Unreal offers a complete world for you to roam -- a world of incredible beauty and realism with the most detailed environments ever to grace your PC screen. In one seamless flowing world, race across vast outdoor and indoor environments, enter enchanting cities, mysterious temples, glittering mines, shattered ships, and crystal clear waters. Unreal delivers this cutting-edge realism on computers using a Pentium 166 or higher. And for those of you lucky enough to have a Pentium II, MMX technology or a video accelerator, the Unreal realms will become your reality.

Not that it’ll be easy: with Unreal's array of fierce new fully polygonal enemies stalking your every move, it’ll be a struggle just to survive. You’ll have some help, of course: with an arsenal of incredible new weapons at your disposal, you should at least have a fighting chance against the Skaarj and their allies. But with over 300 frames of animation apiece, and monster AI (that's Artificial Intelligence to you) from Steve ("ReaperBot") Polge, your adversaries will be smarter, meaner, and more alive than any you’ve ever faced. Which means that just when you think you've got them beat, they'll retreat, team up, and take you out later.

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About Salvage Storm with 0 comments by ProblemSolva on Feb 23rd, 2015

Demo Mixed With Steam Client

This mod WILL WORK on Steam editions of the game. If you have Unreal Gold for Steam, you can extract the data from the download and place it into the local directory where Unreal Gold is. It will use the files from the Steam edition to help you run this mod. It's good news if anyone wants to download this mod and run it on Steam and not dig out their copy from their attic or basement. Even better news for myself because I originally planned not to use the unofficial patch of Unreal Gold that's floating around their to make this mod on and if I did, it wouldn't have worked with Steam and I would of lost alot more then hard work of a mod.

19th Century Railgun Concept Art

Here's A little prototype of the 19th century Railgun in action. If anyone does remember, I created a revolver for this mod last year, it was one of my first weapons but it didn't mean I had my head around modelling weapons into the game. Apparently I went to start modelling the Railgun I drew up and placed it into the game, I haven't polished and fixed the model to how I wanted it however it's worth showing the results of drawing up concepts and showing the results after working on it for the mod. I learn as I go, there's alot of things that I still haven't done to that I can do. Here's the concept art which I've created a few weeks ago


Here's the model in game and working. I had to put a few adjustments to the model and coding.This didn't take as much time as I would thought, Apparently there 9 more weapons I'm going to do, so it shouldn't take so long.


I also decided to play around with the code for a bit. I've made the cow from the Unreal Gold game into a bot (another words, I didn't make this character model, I just extracted it from the game to play around with) and thrown it into a botmatch. This was just to test a few things before I start adding the characters into the game among other things which I'm working towards before I release the mod on the whole. As for the Cow, I don't know, should I include this in the release?

Other bizarre news, I've did a Google search on my mod project name and my project on the modDB page as a search result has been bounced onto the 2nd page of the results. Before the mod was on top of the page, maybe because no one would think about Salvage Storm as a result and now Google decided to give some company in Australia the top entry within the results. I laughed actually. Who on earth would google Salvage Storm anyways? The name of this mod was meant to be playful to represent the nature of this project but as it turns out, Google must of thought 'There's something much more important then some little mod for Unreal Gold' and gave the priority to the other organization. I'm not taking it personality. I just thought it was interesting.

Downloads RSS Feed Latest Downloads
S3TC HighEnd Texture Package
Game

S3TC HighEnd Texture Package

Feb 18, 2015 Full Version 2 comments

high resolution texture pack for unreal made by the community

Salvage Storm Concept Demo
Unreal

Salvage Storm Concept Demo

Dec 9, 2014 Salvage Storm Demo 0 comments

Boot up and play the Prologue of Salvage Storm. Recover the Unreal Engine from the abandon mines and stay away from or shoot the Cactusmen that want to...

