Previously referred to as the 'Doom 3 Engine', Tech 4 is id Software's current licensing platform. Powering games such as Doom 3, Quake 4 and Enemy Territory Quake Wars, Tech 4 revolutionized the use of realtime dynamic lighting as well as other technologies.

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Blog RSS Feed Report abuse Latest News: PC Version of Unreal Baseball May Not Be Unreal...

1 comment by nafets1218 on Jan 3rd, 2009 digg this super bookmark


With all the problems experienced in modding UT3 to make even the level(s) for Unreal Baseball, id Tech 4's editor is less "bug-infested," and with the GPL release of id Tech 4 planned for 2009, what better time to convert the PC version of Unreal Baseball to id Tech 4?  It would simply be called "Baseball" on the PC, and, Unreal Baseball for PS3 would be picked up again after some (possibly significant) progress on "Baseball."  Ultimately the community will decide if this "mod" becomes a game of its own.

This video is of the only current Unreal Baseball developer's experimental level, made with the assistance a YouTube contact:

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Comments  (0 - 10 of 14)
Rigelblast
Rigelblast Apr 26 2009, 3:53pm says:

id Tech 4 is an advanced engine which has really taken games to a whole new level.

+1 vote     reply to comment
ibz
ibz Apr 9 2009, 5:18am says:

dunno whether it's open source yet and we are in 2009?

+1 vote     reply to comment
Dafama2k7
Dafama2k7 Apr 7 2009, 4:52am says:

As fas as i know, the NEW upcoming Raven software game Return to Castle Wolfenstein 2 is based on latest instalment of IdTech4 + MegaTexture amazing engine also !!!

+1 vote     reply to comment
Slayer_2
Slayer_2 Apr 6 2009, 9:46pm says: Online

For anyone who mods games using the ID Tech 4 Engine, this group is for you: Moddb.com

+1 vote     reply to comment
nafets1218
nafets1218 Dec 3 2008, 3:05pm says:

Id will release id Tech 4 under GPL in 2009! Officially!

+1 vote     reply to comment
BuzzardQ2
BuzzardQ2 Mar 9 2009, 1:33pm replied:

He said it´ll be released some time after Rage

+1 vote     reply to comment
MrTambourineMan
MrTambourineMan Jan 23 2009, 10:11am replied:

Carmack said "probably"...

+1 vote     reply to comment
klockmeyka
klockmeyka Dec 1 2008, 9:10pm says:

Ps - Not much traffic on this page… I’m taking this to the coding forum

+1 vote     reply to comment
klockmeyka
klockmeyka Nov 29 2008, 4:49pm says:

I’m interested in something NewHorizon posted about a month ago on a modDB “The Dark Mod” page:

1. This isn't FarCry2.
2. FC2 is a completely different type of engine. It loads smaller chunks of levels and then streams in the rest as you go. The doom 3 engine loads THE ENTIRE level. We didn't design the engine.

Do you know if this was changed in the EnemyTerritory: QuakeWars edition of the engine? – is that what MegaTexture technology is?
...I’m interested in “1 huge level with no loading” games.
Is there a name for this little-by-little level loading technique, or some technical expression that I can run a search by?

If Tech 4 goes open source, does that include all its modifications – Prey Q4, ET:QW.. ?

+1 vote     reply to comment
ibz
ibz Sep 13 2008, 2:30am says:

do i get this engine when i buy Doom 3?

+1 vote     reply to comment
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Released Aug 3, 2003
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