Nextgen Space MMO Game - Procedural Galaxy with Billions of Stars - Seamless Planet Landing - Twitch Based, Skill Centered Gameplay - Own Ships, Buildings, Cities, Space Stations, and Even Planets - Sandbox Style Gameplay. You Decide How You Play, Not a Class System.

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Terrain engine

Terrain engine

Mar 18, 2008 By Betelgeuze 32 comments

As promised in the last dev update, we are here with a big update related to the terrain engine.

Infinity update

Infinity update

Mar 17, 2008 By Betelgeuze 7 comments

We haven't posted a lot of updates in the past 3 months, it's not because we've been inactive, quite the contrary.

Multimonitor support

Multimonitor support

Dec 04, 2007 By Betelgeuze 5 comments

We recently added support for multiple screens into the I-Novae engine; the game engine we use for Infinity: The quest for Earth.

Shadows

Shadows

Oct 28, 2007 By Betelgeuze 7 comments

As you probably noticed Flavien (InfinityAdmin) has been experimenting with different shadow techniques in the past, in this news post we show you yet...

Terrain, planet rings, physics and motion blur  video

Terrain, planet rings, physics and motion blur video

Aug 27, 2007 By Betelgeuze 11 comments

We've posted a lot of new development updates lately and we got a lot of great responses but also a lot of questions related to the motion blur and...

Terrain engine and motion blur

Terrain engine and motion blur

Aug 24, 2007 By Betelgeuze 12 comments

No it's not Christmas yet but here we are again with some updates related to the development of our upcoming Space-MMO game Infinity: The Quest for...

New terrain engine

New terrain engine

Aug 18, 2007 By Betelgeuze 15 comments

In the past two weeks Flavien Brebion (also known as infinityAdmin) has been working intensively on a new terrain engine for Infinity. The previous terrain...

Gas giant rings

Gas giant rings

Jul 15, 2007 By Betelgeuze 14 comments

It's been a couple of months since we last posted a news-update on moddb, that doesn’t mean the development of Infinity has stopped. We are making...

Timeline and Exegesis + contest!

Timeline and Exegesis + contest!

Apr 29, 2007 By Betelgeuze 1 comment

Timeline and Exegesis: "It was decided in turn that those individuals whose body and mind most exemplified the fundaments of Harmony would be elated...

Silverbow and rain.

Silverbow and rain.

Apr 15, 2007 By Betelgeuze 11 comments

Silverbow: ResourceCollector has finished to model the Silverbow ( with a full set of modules, wings and fins ); while Juan has finished the texture for...

Infinity AseToBin

Infinity AseToBin

Mar 26, 2007 By Betelgeuze 6 comments

While developing a game it’s important to use the right tools, in most cases home-made tools are the best choice if you are using your own engine. Infinity...

Gas Giants!

Gas Giants!

Feb 25, 2007 By Betelgeuze 12 comments

Terrestrial planets are always nice, but will Infinity have gas giants too? Ofcourse! For the first time we release screenshot of a gas giant using procedural...

Shadows part2 / Planetary textures

Shadows part2 / Planetary textures

Feb 08, 2007 By Betelgeuze 6 comments

In a previous news post about Shadowing, we showed and explained the basic implementation of Shadow maps. InfinityAdmin has been improving the shadowing...

From concept to 3D

From concept to 3D

Feb 04, 2007 By Betelgeuze 8 comments

In our last news update we said that teamwork and good communication is very important in our dev and contributors team. Getting objects, like a ship,...

Infinity Contributors

Infinity Contributors

Jan 24, 2007 By Betelgeuze 20 comments

In this newspost I want to show some of the work our talented contributors have done. InfinityAdmin made a render of all ships that have been submitted...

Shadows and more!

Shadows and more!

Jan 12, 2007 By Betelgeuze 9 comments

Shadowing: InfinityAdmin(Flavien Brebion) has spent the last two weeks working on shadowing. People who are interested in the technical part should read...

Infinity Combat Prototype 2.1 release!

Infinity Combat Prototype 2.1 release!

