Nextgen Space MMO Game - Procedural Galaxy with Billions of Stars - Seamless Planet Landing - Twitch Based, Skill Centered Gameplay - Own Ships, Buildings, Cities, Space Stations, and Even Planets - Sandbox Style Gameplay. You Decide How You Play, Not a Class System.

Report article RSS Feed Planetary engine update ( volumetric fog/haze

Only 3 days ago we showed you guys the work that has been done on the Infinity water and we are already back to show something new. InfinityAdmin(Flavien Brebion) has implemented a simple form of volumetric fog / haze for the planetary engine. It is almost 95% vertex shader based, and works by generating

Posted by Betelgeuze on Oct 22nd, 2006

Only 3 days ago we showed you guys the work that has been done on the Infinity water and we are already back to show something new.

InfinityAdmin(Flavien Brebion) has implemented a simple form of volumetric fog / haze for the planetary engine. It is almost 95% vertex shader based, and works by generating a fog sphere of a constant thickness around the planetary sphere. For more technical information about this you should check the latest development journal update.

Infinity78 Infinity79

More news:

- InfinityAdmin has added a simple "tide" effect to the water: a set of cosinus functions modify the water level by +- 20 meters depending on time. At the moment it's a "fixed" effect, but he intends to make it dependent on the presence of a moon.

- To have a break from the terrain engine, InfinityAdmin started to code an A-star algorithm to handle A.I., the goal being to experiment NPC traffic in stations in the coming weeks. A-star is a graph algorithm that allows one to implement pathfinding and to associate some "costs" to each segment of the paths graph. That way the A.I. can select the shortest path to go from a point A to a point B, depending on the costs assigned to the graph.

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D@rson07
D@rson07 Oct 22 2006, 8:07pm says:

you guys are god like lol very nice work

+1 vote     reply to comment
saudoo
saudoo Oct 23 2006, 11:42am says:

What about rainclouds? Are those implemented too?

+1 vote     reply to comment
zombieOnion
zombieOnion Oct 23 2006, 2:25am says:

we bow before thine magics

+1 vote     reply to comment
Piuneer
Piuneer Oct 22 2006, 5:54pm says:

wow. this is just way too much detail.

+1 vote     reply to comment
angry_bot
angry_bot Oct 22 2006, 7:09pm says:

I second that. Absolutely stunning work. :)

+1 vote     reply to comment
CommandoPoop
CommandoPoop Oct 22 2006, 7:28pm says:

This is amazing. Can't wait for the release

+1 vote     reply to comment
VivaLaInsomnia
VivaLaInsomnia Oct 22 2006, 9:28pm says:

Pioneers to the modding community! Cheers to you guys.

+1 vote     reply to comment
Masterhobbes
Masterhobbes Oct 22 2006, 9:34pm says:

Gods of gaming

+1 vote     reply to comment
rofl106
rofl106 Oct 22 2006, 10:19pm says:

never cease to amaze me, never

+1 vote     reply to comment
::idiot::
::idiot:: Oct 22 2006, 10:39pm says:

I wish games did as much as you guys. That's completely steallar. I think people's doubts about the whole MMO thing are starting to fade... quickly.

+1 vote     reply to comment
TKAzA
TKAzA Oct 23 2006, 12:34am says:

its a custom build engine so god of engine code...
if its going to be mod/ addon compatible even better

+2 votes     reply to comment
Blackops67
Blackops67 Oct 23 2006, 1:19am says:

Wow I wonder if has any ingame lag? It looks sweet, just another reason I'm getting this when it comes out! :D

+1 vote     reply to comment
JoeX111
JoeX111 Oct 23 2006, 1:26am says:

This game could just let you cruise around in those clouds aimlessly and it'd still be awesome.

Amazing stuff.

+1 vote     reply to comment
l0d1z
l0d1z Oct 23 2006, 7:30am says:

wow you're so fast IA, it's simply godly..

+1 vote     reply to comment
ScreamingCricket
ScreamingCricket Oct 23 2006, 8:23am says:

Absolutely fantastic, every update has something stellar to show off. Keep up the great work, looking forward to next update.

+1 vote     reply to comment
Toxicity2
Toxicity2 Oct 23 2006, 2:47pm says:

Saudoo, why would you care about rainclouds, read what there doing and look at it, isnt that good enough? and no thats not meant to offend or flame so dont get mad :)

amazing job guys

+1 vote     reply to comment
saudoo
saudoo Oct 24 2006, 5:56pm says:

I know.. But it would certenly be a nice touch though. Watching how lightening strikes the planet. Both the normal ones, that stays beneath the clouds. But also those which stays on top of the clouds reaching hundreds of kilometers.

It would also put a new dimension of realism into the game. For sure. :)

+1 vote     reply to comment
saudoo
saudoo Oct 24 2006, 5:57pm says:

Not offended by the way... :D

+1 vote     reply to comment
Descent
Descent Oct 24 2006, 8:09pm says:

Amazing!

+1 vote     reply to comment
Leedeth
Leedeth Oct 24 2006, 11:56pm says:

XD Crazy stuff.

+1 vote     reply to comment
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