Nextgen Space MMO Game - Procedural Galaxy with Billions of Stars - Seamless Planet Landing - Twitch Based, Skill Centered Gameplay - Own Ships, Buildings, Cities, Space Stations, and Even Planets - Sandbox Style Gameplay. You Decide How You Play, Not a Class System.

Report RSS New planetary features

On behalve of the Infinity team I want to wish you all a happy new year! 2008 Has been a great year for Infinity with a lot of progress on every department and the launch of our new website. We hope 2009 will be an even better year! One of the latest developments is the integration of new planetary features like rivers and craters.

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On behalve of the Infinity team I want to wish you all a happy new year! 2008 Has been a great year for Infinity with a lot of progress on every department and the launch of our new website. We hope 2009 will be an even better year!

One of the latest developments is the integration of new planetary features like rivers and craters:

Rivers:
Using the cell noise and the GPU terrain generation, we are now able to create new interesting planetary shapes and features. We didn't plan to have rivers first because of technical limitations but we are happy to announce that Infinity will have a river feature!
"Fake" rivers I'm afraid, as it's only using the ocean-level threshold and they don't flow from high altitudes to low altitudes, but it's better than nothing.
For more Information about rivers check the development journal.

rivers


Craters:
We have finally been able to produce a decent crater noise function, based on the cell noise. Each crater has a perfectly circular shape but then is deformed by a few octaves of fBm, to make it more natural. In Everything is work in progress since we are still not 100% happy with it, as we think the craters's distribution is too uniform.
For more Information about craters check the development journal.

craters



Comments
PringleX
PringleX

Simply marvelous, I'm increasingly psyched every time I see an Infinity update!

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freedomorfire
freedomorfire

i am loving this more and more :) keep it up!

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RogerRamjet
RogerRamjet

Top work guys... nice update... the impacts do seem a little like a string of pearls rather than scattered, but only noticeable if you are looking for it..

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MrtwovideoCards
MrtwovideoCards

Indeed, keep up the work guys!

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dejeuro
dejeuro

awsome ..... keep up the good work and lets hope for a release soon.

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timothebeafy
timothebeafy

this mod looks truely awesome, i mean honestly gob smacking,
im getting the feeling that i might have to upgrademy computer quite a lot to play it though but if you guy keep up the quality of the work then its gonna be sorely tempting to splash out a couple of hundred quid to play this mod.

Great work

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Betelgeuze Author
Betelgeuze

You should be able to play Infinity on a medium-range computer when it gets released. Also, it's a game not a mod ;)

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timothebeafy
timothebeafy

really a mid range comp it looks like its gonan be a pretty high spec game.

sorry my mistake in my comment, i meant game not mod and i meant no offense

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D3VIL
D3VIL

It really isn't a mod.

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Zunami
Zunami

I can't awati the release! :D

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Toblerone
Toblerone

This project, continues to amaze me. If the rumoured new Elite game comes into being, its going to have to be astonishing to out do what we've seen from you guys

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NullSoldier
NullSoldier

I've got my eye on this game along with all of my friends. We all think this is is going to be a great game when it releases.

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per0
per0

keep on with the good work

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formerlyknownasMrCP
formerlyknownasMrCP

The craters look like an overlay texture, it works really well in some parts (see the brown areas) but when its over the blue areas it looks a bit fake sorry to say. I think the overlay texture (assuming it is a texture) could use a bit more detail to make it look a bit more like a crater and also some kind of system to stop them from showing under water because it looks very strange (like blobs or imperfections or anomalies in the image).

That said the potential the technology has is amazing as I can only begin to imagine what crazy terrains could be accomplished with some creative and exciting artwork.

Very pleased with the Lake system though, however you're right could use the additional depth levels. I'll be sure to give this game a good playing when it's released ;)

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Betelgeuze Author
Betelgeuze

It's not a texture, and theres no water.

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Robots!
Robots!

are those INGAME!?

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MrtwovideoCards
MrtwovideoCards

Hah, yeah.

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