A total conversion mod for Unreal Gold. New single player, weapons, enemies and locations.
Unreal offers a complete world for you to roam -- a world of incredible beauty and realism with the most detailed environments ever to grace your PC screen. In one seamless flowing world, race across vast outdoor and indoor environments, enter enchanting cities, mysterious temples, glittering mines, shattered ships, and crystal clear waters. Unreal delivers this cutting-edge realism on computers using a Pentium 166 or higher. And for those of you lucky enough to have a Pentium II, MMX technology or a video accelerator, the Unreal realms will become your reality.
Not that it’ll be easy: with Unreal's array of fierce new fully polygonal enemies stalking your every move, it’ll be a struggle just to survive. You’ll have some help, of course: with an arsenal of incredible new weapons at your disposal, you should at least have a fighting chance against the Skaarj and their allies. But with over 300 frames of animation apiece, and monster AI (that's Artificial Intelligence to you) from Steve ("ReaperBot") Polge, your adversaries will be smarter, meaner, and more alive than any you’ve ever faced. Which means that just when you think you've got them beat, they'll retreat, team up, and take you out later.
A video above of all the features that makes this mod worth while and more to come.
A few other features that I haven't explained about before. You can select a female character now. So there's a male character and a female character and hopefully more coming soon. If people want to still select a Unreal character, they can.
... and here's an extra weapon I've added in the mod. In the spirit of the website staff (who are Australians, I hope they don't mind) for helping me post news here for my mod. I've made an weapon inspired from them and found that the only weapon Australians had at time, even if they belonged to the natives, were boomerangs. I think it works well, so feel free to find boomerangs in the mod and give them a try. Maybe I'll tweak them in the future to make them more better then they are now.
They spin, I think they look cool as they spin and can hit the enemies too.
Finally Cactusmen do attack! They throw their spiky arms at the player. They are the first enemies in the mod but the player does never see them again. That's why they are slow, so if any player is unlucky or stupid enough to get hit by these, then they've seen the Cactusmen attack.
Other then that, have fun playing this mod and checking out the content I've packed into it.
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