Nextgen Space MMO Game - Procedural Galaxy with Billions of Stars - Seamless Planet Landing - Twitch Based, Skill Centered Gameplay - Own Ships, Buildings, Cities, Space Stations, and Even Planets - Sandbox Style Gameplay. You Decide How You Play, Not a Class System.

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On behalve of the Infinity team I want to wish you all a happy new year! 2008 Has been a great year for Infinity with a lot of progress on every department and the launch of our new website. We hope 2009 will be an even better year! One of the latest developments is the integration of new planetary features like rivers and craters.

Posted by Betelgeuze on Jan 3rd, 2009

On behalve of the Infinity team I want to wish you all a happy new year! 2008 Has been a great year for Infinity with a lot of progress on every department and the launch of our new website. We hope 2009 will be an even better year!

One of the latest developments is the integration of new planetary features like rivers and craters:

Rivers:
Using the cell noise and the GPU terrain generation, we are now able to create new interesting planetary shapes and features. We didn't plan to have rivers first because of technical limitations but we are happy to announce that Infinity will have a river feature!
"Fake" rivers I'm afraid, as it's only using the ocean-level threshold and they don't flow from high altitudes to low altitudes, but it's better than nothing.
For more Information about rivers check the development journal

rivers


Craters:
We have finally been able to produce a decent crater noise function, based on the cell noise. Each crater has a perfectly circular shape but then is deformed by a few octaves of fBm, to make it more natural. In  Everything is work in progress since we are still not 100% happy with it, as we think the craters's distribution is too uniform.
For more Information about craters check the development journal

craters



Post comment Comments
PringleX
PringleX Jan 4 2009, 12:08am says:

Simply marvelous, I'm increasingly psyched every time I see an Infinity update!

+1 vote     reply to comment
freedomorfire
freedomorfire Jan 4 2009, 1:18am says:

i am loving this more and more :) keep it up!

+1 vote     reply to comment
RogerRamjet
RogerRamjet Jan 4 2009, 1:41am says:

Top work guys... nice update... the impacts do seem a little like a string of pearls rather than scattered, but only noticeable if you are looking for it..

+1 vote     reply to comment
MrtwovideoCards
MrtwovideoCards Feb 28 2009, 9:41pm replied:

Indeed, keep up the work guys!

+1 vote     reply to comment
dejeuro
dejeuro Jan 4 2009, 4:28am says:

awsome ..... keep up the good work and lets hope for a release soon.

+1 vote     reply to comment
timothebeafy
timothebeafy Jan 4 2009, 6:16am says:

this mod looks truely awesome, i mean honestly gob smacking,
im getting the feeling that i might have to upgrademy computer quite a lot to play it though but if you guy keep up the quality of the work then its gonna be sorely tempting to splash out a couple of hundred quid to play this mod.

Great work

+1 vote     reply to comment
Betelgeuze
Betelgeuze Jan 4 2009, 7:52am replied:

You should be able to play Infinity on a medium-range computer when it gets released. Also, it's a game not a mod ;)

+1 vote     reply to comment
timothebeafy
timothebeafy Jan 4 2009, 8:11am replied:

really a mid range comp it looks like its gonan be a pretty high spec game.

sorry my mistake in my comment, i meant game not mod and i meant no offense

+1 vote     reply to comment
D3VIL
D3VIL Jan 8 2009, 4:29pm replied:

It really isn't a mod.

+1 vote     reply to comment
Zunami
Zunami Jan 4 2009, 7:08am says:

I can't awati the release! :D

+1 vote     reply to comment
Toblerone
Toblerone Jan 4 2009, 4:24pm says:

This project, continues to amaze me. If the rumoured new Elite game comes into being, its going to have to be astonishing to out do what we've seen from you guys

+1 vote     reply to comment
NullSoldier
NullSoldier Jan 4 2009, 4:57pm says:

I've got my eye on this game along with all of my friends. We all think this is is going to be a great game when it releases.

+1 vote     reply to comment
per0
per0 Jan 4 2009, 6:22pm says:

keep on with the good work

+1 vote     reply to comment
formerlyknownasMrCP
formerlyknownasMrCP Jan 4 2009, 9:35pm says:

The craters look like an overlay texture, it works really well in some parts (see the brown areas) but when its over the blue areas it looks a bit fake sorry to say. I think the overlay texture (assuming it is a texture) could use a bit more detail to make it look a bit more like a crater and also some kind of system to stop them from showing under water because it looks very strange (like blobs or imperfections or anomalies in the image).

That said the potential the technology has is amazing as I can only begin to imagine what crazy terrains could be accomplished with some creative and exciting artwork.

Very pleased with the Lake system though, however you're right could use the additional depth levels. I'll be sure to give this game a good playing when it's released ;)

+1 vote     reply to comment
Betelgeuze
Betelgeuze Jan 5 2009, 6:19am replied:

It's not a texture, and theres no water.

+1 vote     reply to comment
Robots!
Robots! Feb 23 2009, 8:44am says:

are those INGAME!?

+1 vote     reply to comment
MrtwovideoCards
MrtwovideoCards Feb 28 2009, 10:38pm replied:

Hah, yeah.

+1 vote     reply to comment
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Infinity: The Quest for Earth
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Infinity: The Quest for Earth Indie Single & Multiplayer Realistic Sim
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