A lot of work has been done the last weeks, the terrain engine has been intergrated, some improvements have been done to the heightfield and atmosphere, texture seams have been fixed and the engine has been optimized.
Next features to implement:
- atmosphere transparency (to see stars in the night area of the planet)
- surface detail textures
A few days ago InfinityAdmin(Flavien Brebion), lead designer and programmer of Infinity, promised to post a video showing seamless planetary transitions. It's not ready yet, but to make you patient until he fixed all the bugs and implement detail textures, he has uploaded a small "teaser" video: a panoramic view of a valley, surrounded by mountains.