This is the last version of unfinished graphic module for Return to Castle Wolfenstein, based on Berserker@Quake3. This thing doesn't finished, but it...
Return to Castle Wolfenstein is built on the awesome Quake 3 Arena engine by the id Software team. The game itself is loosly based on World War II seeing the Axis and Allies do battle.
The games flawless attention to detail, fluid multiplayer and single player gameplay means that it has already been modded a great deal! These mod's do not let this game down either adding to it's wonderful single player campaign and also creating new multiplayer environments which see's this somewhat arcade war simulation taken to the next level in excitement...
now get this damn game and load up some mods because it ROCKS!
Last week I finished the map textures and now the menu and models' textures. Looks puke-eatable and awesomely beautiful. I hope everyone of you will take a big dump after reading these lines and watching the video, demonstarting the most powerful weapons of the stupid humanity. Every weapon's sounds are replaced with some funny noise-fart-scream-metal music combo.
Here's the weapon change list:
Knife -> Candy
Luger -> Yao Ming Fart Pistol
Colt/Dual Colts -> Screamin' Gun
MP40 -> Spit40
Thompson -> Fartson
Sten -> Strawberry StormTrooper Gun
Mauser -> Psiowser
Garand ('Snooper' Rifle) -> Znaiper Gan
FG42 -> DizGanZacks
Model 24 Stielhandgranate -> Pop Candy
Mk. 2 defensive hand grenade -> Strawberry
Dynamite -> The Anti-Britney Bomb
Panzerfaust -> Hippie Gun
Venom -> UuAargh!
Flamethrower -> Bubble Blaster
Tesla Gun -> HEADBANG 2000
Check them out in action:
Track the Mod's page if you like/hate this project!
Have a nice day!