Strangely Interactive is a self-funded, independent game studio with a penchant for spaceships. We are a small, multi-national team of science-fiction enthusiasts and former modders, currently working on our first commercial title.

We initially banded together as a modding group for games like Homeworld and Nexus years ago. Eventually the team drifted towards UnrealEngine-based development, which earned us multiple awards and helped many of us land jobs at industry-leading studios.

We are working towards releasing our first commercial product, the first game in the Angels Fall First universe. We definitely take our time when it comes to development - but working only in our spare time has so far let us fund the project out of our own pockets. We have been staying under the radar and steering clear of external pressure and drama often associated with indie dev. However, our ultimate goal is to provide ambitious games that you will enjoy playing as much as we enjoy building.

Games
Angels Fall First

Angels Fall First Angels Fall First

Updated 1 week ago TBD Single & Multiplayer First Person Shooter

Angels Fall First is an objective-based FPS game fought both in space and on the ground. Featuring complex gameplay, from flying gigantic capital ships...

Mods
Angels Fall First: Naval Combat Operations
Homeworld 2

Angels Fall First: Naval Combat Operations

Updated 4 years ago Released Jul 31, 2008 Single & Multiplayer Real Time Strategy

Angels Fall First is a vast Lucasian universe creation project, begun as a set of short stories and now encompassing a variety of games, mods and art...

Angels Fall First: Planetstorm
Unreal Tournament 3

Angels Fall First: Planetstorm

Updated 5 months ago Released Dec 30, 2009 Single & Multiplayer First Person Shooter

Angels Fall First: Planetstorm is an objective-based assault game fought both in space and on the ground. Featuring totally original art and completely...

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Guest Jan 29 2015, 12:08pm says:

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Su[)az][mA Creator
Su[)az][mA Feb 20 2014, 4:27pm says:

We're just here; Being lazy and abiding our time, working out of the shadows. We don't give up now we're so close!

+1 vote   reply to comment
HannesFury
HannesFury Oct 20 2013, 8:06am says:

Come on dev team, at least leave a few words on your page!? O_o

+3 votes     reply to comment
ChallengerCC
ChallengerCC Sep 24 2013, 8:30am says:

The PR of this mod is not realy good. So sad. :(
Make more commercial, screens and dont switch so often games and so. I be my self cant realy follow you guys.

+1 vote     reply to comment
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Domo_Skully_
Domo_Skully_ Nov 7 2012, 6:36am says:

Great job on Planetstorm!

+2 votes     reply to comment
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Apr 16, 2011
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Twitter

Latest tweets from @affdev

Re factored widget, performance++ :D #exciting #gamedev T.co

Apr 19 2015, 5:58pm

Battleship death throes mixed in with debug text :| #gamedev #screenshotsaturday T.co

Apr 11 2015, 6:35pm

@tipul thanks for the follow! We're all eagerly awaiting Enemy Starfighter :D

Apr 8 2015, 6:29am

Exploding corvette for Easter, because everyone loves spaceships! #gamedev #screenshotsaturday T.co

Apr 4 2015, 12:28am

@theskidster it's one of our internal motivation gifs :D

Mar 21 2015, 7:32pm

It's the weekend, so you know what that means, devtime! #gamedev #indiedev T.co

Mar 21 2015, 5:38pm

well its Saturday here, so guess its time for some 'sharp' screenshots :D #screenshotsaturday #gamedev #badpuns T.co

Mar 20 2015, 8:27pm

RT @Peter_Wartman: Photo: PEW PEW PEW PEW PEW PEW PEW T.co

Mar 20 2015, 6:55am

One less crash bug in the game, woot!

Mar 15 2015, 7:23am

Same shot again but in a more 'skyline' environment :D T.co

Mar 14 2015, 6:27pm

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Strangely Interactive
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