Client Edit Demonstration
Unreal

Client Edit Demonstration

Jun 15, 2014 Salvage Storm Demo 2 comments

This file has been updated from 'Wild West Mod Concept' to 'Client Edit Demo'. Experience the Wild West in the Unreal Engine. This is a concept of booting...

Unreal HD Weapons
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Unreal HD Weapons

Jan 26, 2014 Full Version 7 comments

Quick Description: HD Weapons for 227 is a mod I am developing utilizing 227 specific features in order to bring the stock weapons of Unreal more up-to-date...

Chronicles of Weedrow vol1
Unreal

Chronicles of Weedrow vol1

Nov 21, 2013 Chronicles of Weedrow Full Version 1 comment

Download provided by Delacroix, thanks for reoploading this, as I could upload it in here. This contains the full version of the adventure for Unreal...

Hotfix for the masking problem with Krall under ol
Unreal

Hotfix for the masking problem with Krall under ol

May 2, 2013 Unreal PSX Rework - Rise Of Jrath Script 0 comments

Hotfix for the masking problem with Krall under oldskool.

Post comment Comments  (0 - 10 of 20)
bloodshot12
bloodshot12 Feb 20 2012, 3:31am says:

Amazing game. Such atmosphere. The music gives me chills.

+4 votes     reply to comment
SamVision
SamVision Jan 31 2012, 12:40am says:

This game was truly unreal.

+2 votes     reply to comment
Kyou.
Kyou. Jun 1 2010, 3:35am says:

still sells in new zealand for 20bucks ea and minihendrix gets Unreal UT99 and ut2k4 for 2.18 pfft thats 60bucks all up for me :|

+3 votes     reply to comment
shroomman
shroomman May 25 2010, 4:45am says:

This game is fun!
Best thing is that it even runs on PII, so its no problem to establish an home network.
lots of maps and other stuff you can get for this game!

+2 votes     reply to comment
leilei
leilei Jun 1 2010, 5:30am replied:

considering the PII was the hottest thing in existence at the time of its release it'd be a crime to NOT get Unreal working on the PII.

It does work okay on a P166MMX though, but the difference between a Pentium and Pentium II is night and day, especially with a 3d card it literally slaughters a Pentium that's also equipped with a 3d card.

+3 votes     reply to comment
ShadowFear
ShadowFear May 22 2009, 10:24pm says:

MAY 22ND! MAY 22ND! FIX THE DAMN RELEASE DATE!

+8 votes     reply to comment
kijiki
kijiki Jan 25 2009, 8:01pm buried:

(buried)

Hoooorible graphics, but this is the best game of its time.

-17 votes     reply to comment
Iceelite
Iceelite Apr 25 2010, 4:32pm replied:

thats cuz this game used 1998 technology

+6 votes     reply to comment
MasterChief117
MasterChief117 Feb 1 2008, 7:51pm says:

OH MY GOSH!
THIS IS OLD.
GOOD GRAPHICS, THOUGH.IT WAS ACTUALLY ORIGINALLY MADE IN 1995.

+7 votes     reply to comment
1PlayerD
1PlayerD Mar 29 2010, 1:00pm replied:

it was started in 1995,look at the tech demo,if it was released in 1995 it would of looked like that.

+6 votes     reply to comment
DaveW
DaveW Jun 4 2008, 7:28pm replied:

That's not quite true. Development on the engine started around 1995.

+3 votes     reply to comment
Shadow-Marine
Shadow-Marine Apr 18 2009, 4:44am replied:

LOL it all started in a small garage and turned out to be a very powerful engine

+5 votes     reply to comment
1PlayerD
1PlayerD Mar 19 2010, 7:40pm replied:

lol like myst

+3 votes     reply to comment
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Unreal
Platform
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Developer & Publisher
Epic Games
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Released May 17, 1998
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Highest Rated (3 agree) 9/10

Truly a masterpiece.

Sep 14 2010, 8:39pm by asvigny

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Unreal, Released May 17, 1998
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