Installation: Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality...
Return to Castle Wolfenstein is built on the awesome Quake 3 Arena engine by the id Software team. The game itself is loosly based on World War II seeing the Axis and Allies do battle.
The games flawless attention to detail, fluid multiplayer and single player gameplay means that it has already been modded a great deal! These mod's do not let this game down either adding to it's wonderful single player campaign and also creating new multiplayer environments which see's this somewhat arcade war simulation taken to the next level in excitement...
now get this damn game and load up some mods because it ROCKS!
A short edit version of the new The Dark Army's trailer released, bringing an important revelation regarding the project!
It's official now, in order to bring The Dark Army's experience earlier, it has been decided that it will be divided, in two parts ─ the first, subtitled Uprising, coming 2015. The original promised experience was an adventure of ten playable levels but, because of the time it took for some maps and the recent lack of ideas, it was better to bring an amazing but "somehow short" experience of the original project, in order for me to think about new ideas and new plans for this project.
The reason for this trailer to be really short is because I'm working on the longest trailer of The Dark Army ever seen (about 5 minutes) ─ but I really wanted to show a little part of it, so I did a short edit version of the trailer - note that this trailer has nothing to see with the extended/complete new version, that will be clearly better. What has been shown is just for eye candy, serious things will come with the complete trailer, but it was the good opportunity to reveal that The Dark Army will be divided.