Star Wars Republic Commando is a squad-based first person shooter that lets you explore the elite world of the Star Wars military. Leading a 4-man squad of Republic Commandos, your missions take you deep behind enemy lines on over 14 intense and challenging levels through three different campaigns where you will face more than ten brutal enemies. You'll have more than a dozen deadly weapons at your disposal, but none more lethal than your squad. What makes the squad in Star Wars Republic Commando so unique is the game's innovative 'One Touch Squad Control' system that allows you to engage your squad with just one button.

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We started editing the graphic of the game by adding a new LEC(Lucas Arts) Intro in a higher quality(1920x1080px FullHD 60FPS as AVI scaled down to a size which is readable by the Unreal Engine 2 which is used by Republic Commando). We uploaded the RAW video on YouTube so that you guys can have a look on it before we publish it via publishing our mod.

What else are we trying to do?

Well, what we want at all are graphic improvements of Republic Commando. The lightning is kinda old but still doing it's job, the bump mapping textures aka normal maps are completly wrong interpreted by the engine which is a big problem. Anti Alising is not even on it's best quality as good as it should be in games like Call of Duty: Modern Warfare which was published just a few years after Republic Commando and works fine with AA even in FullHD. This is the next point: We're are going to make the game playable in fullHD(1920x1080px), at the moment you can just set in fullHD by edting the system.ini inside of you save folder but we would like to choose it while setting up the graphic via the ingame menu.

To add more detail to the game we are going to add a lot of new textures with a higher resolution than the old ones, including new/better bump or normalmaps. We focus on vehicles, the HUD and it's HUDArms, Characters like Wookiees, Trandoshians and Clonetroopers but also on the terrain, plants and other ingame objects.

We want to replace all static tree and plant objects with a moving, "living" plant so that it gives you a more realistic feeling.

All animations will be smoother, all skeletal meshes will have more polygons as far as posibile. All static meshes will also contain more polygons as far as posibile and every mesh need to be retextured with high quality textures.

The HUD needs to be removed by a completly new one, or at least a new looking one because of dll-files which are not completly read- and editable by our team we can not change all of the HUD. We need to add new textures on it in a better quality.

At last but not at least particle effects are going to be more smooth and nicer to look at, that means they'll contain high quality shaders.

I hope you're excited, cause I am!

"The painful reality of the Republic Commando is that duty must come before brotherhood."

"The painful reality of the Republic Commando is that duty must come before brotherhood."

Star Wars: Republic Commando - Embers of War 6 comments

Since I am a student, my workload has increased. I have NOT abandoned this mod!! The work WILL go on!!

Embers of War: Campaign Story

Embers of War: Campaign Story

Star Wars: Republic Commando - Embers of War 14 comments

As requested, this a general outline of what the campaign story will look like. Although it will be based on the storyline of the Machinima, there will...

Podcast #1

Podcast #1

Arc Trooper Mod

Here's a Podcast with myself and CM-Balkoth, talking about the mod, progress, the state of the team, and generally messing around.

Republic Commando Extra Weapons Mod Release Date Still TBD

Republic Commando Extra Weapons Mod Release Date Still TBD

News 1 comment

Basically the title explains it all Republic Commando Extra Weapons Mod Release Date Still TBD.... I know this may not be important to say but I need...

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SWRC Custom Weaponry Beta 1.2.1

SWRC Custom Weaponry Beta 1.2.1

SWRC Custom Weaponry Demo

In this update I introduce lots of tweaks, fixes and of course weaponry. Please read the readme because there is no point in me repeating everything I...

SWRC Custom Weaponry Beta 1.2 (Outdated)

SWRC Custom Weaponry Beta 1.2 (Outdated)

SWRC Custom Weaponry Demo

Big update, introducing one new weapon, the DC-15A blaster rifle, and adding a model and texture to the Z-6 rotary blaster. Fixed some bugs, however the...

SWRC Custom Weaponry Beta 1.1 (Outdated)

SWRC Custom Weaponry Beta 1.1 (Outdated)

SWRC Custom Weaponry Demo

Updated version with bug fixes and a new unfinished weapon. [Note: I have not included a map with these weapons on it yet. If you wish to use them, you...

SWRC Custom Weaponry Beta 1.0 (Outdated)

SWRC Custom Weaponry Beta 1.0 (Outdated)

SWRC Custom Weaponry Demo

[Note: I have not included a map with these weapons on it yet. If you wish to use them, you must either make a map and add them, or edit them onto an...

Ultimate Weapons Mod Beta demo 1.0

Ultimate Weapons Mod Beta demo 1.0

Ultimate Weapons Mod Demo 1 comment

Please read the readme file before doing anything!!!!!!!!!

rckillinghouse1

rckillinghouse1

Star Wars Republic Commando: Killing House v1. Full Version 1 comment

A mod based on the Killing House mentioned in Republic Commando Hard Contact. This mod takes place IN the killing house.

Comments  (0 - 10 of 139)
X3J
X3J

Lot's of new mods coming your way!

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CHanson77
CHanson77

If anyone wants to learn about modding this game, I would like to redirect you to my SWRC Modding YT Channel, Old Game Modding! T.co

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Cooper_S
Cooper_S

Your videos are excellent, I learn a lot from them; thanks man.

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All_SHREKD_UP!
All_SHREKD_UP!

Wow for the time I've been off, there's been a lot of mods lately

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Isaac1138
Isaac1138

Can someone help me, I have this weird checkered screen everytime I begin the game, it has something to do with the 1.3 server patch
Plus.google.com

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PLASMA[GER]
PLASMA[GER]

Delete system.ini file in your System and save folder and restart the game.

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rc5280
rc5280

I'd like to know how I can create a custom skin to use. Anybody have experience with reskinning in this game?

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CHanson77
CHanson77

I can actually help you out in that. I have a YT Channel called Old Game Modding, and I recently did a tutorial on reskinning. However, I am still learning how to make pixel shaders. The link to the reskinning video: Youtube.com

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isa0005
isa0005

Anyone know if any if the big mods developed for this have actually been released? I feel like they all seem to sink into a developmental mud pit at some point of their existence... not to sound like a pessimist or anything lol

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Star Wars: Republic Commando
Platforms
Windows
Developer
LucasArts
Publisher
Activision
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Highest Rated (8 agree) 8/10

RC is the most serious approach to the one of the most interesting factions from the Star Wars saga: The Clone Army. The game itself depicts a lot of story that was not shown on Episode 2 nor Episode 3. If you enjoyed the cartoon network series, the comics or just the Episode 2 and 3 clone story, then this is the game for you. As a linear shooter, RC has much of what made Brothers in Arms a sales success. You have to give orders, make your way through and plan your moves. The game, though excellent…

Dec 6 2010 by X4VI3R

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