Strangely Interactive is a self-funded, independent game studio with a penchant for spaceships. We are a small, multi-national team of science-fiction enthusiasts and former modders, currently working on our first commercial title.

We initially banded together as a modding group for games like Homeworld and Nexus years ago. Eventually the team drifted towards UnrealEngine-based development, which earned us multiple awards and helped many of us land jobs at industry-leading studios.

We are working towards releasing our first commercial product, the first game in the Angels Fall First universe. We definitely take our time when it comes to development - but working only in our spare time has so far let us fund the project out of our own pockets. We have been staying under the radar and steering clear of external pressure and drama often associated with indie dev. However, our ultimate goal is to provide ambitious games that you will enjoy playing as much as we enjoy building.

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Angels Fall First

Angels Fall First

First Person Shooter

Angels Fall First is an objective-based FPS game fought both in space and on the ground. Featuring complex gameplay, from flying gigantic capital ships...

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Angels Fall First: Planetstorm
Unreal Tournament 3

Angels Fall First: Planetstorm

First Person Shooter

Angels Fall First: Planetstorm is an objective-based assault game fought both in space and on the ground. Featuring totally original art and completely...

Angels Fall First: Naval Combat Operations
Homeworld 2

Angels Fall First: Naval Combat Operations

Real Time Strategy

Angels Fall First is a vast Lucasian universe creation project, begun as a set of short stories and now encompassing a variety of games, mods and art...

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Su[)az][mA Creator
Su[)az][mA

We're just here; Being lazy and abiding our time, working out of the shadows. We don't give up now we're so close!

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HannesFury
HannesFury

Come on dev team, at least leave a few words on your page!? O_o

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ChallengerCC
ChallengerCC

The PR of this mod is not realy good. So sad. :(
Make more commercial, screens and dont switch so often games and so. I be my self cant realy follow you guys.

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Domo_Skully_
Domo_Skully_

Great job on Planetstorm!

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Latest tweets from @affdev

RT @tipul: #screenshotsaturday House of the Dying Sun - The bombs fall June 7th @ 10:00am PST for Early Access. T.co

Jun 4 2016

A couple of destroyers moving in to capture an objective #screenshotsaturday #gamedev T.co

May 14 2016

Irega City at night #gamedev #scifiart #unrealengine T.co

May 10 2016

Red lights on, time to run for it! T.co

Apr 27 2016

RT @tipul: #screenshotsaturday More drift than a Vin Diesel movie. T.co

Apr 2 2016

CAPTAIN GOES DOWN WITH THE SHIP #space #AngelsFallFirst #gamedevelopment T.co

Mar 26 2016

Shot of the week on one of our new maps! T.co

Mar 11 2016

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Strangely Interactive
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