Dec 15, 2006 By Betelgeuze 7 comments

Finally, it's here! The new version of the Combat prototype 2.1 has been released. Compared to the old 1.1 version, it brings the combat prototype...

Infinity combat prototype 2.0 !

Infinity combat prototype 2.0 !

Nov 11, 2006 By Betelgeuze 15 comments

Tomorrow, Sunday 12 November 2006, we should release (if all goes right) the new version of the combat prototype. Exact time is unknown, probably in the...

 Planetary engine update ( volumetric fog/haze

Planetary engine update ( volumetric fog/haze

Oct 22, 2006 By Betelgeuze 20 comments

Only 3 days ago we showed you guys the work that has been done on the Infinity water and we are already back to show something new. InfinityAdmin(Flavien...

Infinity planetary engine update

Infinity planetary engine update

Oct 18, 2006 By Betelgeuze 7 comments

InfinityAdmin(Flavien Brebion) resumed his work on the planetary engine of Infinity. Chances are, he is going to work on it for the next 3 months so this...

Infinity: Eyecandy screenshots update!

Infinity: Eyecandy screenshots update!

Sep 27, 2006 By koshime 24 comments

InfinityAdmin has A journal update dedicated to eye-candy screenshots! With regards to the screenshots: Don't hold your breath: the final game should...

Infinity: HDRI + shadowing + cities

Infinity: HDRI + shadowing + cities

Sep 13, 2006 By Betelgeuze 13 comments

InfinityAdmin has spent a few days on the HDRI, shadows and LOD ( level-of-detail ) for Infinity and today he released 2 new videos showing off those...

Infinity update!

Infinity update!

Sep 03, 2006 By Betelgeuze 22 comments

On nebulae: InfinityAdmin has finished the implementation of the planetary nebulae and has also spent a bit of time to optimize performance for the cloud...

Infinity nebulae update + vid!

Infinity nebulae update + vid!

Aug 22, 2006 By Betelgeuze 13 comments

The nebula prototype, we told you guys about not so long ago, is almost ready and we will soon move on to work on other features ( planetary engine, cities,...

Infinity Nebulae

Infinity Nebulae

Aug 19, 2006 By Betelgeuze 11 comments

In the past days InfinityAdmin has been working on 'strange attractors' in order to get nice looking nebulae. Like any procedural algorithm,...

Combat prototype 1.0 release + trailer!

Combat prototype 1.0 release + trailer!

Jul 27, 2006 By Betelgeuze 19 comments

The final version (1.0) of the combat prototype has finally been released. The combat prototype is not an "alpha" of the game, but a completely...

Infinity - Space station

Infinity - Space station

Jun 13, 2006 By Betelgeuze 10 comments

Shawn has pretty much finished the space station. The interior is now complete with all textures, and he has reworked some elements on the exterior. Minus...

Infinity - Big media update!

Infinity - Big media update!

Jun 04, 2006 By Betelgeuze 12 comments

The next patch of the combat prototype (0.4) should be available in a few days or early next week, and will contain additional content ( new ships, high...

Infinity: Space combat prototype

Infinity: Space combat prototype

May 12, 2006 By Betelgeuze 0 comments

The space combat prototype has been released last sunday, and has been a half-success, half-failure. Despite the delays, the frequent crashes and the...

Infinity test day!

Infinity test day!

May 07, 2006 By Betelgeuze 2 comments

We want to remind everyone the combat prototype of Infinity will be released today! We still have a couple of things to do before we release but dont...

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Infinity: The quest for Earth
Platform
PC
Developer & Publisher
Infinity devteam
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Infinity-universe.com
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TBD
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Popular News
Terrain engine
Terrain engine
Mar 18, 2008
Gas Giants!
Gas Giants!
Feb 25, 2007
Infinity update
Infinity update
Mar 17, 2008
Shadows and more!
Shadows and more!
Jan 12, 2007
From concept to 3D
From concept to 3D
Feb 04, 2007
Infinity test day!
Infinity test day!
May 07, 2006
Infinity Contributors
Infinity Contributors
Jan 24, 2007
Shadows
Shadows
Oct 28, 2007
Multimonitor support
Multimonitor support
Dec 04, 2007