Angels Fall First: Planetstorm is an objective-based assault game fought both in space and on the ground. Featuring totally original art and completely new game types, we take you from flying gigantic capital ships, piloting fighters, and manning turrets to the traditional vehicular and infantry combat, both planet-side and inside the starships themselves. At your command are more than two dozen ships and vehicles, including all original weaponry, 3 maps with full bot support, two custom characters, with more on the way. This is a <b>total</b> conversion mod in the fullest sense of the word. Welcome to Planetstorm.

Post news Report article RSS Feed Planetstorm UDK demo released!

New planetstorm release on the UDK engine! This 2-map showcase is completely standalone and features both full offline bot support and online/lan multiplayer!

Posted by strangelet on Apr 29th, 2010

As part of Epic's ongoing promotion of the UDK engine, we've released a showcase using the content from the Unreal Tournament 3 mod and rebuilding it on the UDK engine. This showcase is a complete standalone game (no UT3 required) and is available free on the UDK website's SHOWCASE section.

The showcase features 2 familiar maps totally reworked with UDK's amazing new Lightmass lighting technology, an inbuilt IRC chat lobby and a host of rebalances and bugfixes. definately the most awesome version of planetstorm to date. The game is completely standalone and features both full offline bot support and online/lan multiplayer!

Déjà vu Thanks for the lift
Twin Sunrise Where the line begins to blur...

It has been our intention to make a UDK game ever since the announcement of epic's latest-gen development package was made public. Our original plan was to *go dark* for a year and totally rebuild the game, but Epic managed to persuade us to port our mod to the UDK for this showcase.

NOTE - this is not a demo or the next full version of planetstorm!
this is a showcase of planetstorm on the UDK engine!

you simply would not BELIEVE what we have planned for next year :) sit tight! watch this space-time!


Also, because Henley bless him hasn't got round to it yet, we'd like to trumpet the fact that we won

THIRD PRIZE OVERALL in the MakeSomethingUnreal contest!

This has made us VERY happy and also very rich :) Our plan now is to incorporate as a company, and release a full game next year.

RC8, and indeed any version of our UT3 mod is now no longer supported. thankyou SO MUCH for your support. The new UDK version of planetstorm will be appearing on a new MODDB page with all attendant fanfare, as and when we have stuff to show.

Watch live streaming video from stranjland at
Post comment Comments
tekkentool Apr 29 2010 says:

Awesome! definite purchase when the full version is available, any word on the release method? steam at all?

+3 votes     reply to comment
Su[)az][mA Creator
Su[)az][mA Apr 30 2010 replied:

it will be available via steam, yes

+1 vote   reply to comment
Worldwideweb Apr 30 2010 replied:

steam is good^^, and i think an english version is enough, but you definitely need commercials at steam (in the news), archievements and pre-ordering will be available at steam for your game??

Anyways, it's great that you're going to launch it as a full game (sadly the number of UT3-owners isn't big...), and i wish you a huge success^^


+1 vote     reply to comment
Scripts18 Apr 30 2010 replied:

WIll it cost something?

+1 vote     reply to comment
Su[)az][mA Creator
Su[)az][mA Apr 30 2010 replied:

its independent now, no UT3 needed. we aren't sure about achievements yet...

the full retail version of PS will cost money. this however is the showcase, not the full version.

+1 vote   reply to comment
Sarlerace Dec 5 2010 replied:

how much will the cost be?

+1 vote     reply to comment
DOLBYdigital Apr 29 2010 says:

Great news team!
Look forward to future updates :)

+1 vote     reply to comment
Trans-Fat Apr 29 2010 says:

smaller download for udk standalone than the rc8 mod...
is the standalone missing something?
or am I?

+1 vote     reply to comment
Blah64 Apr 29 2010 replied:

Yes. The standalone only has 2 maps whereas RC8 had 6.

+1 vote     reply to comment
Su[)az][mA Creator
Su[)az][mA Apr 30 2010 replied:

also you dont need to download a whole bunch of UT3 content anymore, it was with RC8 or it wouldnt work.

+1 vote   reply to comment
Elementalist Apr 30 2010 says:

I don't s'pose there'd be a way to make the UDK version mappable, would there? If it isn't already, I mean.

Sadly I have some large downloads going right now already, but this is at the top of the list of next things to do.

+2 votes     reply to comment
Su[)az][mA Creator
Su[)az][mA Apr 30 2010 replied:

no sadly the packaged UDK does not come with the editor and all asset are cooked.

