Things are going well for the Angel's Fall First: Total Conversion. First off is the staffing situation. Alot of folks have been bitten by the real-life bug (eg; college), so things have slowed down a tick. We're still looking for ship-modelers and/or folks familiar with texturing, but we've had some luck on several fronts. First, I'd like to welcome and congratulate our new members Nick Morse (a talented coder), Lysandyr (who will be helping out with mecha design), Vanguard (Maya Modeler), and Solaufein (textures), who will be lending their talents to our project.
Orbluvion hasn't been sleeping either, and thanks to his hard work we have a couple new pieces of fantastic artwork to present for everyone's viewing pleasure:
We are looking forward to having more to show off in the near future, and of course we definately appreciate all the support we've gotten from our fans and are always appreciative of any help and input anyone offers us.
Ciao for now!
-Alex, AFF: TC Creator and Lead Designer
I'm glad I had the oppurtunity to interview this great mod!
Great stuff, Alex Drake. I've been following your mod since the good old days of working on Battletech Space Wars for HW1, keep up the good work.
Oh, and if you ever get to make clones of Orbluvion, direct him my way at the MTS - Mech Tactical Simulation mod for BF2, we're in need of another skilled concept artist!
Really awesome stuff, looking forward to more of AFF!