Quake Wars: Tactical Assault is a revamp of Enemy Territory: Quake Wars' core gameplay, with the intention of creating a grittier, more realistic environment than the base game, while still telling the story of the Strogg invasion of Earth. While Enemy Territory: Quake Wars tends to be a game of shoot first, often, and charge into the meatgrinder, Quake Wars: Tactical Assault strives to be more of a thinking man(or woman)'s game, where choosing your fights and positioning yourself to prevail carries the day.

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17 comments by feillyne on Sep 7th, 2011

All suported mods

Enemy Territory: Quake Wars happened to get some Desura support. Three mods were published, two of them are multiplayer total conversions.

Wheels of War

Racing, vehicular carnage, power-ups and stats. Like Carmageddon? Love Wheels of War!

Wheels of War 0.2 Released! Wheels of War 0.2 Released!
Weevil... Hiding... Wheels of War 0.2 Released!

Tactical Assault

A revamp of Enemy Territory: Quake Wars' core gameplay, with the intention of creating a grittier, more realistic environment than the base game, while still telling the story of the Strogg invasion of Earth. While Enemy Territory: Quake Wars tends to be a game of shoot first, often, and charge into the meatgrinder, Quake Wars: Tactical Assault strives to be more of a thinking man(or woman)'s game, where choosing your fights and positioning yourself to prevail carries the day.

QWTA Screenshots QWTA Screenshots
QWTA Screenshots QWTA Screenshots

Tribal Wars

A team based multiplayer shooter modification that utilizes some of the team oriented aspects of its parent title, “Enemy Territory: Quake Wars” and combines it with new futuristic equipment and weaponry. The game takes place in era far after Quake 4 where humanity has just recovered from a longstanding war against a formidable foe, but now find each other in conflict with one another; all vying for supremacy.

Tribal Wars Screenshots Tribal Wars Screenshots
Tribal Wars Screenshots Tribal Wars Screenshots

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Mods install to the main game directory. You can set your own mod launch commands on Desura, a short User Launch Options tutorial is here.

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QWTA v0.3.5 Sourcecode

QWTA v0.3.5 Sourcecode

Sep 24, 2010 Source Code 0 comments

QWTA v0.3.5's sourcecode. There are no additional changes to source in Hotfix 1 or Hotfix 2.

QWTA v0.3.5 Hotfix 2

QWTA v0.3.5 Hotfix 2

Aug 3, 2010 Patch 0 comments

Quake Wars: Tactical Assault v0.3.5 Hotfix 2 Adds MacOS support. Non-Mac players/servers should install this too.

QWTA v0.3.5 Hotfix 1

QWTA v0.3.5 Hotfix 1

Jul 31, 2010 Patch 2 comments

Quake Wars: Tactical Assault v0.3.5 Hotfix 1 Corrects an issue introduced in QWTA v0.3.4 where a minority of Windows players would be unable to load the...

Quake Wars: Tactical Assault v0.3.5

Quake Wars: Tactical Assault v0.3.5

Jul 23, 2010 Full Version 0 comments

Release v0.3.5 of QWTA. Full install, please remove old versions of QWTA before installing.

Quake Wars: Tactical Assault v0.3.4

Quake Wars: Tactical Assault v0.3.4

Apr 18, 2010 Full Version 1 comment

Quake Wars: Tactical Assault v0.3.4 has been released! Windows/Linux/Mac support. Highlights of this release: The Hammer lives up to the notion that it's...

Quake Wars: Tactical Assault v0.3.3 Hotfix 3

Quake Wars: Tactical Assault v0.3.3 Hotfix 3

Jan 10, 2010 Patch 0 comments

This patch corrects an issue where rewards/proficiencies would not increase other than for the vehicles stat.

Comments  (0 - 10 of 39)
xxhonzoxx
xxhonzoxx Sep 9 2011, 11:50pm says:

why are all the vehichles gone in bot matches?

+2 votes     reply to comment
marshallman
marshallman Sep 7 2011, 2:26pm says:

uh whts different from the regular game i looked at the trailer and pictures its the same nothing looks different

+1 vote     reply to comment
Mv.c9
Mv.c9 Oct 13 2011, 1:57pm replied:

a Clear example is "Dark Matter" cannon, that was the same as the nulclear cannon for the resistance forces.

I cant thank you enough for the dark matter cannon, its amazing.

+1 vote     reply to comment
feillyne
feillyne Sep 7 2011, 4:28pm replied:

Mainly gameplay tweaks. It's played a way more differently than vanilla QW.

+2 votes     reply to comment
MPSGA
MPSGA Jun 4 2011, 2:14pm says:

Do I have to install both hotfixes or just the second hotfix?

+2 votes     reply to comment
MPSGA
MPSGA Jun 4 2011, 3:24pm replied:

Sorry - founf my answer in the text file.

+3 votes     reply to comment
LimewireMonkey
LimewireMonkey Dec 26 2010, 4:27pm says:

I have almost given up on this mod now, looks awesome, but i've clean installed 4 times (2 without updates and 2 with) and it still cant find the damn .dll even if i put it in about 6-12 different possible file locations D:

+2 votes     reply to comment
MPSGA
MPSGA Jun 5 2011, 3:46am replied:

Have you copied the folder in the archive into the Quake Wars Directory, so there would be the "data" folder and the QWTA folder?

+2 votes     reply to comment
Azuvector
Azuvector Jan 13 2011, 2:49am replied:

Try installing the game by connecting to a server running QWTA. It should install it automatically on its own, if you're having trouble installing it from the provided zip files.

+2 votes     reply to comment
LimewireMonkey
LimewireMonkey Dec 26 2010, 1:43pm says:

I still seem to be having the .DLL problem with a clean copy of the game thats updated.

+2 votes     reply to comment
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Enemy Territory: Quake Wars Icon
Platform
Windows
Developed By
Azuvector
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Official Page
Qwta.servequake.com
Release Date
Released Dec 5, 2009
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9.1

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Style
Genre
First Person Shooter
Theme
Realism
Players
Multiplayer
Statistics
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1,553 of 16,083
Last Update
5 months ago
Watchers
66 members
Files
18
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