+1 vote   reply to comment
strangelet Author
strangelet Apr 30 2010 replied:

however - you could always apply to join the team! are you any good? we're looking for advanced to intermediate mappers over summer...

+2 votes   reply to comment
Elementalist May 1 2010 replied:

Sadly not anywhere near Intermediate, was just curious though. :P Thanks for letting me know.

+1 vote     reply to comment
AlCool Apr 30 2010 says:

Awesome! With all the content you've loaded into the mod and now the UDK, you've already got my purchase!

Congratz in the contest! An incredible mod, soon-to-be game.

+1 vote     reply to comment
Omar007 Apr 30 2010 says:

Downloading now :)

+1 vote     reply to comment
Pouk Apr 30 2010 says:

Great news.

+1 vote     reply to comment
Gearson Apr 30 2010 says:

Just for clarification: You said that Epic convinced you to port your stuff to make this showcase. Are you still going to completely rebuild? Or will everything just be a port?

+1 vote     reply to comment
AStepIntoOblivion Apr 30 2010 replied:

Rebuild. :)

The MSUC version and the showcase is deeply flawed with numerous concessions affecting gameplay due to time constraints and haphazard and harried planning. The original envisioned game is a bit different from the current UT3 mod/UDK showcase version. Now that we can finally relax and take our time, we will try to achieve the original game design (with some necessary hard thinking and changes of course) using what we have learned from our participation in the MSU contest.

+2 votes     reply to comment
CommanderDG Apr 30 2010 says:

congrats! I I tried it onUT3 and it was awesome! Hope that you will be releasing some new stuff soon.

+1 vote     reply to comment
Bluedrake42 Apr 30 2010 says:

I love you guys! can't wait to see the final product =) congrats on the prize you deserved it!!! =D

+1 vote     reply to comment
NightSage Apr 30 2010 says:

looking great so far!

+1 vote     reply to comment
Jow3st Apr 30 2010 says:

Thank God for this update. Now I have hope for this mod/game.

+1 vote     reply to comment
Shoelip Apr 30 2010 says:

Looks awesome, and congratulations, but... only two of the six maps? :( Hm... Seems like if you're going to totally rebuild the game it wouldn't hurt to showcase the other 4 as well. Personally I think the harbor one is a lot more graphically impressive than the desert colony. It seems like it would go a long way towards keeping up interest in the game. Maybe you can release the other four maps for the showcase over time to keep the hype up until you release the retail version... Course maybe I have no idea what I'm talking about. :p

+3 votes     reply to comment
Su[)az][mA Creator
Su[)az][mA May 1 2010 replied:

we only had time to convert two maps to UDK, this is just a showcase not another full release.

the retail full release will have more maps than RC8.

+1 vote   reply to comment
SnakeTheFox May 1 2010 says:

You should put all the maps from the latest build into the demo. Currently there isn't any point to playing the demo if you have UT3. There's never any more than 10 or so real people in the UDK-version server.

+1 vote     reply to comment
Su[)az][mA Creator
Su[)az][mA May 1 2010 replied:

we still have smackdown night every saturday and sunday on our server starting at 19:00GMT.

i remember you ;)

+1 vote   reply to comment
SnakeTheFox May 1 2010 replied:

Yeah I remember shooting you in the head a few times :3

+1 vote     reply to comment
TychusFindlayIT May 1 2010 says:

is possible reduce the graphic settings?

+1 vote     reply to comment
Abe_Froman May 2 2010 says:

I've been following this mod for about 2 years now and you have no idea how happy I am for you guys!

You defiantly have a purchase from me! Maybe two or three for a few close friends of mine! LOL

Good times! :D

+1 vote     reply to comment
TheSuperNova May 2 2010 says:

Hi guys, i downloaded the showcase, but for some reason, ( was the same with RC8) i can never see muzzle flash, is there anything i can do> the rest of the game works fine.

+1 vote     reply to comment
Su[)az][mA Creator
Su[)az][mA May 2 2010 says:

if you want the minimal settings you can type in console (opened by pressing the ` key):
scale lowend
and than
scale set skeletalmeshlodbias 0

alternatively you can modify all settings through the .ini files. Make sure the game is not running, and go to \AFFPplanetstorm25a\UTGame\Config

open UTEngine.ini in notepad. And look for the section [SystemSettings] (it is pretty far down)

AmbientOcclusion=False (major impact - try to turn this off first)

Changing them to this will give you the better performance.

+1 vote   reply to comment
TheSuperNova May 2 2010 replied:

ah thank you :) i will try this, what are the specs for this then, i thought my pc would be pretty able, i have a AMD 64 3700+ overclocked to 2.6 ghz, geforce 9800 gt and 2 gigs ram. plays ut3 full settings perfectly, ah well.

