Star Wars Republic Commando is a squad-based first person shooter that lets you explore the elite world of the Star Wars military. Leading a 4-man squad of Republic Commandos, your missions take you deep behind enemy lines on over 14 intense and challenging levels through three different campaigns where you will face more than ten brutal enemies. You'll have more than a dozen deadly weapons at your disposal, but none more lethal than your squad. What makes the squad in Star Wars Republic Commando so unique is the game's innovative 'One Touch Squad Control' system that allows you to engage your squad with just one button.

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Hey everyone! So, like I keep saying before, I am NOT abandoning this mod! I am a student and with that, it comes responsibilities. I have to keep up with my studies as much as I love building this mod for RC. My study hours have increased and so the time spent working on this mod has decreased as well.

I may or may not be posting updates until about December where I will take some time off but whenever I am super bored/tired of studying/have extra time, count on the minutes/hours/days I have extra on going into this mod! I keep reading old forum posts on what a lot of the Veteran RC players want to see/experience. Hopefully we can get a new system for MP going, making it a lot better. For sure you can count on more open world maps where there is no specific route you take but each route will have a consequence.

I am working on completely converting Republic Commando into basically a new game/expansion pack that was an idea 10 years in the making. This mod WILL NOT DIE. So please be patient, don't lose hope, and keep up the support and RC community alive! (excellent grammar LOL)

There were a lot of things I personally didn't like about the original game that could have made it 1000% better than the 9.5 rating it has already (i.e. helping clone troopers fight a large scale battle, different planets/locations, etc.). Another thing I plan on working on is changing the squad marker interphase where you can choose multiple positions for the clones rather than just one designated option.

I will NOT be releasing a Beta because I have seen in other mods people stealing work of mods in progress. I will hand pick a few people to play a beta before the initial release. Anyway, with all that being said, be 100000000% sure that I will be working NON-STOP Summer 2016 (June - September) on this mod. So if I don't post updates in December, wait for them in June!

I will leave you all with this:

How will Fireteam Vegas react to Order 66?SWRepublicCommando 2015 10 26 15

Embers of War: Campaign Story

Embers of War: Campaign Story

1 month ago Star Wars: Republic Commando - Embers of War 4 comments

As requested, this a general outline of what the campaign story will look like. Although it will be based on the storyline of the Machinima, there will...

Podcast #1

Podcast #1

1 year ago Arc Trooper Mod 0 comments

Here's a Podcast with myself and CM-Balkoth, talking about the mod, progress, the state of the team, and generally messing around.

Republic Commando Extra Weapons Mod Release Date Still TBD

Republic Commando Extra Weapons Mod Release Date Still TBD

2 years ago News 0 comments

Basically the title explains it all Republic Commando Extra Weapons Mod Release Date Still TBD.... I know this may not be important to say but I need...

Testing, Testing, Attention Please

Testing, Testing, Attention Please

2 years ago Arc Trooper Mod 3 comments

Feel the tension soon as someone mentions me... Just Kidding. Here, we're demonstrating 2 new ideas we plan to use in future missions.

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Republic Commando Graphics Fix

Republic Commando Graphics Fix

3 weeks ago Star Wars Republic Commando Graphics Fix Patch 6 comments

New Update: -better method to draw the legs -added menu option to Change FOV (I'd suggest not to use values above 100)

Arc Trooper Mod 4.6 Bug Fixes Part 2

Arc Trooper Mod 4.6 Bug Fixes Part 2

1 year ago Arc Trooper Mod Patch 25 comments

Arc Trooper Mod 4.6 Bug Fixes Part 2. Here we fixed a few game breaking bugs that people have encountered. Please let us know if you find more, you guys...

Mutators 2014  V. 1.1

Mutators 2014 V. 1.1

1 year ago Mutators 2014 Script 0 comments

Updated version: -Instagib fixed -Sniper/Grenades fixed -Invisible Mutator added Have fun guys^^

Mutators 2014

Mutators 2014

1 year ago Mutators 2014 Full Version 0 comments

Version 1.0 contains following mutators: LowGravity Menace GameSpeed Instagib NoNoob SlomoDeath Regenerate

Widescreen Hud Fix v1.1

Widescreen Hud Fix v1.1

1 year ago Republic Commando: Widescreen Hud Fix Full Version 2 comments

This version has a a few small, but noticable, improvements to a number of icons.

Widescreen Hud Fix v1.0

Widescreen Hud Fix v1.0

1 year ago Republic Commando: Widescreen Hud Fix Full Version 7 comments

Widescreen HUD fix for 16:9 resolutions. I may add support for 16:10 resolutions if there is a demand for it.

Post comment Comments  (0 - 10 of 126)
GreenWizard Aug 24 2015 says:

I found this program call GameRanger, its free to download and lets you play multiplayer on older games that have been discontinued. It supports Republic Commando and I was wondering if anyone would want to join me for a match? Username on both GameRanger and RC is GreenWizard.

+1 vote     reply to comment
PLASMA[GER] Aug 31 2015 replied:

sucks! Use direct ip to play on server instead of this crappy programm

+1 vote     reply to comment
Bassethound Aug 24 2015 replied:

I use that

+1 vote     reply to comment
_SwaaT Aug 3 2015 says:

Is anyone good with modding this game? I've been adding clone troopers and other vehicles to the VERY FIRST geonosis level, the map name is geo_01a. I'm trying to make it so a regular clone trooper and a clean clone commando follow you and assist you through the level before you find Scorch. All is good, but the little area where you go after first using the bacta station, the clones won't follow me. Anywhere before that, the clones will. I have to physically move the commando by pushing him and the regular clone trooper just stands there, anyone know how I can make it so they follow me through the whole level and not just stopping at that little part?

+1 vote     reply to comment
PLASMA[GER] Aug 6 2015 replied:

Did you check the path nodes for the map? One way could be a scripted trigger setting the AI to follow you but the best solution would be a script so they can hook up with and follow your orders.

+1 vote     reply to comment
_SwaaT Aug 6 2015 replied:

I'm new to unreal engine, but I will try that. Do you have a skype that I could msg you on incase i have another question or two?

+1 vote     reply to comment
Bassethound Apr 24 2015 says:

Another Poll I made "Best Republic Commando Mod"

+1 vote     reply to comment
Bassethound Apr 3 2015 says:

Everybody, can I have help on my next idea for my Republic At War: Comanders of the Clone Army mod.
And you can decide that through this poll.


+1 vote     reply to comment
PunishedLamia Mar 13 2015 says:

Truely one of the best Star Wars Games ever made, whoever says this is crap can get Force-Chocked by Vader.

+3 votes     reply to comment
Bassethound Apr 5 2015 replied:

Preach it brotha

+1 vote     reply to comment
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Star Wars: Republic Commando
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Release date
Released 2005
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203 votes submitted.

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Highest Rated (8 agree) 8/10

RC is the most serious approach to the one of the most interesting factions from the Star Wars saga: The Clone Army. The game itself depicts a lot of story that was not shown on Episode 2 nor Episode 3. If you enjoyed the cartoon network series, the comics or just the Episode 2 and 3 clone story, then this is the game for you. As a linear shooter, RC has much of what made Brothers in Arms a sales success. You have to give orders, make your way through and plan your moves. The game, though excellent…

Dec 6 2010 by X4VI3R

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