23rd Century Warfare dev files release
Mar 15, 2011 23rd Century Warfare Full Version 0 comments23rd Century Warfare data and source files now released...
It's not WW2 this time. It's the futuristic Quake 4 environment. Get ready!
As the invasion begins, players choose to battle as one of five unique classes in either the EDF (Earth Defense Force – humans) or the barbaric alien Strogg armies, each augmented with specialist weapons and combat hardware. Troops utilize over 40 conventional and futuristic vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers for epic ground assaults; or helicopters and anti-gravity ships to lend firepower from the air. Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy. With realistic dynamic lighting and shadowing from headlights, searchlights and even the moon, battles can be fought during the day or night; while accurate simulation of the atmosphere, weather, and vegetation combine to create an unparalleled degree of realism. Battlefields are perfectly rendered using MegaTexture, a totally new rendering technology developed by id Software that crunches millions of polygons and a gigabyte-scale texture into a single, seamless and un-tiled landscape with unique detail down to the square inch or the un-obscured distant horizon.
Players can take on class specific missions or join a fireteam to utilize advanced command and communication options, including voice-chat and the game’s context sensitive mission order system. With bitterly contested multi-battle campaigns, each soldier fights not only for victory, but to gain valuable skills, special rewards for team-play, and persistent military promotions and medals.
About Quake Wars: Tactical Assault with 2 comments by Azuvector on Jul 23rd, 2010
QWTA v0.3.5 has been released. Along with a fancy trailer featuring some of QWTA's more visually interesting features:
Well, it's been a little while since the last release. Life's been a bit busy lately for various reasons, so sorry it's taken this long. Not a huge number of new features this time around, this release is more focused on fixing issues that have been found with QWTA v0.3.4 and smoothing out QWTA's realism-settings gameplay a bit more.
In other news, the QWTA site has had a few minor updates and upgrades.
Changes are listed below, as usual, but some of the highlights include:
The minority of players who were experiencing the bizarre crash mentioned here are encouraged to give QWTA v0.3.5 a try and see if the problem is solved. Hopefully, it is, but if not, please try to make a post in that thread with any information you can provide if it's affecting you, as the cause is still a complete mystery.
The qwta_default.cfg and qwta_baseetqw.cfg files are now stored in the main pk4, so players who have autodownloaded QWTA can access them.
QWTA v0.3.5 is a complete installation of QWTA, please remove any old QWTA files before installing it.
This release is so far compatible only with Windows and Linux, the MacOS binaries are still pending, but should hopefully be released soonish...
Downloads are, as always, in the downloads section.
23rd Century Warfare data and source files now released...
QWTA v0.3.5's sourcecode. There are no additional changes to source in Hotfix 1 or Hotfix 2.
Quake Wars: Tactical Assault v0.3.5 Hotfix 2 Adds MacOS support. Non-Mac players/servers should install this too.
Quake Wars: Tactical Assault v0.3.5 Hotfix 1 Corrects an issue introduced in QWTA v0.3.4 where a minority of Windows players would be unable to load the...
Release v0.3.5 of QWTA. Full install, please remove old versions of QWTA before installing.
Quake Wars: Tactical Assault v0.3.4 has been released! Windows/Linux/Mac support. Highlights of this release: The Hammer lives up to the notion that it's...
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
so its basically Enemy Territory-execpt quaked up? RIGHT? Fire teams...huh..
this ins't is a MMOFPS????
gone be relesed in 2007 what I know...
Gone get it so fast it came out XD
I hope it will never be free XD
So splash damage get more money and can make more Bloody great games XD
Look on www.enemyterritory.com/ and u will see that ETQW gone be great XD
I hope it will be relesed before 2007 but i dont think it will
Yep, standalone, retail game with reworked Doom 3 engine, set in the Quake universe.
So far the best places for all the answers is at
Theredstuff.com
I'm pretty sure most of that info is on the mark but.. What I do know is that it is a standalone game and the engine was reworked again :)
so what is it... quake? wolfenstein? stand alone? expansion? mod? movie? what?
im going to get this game, does anyone know when it'll be relesed?
Yep, i have high hopes for this! The Humans will be based on current technology, bullets, regular vehicles ans stuff like that - the Strogg will have high-tech stuff, plasma cannons, lasers, anti-grav, even a Mech. So they'll play a bit differently, IMO.
I hope this is good. They say that the two races will play completely diffrent XD.