+1 vote     reply to comment
Su[)az][mA Creator
Su[)az][mA May 3 2010 replied:

that should be good enough i think, but certainly not less.

+1 vote   reply to comment
ponyus May 3 2010 says:

how many maps are you planning to have in the final product??

+1 vote     reply to comment
Jetfire_ May 3 2010 replied:

Not sure yet. More than two :D

+1 vote     reply to comment
TheSuperNova May 3 2010 says:

is there anyway to just get the muzzle flash working, it only works sometimes for me, is quite annoying coz the game is amazing.

+1 vote     reply to comment
Jetfire_ May 3 2010 says:

You mean the dynamic light? I suspect one or both things, maybe we forgot to add it to some guns (or broke it), or the engine is automatically dropping them when too much is going on as a performance thing. Can't do much about either for the moment I'm afraid. We will look into it however, as we intend to do at least one night-ops level...

+1 vote     reply to comment
TheSuperNova May 4 2010 replied:

hmm, i think the latter sounds right :/ it happens when a lot is going on.

+1 vote     reply to comment
Paddy84 May 23 2010 says:

I have low Graphic (it looks like half life 1)and cant find any graphic option in the udk planetstorm settings.

i have no sound !

i will post this in your forum but the aktivation key for make an full account make an error.......

my specs are:
Microsoft Windows 7 Home Premium SB 64-BIT D 1er OEM DVD
ATX Midi NZXT HU-001WH Special Edition - Pearl white
Netzteil ATX be quiet! Straight Power E7 450W
AMD Phenom II X4 955 3.20GHz (C3) AM3 6MB 125W Black...
Cooler Master Hyper 212 Plus S775,1156,1366,939,AM2,AM3
1024MB Sapphire Radeon HD5770 Vapor-X GDDR5 Lite Retail PCIe
2x2048MB Exceleram CB8 DDR3-2000 CL8 Kit "Blue Culvert"
500GB Samsung HD502HJ F3 16MB 7200 U/min SATA
Creative SoundBlaster X-FI xtreme Audio 7.1

Sennheiser PC 165 Over The Head Monaural PC Headset [PC] Sennheiser

All driver up to date
no virus,spy or maleware

+1 vote     reply to comment
Su[)az][mA Creator
Su[)az][mA May 24 2010 says:

to get the highest settings open up the console with the ~ key, than type:
scale highend

as for the sound problem; UDK doesnt work well with 7.1 and 5.1 setups, 'normal' speakers should work.

+1 vote   reply to comment
Paddy84 May 24 2010 says:

how to use normal speakers ?

0 votes     reply to comment
Su[)az][mA Creator
Su[)az][mA May 24 2010 replied:

answered you on our forums:

+1 vote   reply to comment
Matthemus Jul 1 2010 says:

I saw that you plan to release this via Steam, but will it be available via disk as well? I use steam, but I prefer hard copies of my games, and this deserves the extra little bit anyway.

+1 vote     reply to comment
Jetfire_ Jul 3 2010 replied:

Depends whether we secure a publisher deal, and how large a cut in profits we are willing to give away to third parties on top of what Epic will already take. I would love to own a disk copy of course, but at this time we do not know.

+1 vote     reply to comment
Dimished5th Jul 2 2010 says:

Any chance we'll be seeing a Mac/Linux port of the game?

+1 vote     reply to comment
Su[)az][mA Creator
Su[)az][mA Jul 3 2010 replied:

mac: Very unlikely
linux: unlikely as well
probably not, sry. UDK is for PC....

+1 vote   reply to comment
Jetfire_ Jul 3 2010 replied:

Entirely in the hands of Epic as to whether they make the UDK framework compatible. Currently, it isn't.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Unreal Tournament 3 Icon
Send Message
Official Page
Release Date
Released 2009
Mod Watch
Track this mod
Post news
Report Abuse
Report article
Related Mods
Angels Fall First: Planetstorm
Angels Fall First: Planetstorm Unreal Tournament 3 - Single & Multiplayer First Person Shooter
Related Games
Unreal Tournament 3
Unreal Tournament 3 Single & Multiplayer First Person Shooter
Related Groups
Strangely Interactive
Strangely Interactive Developer with 7 members
UDK Developer's Group
UDK Developer's Group Hardware & Tech with 701 members
Unreal Tournament 3 Mod Developers
Unreal Tournament 3 Mod Developers Fans & Clans with 232 members