Unreal offers a complete world for you to roam -- a world of incredible beauty and realism with the most detailed environments ever to grace your PC screen. In one seamless flowing world, race across vast outdoor and indoor environments, enter enchanting cities, mysterious temples, glittering mines, shattered ships, and crystal clear waters. Unreal delivers this cutting-edge realism on computers using a Pentium 166 or higher. And for those of you lucky enough to have a Pentium II, MMX technology or a video accelerator, the Unreal realms will become your reality.

Not that it’ll be easy: with Unreal's array of fierce new fully polygonal enemies stalking your every move, it’ll be a struggle just to survive. You’ll have some help, of course: with an arsenal of incredible new weapons at your disposal, you should at least have a fighting chance against the Skaarj and their allies. But with over 300 frames of animation apiece, and monster AI (that's Artificial Intelligence to you) from Steve ("ReaperBot") Polge, your adversaries will be smarter, meaner, and more alive than any you’ve ever faced. Which means that just when you think you've got them beat, they'll retreat, team up, and take you out later.

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Ammo Set

So that's dealing with almost 40 pieces of files and putting them all together. There's also tweaking them to change the gameplay. So I've done seven so far and the other three, I'm trying to get polished or made into something different. This is the kind of count in my head.

Ammo Sets

On paper, 10 weapons may seem easy but when the reality is that I'll be making up to 50 files of original content. So that's time spent making an ammo stack model or a projectile and etc. This what takes my time to make. The good news, those models don't take so long to create. So that's dealing with almost 40 pieces of files and putting them all together. There's also tweaking them to change the gameplay. So I've done seven so far and the other three, I'm trying to get polished or made into something different. This is the kind of count in my head. On paper, 10 weapons may seem easy but when the reality is that I'll be making up to 50 files of original content. So that's time spent making an ammo stack model or a projectile and etc. This what takes my time to make. The good news, those models don't take so long to create.

ammo icons


Also making ammo icons and embedding them in game. They look great when I flick in the weapon selecting and seeing something different but fitted the game.

bootmenu

The mod will boot also in the Unreal Gold client, so no knowledge of typing in the Unreal Console to access the mod. So whenever Unreal Gold is ran, anyone can access the match and configure the same bots to experience the weapons just like how Unreal originally intended mods to work. Booting the mod in Unreal Gold:

peanut burst effect

I also had fun adding a special effect. For this weapon, which originally was the Stringer, I had to replace the crystal burst effect with something else and in my opinion, it never looked so good. I didn't expect this. So long as it's different. A shame that I had to take away the future feel of the effect like the glow but I do want the mod to feel backwards to feel that I'm not out there to beat Unreal original weapons in anyway.

I am close to finishing the weapons only section of this mod and releasing it for anyone to try out for Unreal Gold shortly after this month.

Announcing PUFF's Labyrinth
Deus Ex

Announcing PUFF's Labyrinth

PUFF's Labyrinth

PUFF's Labyrinth is a mini mod for Deus Ex. Intends to showcase new models to completely change the feel of the party sections of the game.

Complete List of Weapons + Future Plans

Complete List of Weapons + Future Plans

News

Complete list of weapons for Salvage Storm. Each weapons represents a backward 19th century version of one of the original weapons seen in Unreal Gold.

Animating Weapons For Unreal Gold The Easy Way

Animating Weapons For Unreal Gold The Easy Way

News

Making and animating 10 different weapons for a mod for Unreal Gold isn't easy, but there is a more focused way of doing so.

SStorm Weapon Development Progress: 'Dec 17
Unreal

SStorm Weapon Development Progress: 'Dec 17

Salvage Storm Weapons

I've finished working on the modelling geometry on all my weapons, now to finish everything else, which will be easy.

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RLCoop Beta v2.2 Release
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Major Updates: Brute Gun, Major Knife Throwing Changes, and a crapton of fixes mainly.

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Salvage Storm Demo for Unreal Gold
Unreal

Salvage Storm Demo for Unreal Gold

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Salvage Storm Demo for Unreal Gold, play with 4 weapons, 4 maps, new enemies, avatars and other cool features. See a total conversion for Unreal Gold...

=FOOD FIGHT= Monster Hunt Edition
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Show those Monsters who is Boss by serving a healthy insane meal with deadly ingredients. The weapons are faster, stronger and doesn't have to reload...

MMLXmas3
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Moo Moo Land X-mas III Full Version

Full release. Works on all versions of Unreal and partially in Unreal Tournament.

Comments  (0 - 10 of 21)
Terrifying
Terrifying

For those interested; the official Unreal homepage October 18, 1996
Web.archive.org

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bloodshot12
bloodshot12

Amazing game. Such atmosphere. The music gives me chills.

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SamVision
SamVision

This game was truly unreal.

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Kyou.
Kyou.

still sells in new zealand for 20bucks ea and minihendrix gets Unreal UT99 and ut2k4 for 2.18 pfft thats 60bucks all up for me :|

Reply Good karma Bad karma+3 votes
shroomman
shroomman

This game is fun!
Best thing is that it even runs on PII, so its no problem to establish an home network.
lots of maps and other stuff you can get for this game!

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leilei
leilei

considering the PII was the hottest thing in existence at the time of its release it'd be a crime to NOT get Unreal working on the PII.

It does work okay on a P166MMX though, but the difference between a Pentium and Pentium II is night and day, especially with a 3d card it literally slaughters a Pentium that's also equipped with a 3d card.

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ShadowFear
ShadowFear

MAY 22ND! MAY 22ND! FIX THE DAMN RELEASE DATE!

Reply Good karma Bad karma+8 votes
kijiki
kijiki

(buried)

Hoooorible graphics, but this is the best game of its time.

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Iceelite
Iceelite

thats cuz this game used 1998 technology

Reply Good karma Bad karma+8 votes
MasterChief117
MasterChief117

OH MY GOSH!
THIS IS OLD.
GOOD GRAPHICS, THOUGH.IT WAS ACTUALLY ORIGINALLY MADE IN 1995.

Reply Good karma Bad karma+7 votes
1PlayerD
1PlayerD

it was started in 1995,look at the tech demo,if it was released in 1995 it would of looked like that.

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DaveW
DaveW

That's not quite true. Development on the engine started around 1995.

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Shadow-Marine
Shadow-Marine

LOL it all started in a small garage and turned out to be a very powerful engine

Reply Good karma Bad karma+5 votes
1PlayerD
1PlayerD

lol like myst

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Highest Rated (3 agree) 9/10

Truly a masterpiece.

Sep 14 2010 by asvigny

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