Return to Castle Wolfenstein is built on the awesome Quake 3 Arena engine by the id Software team. The game itself is loosly based on World War II seeing the Axis and Allies do battle.
The games flawless attention to detail, fluid multiplayer and single player gameplay means that it has already been modded a great deal! These mod's do not let this game down either adding to it's wonderful single player campaign and also creating new multiplayer environments which see's this somewhat arcade war simulation taken to the next level in excitement...
now get this damn game and load up some mods because it ROCKS!
It's been almost 5 months since the release of RealRTCW 2.1. I recieved a lot of valuable feedback since then. This will help me to further improve and expand RealRTCW. Now, let's talk about upcoming content.
Trondheim and Project 51 addons are still on their way. But list of the upcoming RealRTCW adapted custom maps has expanded:
For now I decided to concentrate on this maps. You can expect new weapons, rebalanced AI, improved UI and sounds.
I decided to improve the behaviour of the old weapons and add completely new ones.
There is no allied sniper rifle in RealRTCW, except top secret snooper rifle.
Now we have one - Scoped M1 Garand is coming! Scope thing is working just like with mauser - you need to pick up scoped rifle to attach scope to the rifle.
As you may know, sniper always need a reliable secondary weapon to defend himself in the close range. Now you have a Revolver - a slow but powerful pistol with 6 rounds.
You can watch gameplay with new weapons below.
Sadly, this is all, that I can tell you for now. Currently I'm experimenting with the various weapons, trying to make every single one of them unique and fun to use. Also there is a couple of new features, which I'm not ready to talk about. So you can expect more in the future articles!
The new version of RealRTCW will be released this year, along with the Trondheim trilogy and Project 51. No release date for other maps.
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