more eye candy is anyone wants to take a look. More still to come. Just some geometry with textures, however hopefully there will be better looking trees instead of these generic ugly Unreal Gold trees and it would look great in the level, along with some deco.
Also I'm going to need beta testers in the future, so if you want to play the mod before it's official release, leave a comment here or in my profile page and when I get the beta build sorted, I will let you know. Beta testers are going to need a copy of Unreal Gold to play this mod. It would help.
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