Finally, it's here! The new version of the Combat prototype 2.1 has been released. Compared to the old 1.1 version, it brings the combat prototype to a new level. There are too many changes to list, but the main ones are new shaders, textured ships, new ships, dynamic / moving A.I.-controled ships, auto-aiming turrets, missiles, mining, a new shield system, and much more...
As some of you have noticed 2.0 didn't get a full public release, fans who visit the Infinity IRC channel where able to test the 2.0 version. This means 2.1 is more stable, has less bugs has more feature and more visual effects than first planned.
Head over to the combat prototype 2.1 webpage for instructions on how to play and how to download it. Keep in mind that it's just a combat prototype, so as before, do not expect planetary landings: the gameplay is still team vs team based in a small battlefield.
We are also happy to see that we are selected for the MOTY awards, we wish all the other selected projects good luck and we want to thank everyone who voted on Infinity so far!