Gunship Fight in the City by Pete Milligan

Wheresoever tread the sons of man, War will follow in their wake....


This war might be anywhere, in any age. The complexity of weapons, the ideals, the settings are all meaningless. Today like the day before you have seen friends slaughtered, their blood running with the blood of the enemy. You have heard men weeping themselves to sleep in their bedrolls, weary and sick of the work of killing.


Tomorrow the blood could be yours, or theirs. These thoughts like a trillion prayers are repeated across an ocean of worlds, many cut short, none answered.


Welcome to a universe at war with itself, where the feuds of nations consume the lives of men as they have done since the dawn of time.

Welcome to the Angels Fall First Universe.


PSlogo-ws


Angels Fall First: Planetstorm

Angels Fall First: Planetstorm is a team-based planetary assault game fought both in space and on the ground. Maps are linked in pairs to enable you to continue the fight all the way from jumping in your task force through to personally executing the enemy commander in his bunker.


The two superpowers grappling with each other are the newly reformed Antarean Empire, an expansionist power still smarting from a humiliating defeat of a millennium ago. led by the young emperor Maruis Lucan Andromedeus XIV they are determined to resist the unification led by the ULP and to reclaim lost territories. The Antareans are the oldest and proudest colony of man, and also the largest single political entity in the galaxy. The United League of Planets, consisting of 5 founding nations and assorted fringe protectorates. The ULP was founded by legendary Taurean diplomat Yvette Edrasil after the war against the old Antarean Empire shredded the former core states' political relations.


Their goal is a unified galaxy but like any vast bureaucracy they are seen as somewhat faceless and cold by many of the wayward nations they would adopt. Sensing this tension, the Antarean empire led the call to arms against the ULP, and the galaxy has not seen the end of hostilities since.


Locust Gunship Practice by Pete Milligan


Three map-pairs are initially planned with more to follow testing.


Errah Mines:


  • Part 1 -the USN must disable the remaining functioning Antarean battleships in the Poranti System, Eretean Republic. Crewed by the guerilla Antarean Imperial Erran Irregulars, they protect one of the last strongholds of the Antarean sympathizers in Eretea, the orbital ore transfer station of Errah.

  • Part 2 - The ULA must rush in to retake the mining and manufacturing town of Camp Lewis. Protected by a small but deeply entrenched and surprisingly professional Antarean irregulars.

Meudeverre Icefields:


  • Part 1 - the USN must capture the Antarean Aquila 9 station built into a giant ice asteroid and hidden in the surrounding belt. they have the advantage with heavier ships but the fast-deploy defensive line station's static defenses are also formidable
  • Part 2 - the USN must proceed to clear and capture the station from the Antarean defenders in an all-out marine assault deep into the bowels of the asteroid shipyards.

Lukather City:


  • Part 1 - the AISN must scramble to meet a full frontal USN assault on the planet and prevent them landing troops.
  • Part 2 - the USN must take the capital city's main starport to secure an LZ for reinforcements.


Swords over the Water by Pete Milligan

Features :

  1. Fly capships from the bridge.
  2. Turn their weapons on your enemies as a gunner
  3. Launch fighters from the bay
  4. Board other ships with your marines
  5. Act as Fleet Admiral or Battlefield Commander and manage the fight from your command vehicle
  6. Performance in one theater affects your position in the next
  7. Loadout Unlocks become available as you fight
  8. A whole armada of new ships, ground vehicles, weapons, and character classes.
Alex Drake

-Project Leader-

Angels Fall First Universe

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Ranger Mk11 Tread Lightly Infiltration
Blog RSS Feed Report abuse Latest News: Planetstorm BETA RC3 released

40 comments by strangelet on May 23rd, 2009 digg this super bookmark



Planetstorm Beta RC3 Released! (update)

NOTE - this release replaces the recent BETA RC2 release and the old ALPHA RC1 release. RC3 is a complete new build - no patches. our servers are now all on RC3 so anyone who downloaded RC2 will have to download the whole thing again. We apologise for the false start but this build is a whole heap better than RC2 and believe us its worth it. for a full changelog see here


Welcome one and all to the next exciting release from the AFF: Planetstorm team. This build has been designated our BETA RC3 version, and focuses mainly on getting all the core features slick and playable, and we believe we've done that. This release is also our first to fully support online play, and we've had a dedicated server donated by CozmicShredder which we fully expect to see you all playing on in the coming weeks. For the short of patience, here's an at-a-glance feature list for the Planetstorm BETA release

