Strangely Interactive is a small, independent game developer. We banded together over sci-fi and spaceships and have been working on that ever since. Nowadays mostly focusing on our first title, Angels Fall First.
Happy Holidays and a Jolly New Space Year from the AFF Team. Thanks for all the support in 2015 and stay tuned for 2016!
merry christmas - may good cheer plug your hulls!
Angels Fall First - the fly-everything-shoot-everything scifi combined arms FPS game is finally ready for release!
aff release date: october 1st 2015!
Dev progress, business progress, exploding spaceships! Yes we're still alive and thundering along.
august update - spaceships and engine update!
After a year's radio silence, the merest crackle of static from the AFF dev team...
aff planetstorm news, april 2011
New planetstorm release on the UDK engine! This 2-map showcase is completely standalone and features both full offline bot support and online/lan multiplayer...
planetstorm udk demo released!
The Make Something Unreal Contest has come to a close and the winners have been announced, it's great to see some of most amazing mods finally getting...
msuc phase 4 winners
Come join us every sunday from 7PM GMT onwards for the finest scifi smackdown the world has ever witnessed.
planetstorm gaming nights
Here are the Phase 4 finalists for the Best non-FPS Mod, Best FPS Mod, Best Machinima, Best Vehicle, Best Level Set, Educational and Best Use of Physics...
phase 4 finalists for the msu contest
Finally. After much tweakage and sleepless nights, we're ready to release an enhanced version of the MSUC Phase 4 release of Planetstorm. Once again...
angels fall first: planetstorm rc5 released!
Phase 3 is officially over and the winners have been announced. Did your favourite get picked?
msuc phase 3 winners
Planetstorm Beta RC3 Released! (update) - a much less buggy build has been swiftly released to replace the MSU submission RC2 version.
planetstorm beta rc3 released
Welcome one and all to the next exciting release from the AFF: Planetstorm team. This build has been designated our BETA version, and focuses mainly on...
planetstorm beta released!
Well well well, in what we can only describe as *a turn up for the books* we actually won some prizes in the Make Something Unreal Contest phase 2!
aff ftw!
First of all, thank you guys for putting us in the Top 100 Best Upcoming Mods for the 2008 Mod of the Year Awards. It's unexpected, but warmly appreciated...
the wheels keep turning...
Here at Planetstorm we've been doing boring things. Really boring things. The small, boring things that need to be done to make a whole game come together...
welcome to darsalaam!
Planetstorm is an objective based assault-style game played in two theaters, in space, and on the ground. in space you must engage fleets of massive warships...
angels fall first: planetstorm v1.00 released!
More weapons, props, and vehicles. A working HUD, objective systems, ship boarding, etc. Projectile, Muzzlefire, and Sound FX. Things are actually fun...
and we have lift-off!
First shots of the massive interior map of the Aquila 9 Station.
aquila 9
With the MSU Phase 2 deadline coming closer, we conducted our first multiplayer playtest of the gametype yesterday. Screenshots of the playtest uploaded...
first live tests!
New pictures of two of the finished (modeled and textured) tanks that will be featured in Angels Fall First: Planetstorm (Unreal Tournament 3 Mod).
tanks!
Angels Fall First: Planetstorm releases pre-alpha shots of two of its gunships.
gunships!
Yes ladies and gents, hell has indeed frozen over! AFF: NCO Alpha version 0.8 has finally arrived! Oh, did I mention a name change? AFF: Total Conversion...
aff: naval combat operations v 0.8 released
What can I say, its literally been motnhs since we've posted our goings on to the Moddb community. It would take several news posts to summarize...
aff is alive and kicking
Hmmmm, well here we go with yet another comprehensive update on multiple fronts. For those who aren't forum (or even AFF) savvy, a crapload of new...
aff: tc - back again...
We are proud to report that the AFF: TC is firing on all cylinders! This month we have been blessed with a fairly hefty article in PC Gamer UK! Head on...
aff: tc - pc gamer and beyond!
It has been a long while since we've posted an update for the Moddb community, and its my pleasure to announce that the AFF: TC is anytihng but dead...
aff: tc - new ships, new announcements
AFF is back in style. Following a run of successful concept sketches by our primary mechanical artist orbluvion, we have finally begone the grueling process...
aff: tc - big f'n media update
Things are going well for the Angel's Fall First: Total Conversion. First off is the staffing situation. Alot of folks have been bitten by the real-life...
february sweetness
Tis a good week for the staff and fans of the Angel's Fall First: Total Conversion. Orbluvion has delivered more yet more art and our modeler Pimmelmann...
more help, more art
Angel's Fall First: HW2/Nexus Total Conversion is ready for the new year! Thank the lord for orb (our lead concept artist orbluvion, that is)! He's...
new year, new concepts, new renders
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