IN GENERAL
  • Hugely improved UI
  • Hugely improved AI
  • Vastly more optimised content
  • Rebalanced and reworked weapons, ships and vehicles
  • Is actually a game now
  • Dedicated servers will be running this build (RC3) until august
IN SPACE
  • Command and pilot Capital ships from the bridge
  • Operate ship weapon systems from the turret seats
  • All ships have new and complete interiors
  • Total immersion inside spacecraft - consoles short and spark, emergency lighting cuts in when the craft is damaged, sound of battle can be heard through the hull
  • Watch the battle from inside through the windows
  • Run down to the hangar and launch fighters , bombers or assault craft
  • Re-dock with your mothership to repair and re-arm
  • Use dropships to board enemy vessels and wreck their systems or kill their crew in unrestricted FPS stylee
  • Automatic fire control systems mean that you're never short of gunners
  • Repair ship systems on-the-fly with repair tools
  • Use Gravitic Induction technology to shift between newtonian and atmospheric-style flight
PLANETSIDE
  • Take on the enemy with a large arsenal of beautifully re-modelled and re-textured infantry weapons
  • Revive fallen comrades (or leave them to bleed)
  • Ride into battle on a dropship
  • Set booby traps with explosives and autoturrets
  • Squad AI means you gots backup
  • Bots revive people, dispense medipacks and ammo, plant turrets, do most of the things you can do

*official* servers -



EURO SERVER - provided by TheBorg


Comprehensive documentation can be found in the included READMEFIRST text file, and online on our forums.

-Strangelet-


SCREENSHOT GALLERY
(click on the thumbnails to enlarge)

Camp Lewis, Planet Errah
MGA Trooper Camp Lewis
Rooftop Defense Tread Lightly

Aquila 9 Station, Meudeverre Ice Fields
Countdown Hull Breach
Hangars Ka-boom
Infiltration Open fire
More shots of Meudeverre in action in this gallery.

The Guns of Planetstorm
AIA Kaller MLI Missile Launcher ULA Aeger TT4 Fire Support Weapon
You can view the whole arsenal in this gallery.

And a Planetstorm Wallpaper made by our very own faxmaster, for you kiddies. :)
Big thanks to the AFF:PS team for truly outstanding pwnage on this release, and to Sarcen and Jetfire for cranking out RC3 in a week.

AFF-Planetstorm Wallpaper by Faxmaster


Download Angels Fall First: Planetstorm RC3 from ModDB

Other Mirrors available on our home page
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Angels Fall First: Planestorm RC3

Angels Fall First: Planestorm RC3

May 23, 2009 Full Version 22 comments

Planetstorm is an objective based assault-style game played in two theaters, in space, and on the ground. In space you must engage fleets of massive warships,...

Comments  (0 - 10 of 360)
!!Nova!!
!!Nova!! Jul 3 2009, 10:03am says:

am geting Unreal Tournament 3 just for this mod :D

+1 vote     reply to comment
loser667
loser667 Jun 24 2009, 1:55pm says:

but doesnt seem to work on 64 bit

+1 vote     reply to comment
SIR_MD_Monster
SIR_MD_Monster Jun 25 2009, 1:34am replied:

Ya, it works perfectly on 64bit Windows 7 RC, that's what I use, I only use 64bit OS's because I have 4GB of ram.

+1 vote     reply to comment
Jetfire_
Jetfire_ Jun 25 2009, 6:07am replied:

Works on Vista 64 too. Make sure you run it as administrator, stupid UAC interferes with it if it's installed to Program Files.

+1 vote     reply to comment
loser667
loser667 Jun 24 2009, 1:53pm says:

this mod looks insanely well made. Looks better than the game frontlines fuel of war, which was made on the UT3 engine and is similar to this game.

+1 vote     reply to comment
SIR_MD_Monster
SIR_MD_Monster Jun 22 2009, 8:58am says:

I play this on Windows 7 RC, so it defitnely will work fine on Windows 7 when it releases...lol

It even ran right away perfectly, before updating to patch5!

+1 vote     reply to comment
swiftdraw
swiftdraw Jun 17 2009, 4:38pm says:

Alright, I saw this mentioned in passing before, but I think its time we should start discussing a Planetstorm play time so we might have more than 0-6 players on the server (though we did have 8 one time.)

My vote is for Saturdays 5pm GMT (1700 Zulu if you prefer) on the US server since thats the only one showing for me For those who have trouble converting time to their local time ww w. timezoneconverter.c om /cgi-bin /tzc.tzc So the spread is basically 10am for Americans on the west coast to 7pm for eastern Europe.

Any other suggestions?

+1 vote     reply to comment
Swagguhboy
Swagguhboy Jun 17 2009, 11:53am says:

Will this be for PS3 any time?
Looks great=)

+1 vote     reply to comment
Icedecknight
Icedecknight Jun 16 2009, 2:36am says: Online

Can anyone tell me on a scale of 1-100 how fun it is, the length that you would play this, and graphics..?

+1 vote     reply to comment
Jetfire_
Jetfire_ Jun 16 2009, 6:03am replied:

Yes, if you can tell me how long a piece of string is.

+1 vote     reply to comment
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