Angels Fall First: Planetstorm is an objective-based assault game fought both in space and on the ground. Featuring totally original art and completely new game types, we take you from flying gigantic capital ships, piloting fighters, and manning turrets to the traditional vehicular and infantry combat, both planet-side and inside the starships themselves. At your command are more than two dozen ships and vehicles, including all original weaponry, 3 maps with full bot support, two custom characters, with more on the way. This is a <b>total</b> conversion mod in the fullest sense of the word. Welcome to Planetstorm.

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With the MSU Phase 2 deadline coming closer, we conducted our first multiplayer playtest of the gametype yesterday. Screenshots of the playtest uploaded. Check them out.

Posted by AStepIntoOblivion on Sep 15th, 2008

Angels Fall First: Planetstorm

With the Make Something Unreal Contest Phase 2 deadline coming closer, we conducted our first multiplayer playtest of the gametype. Strangelet, Darknet, Sarcen, Jetfire, and Ikarus went online yesterday on the Errah ground map. The objective system worked great, but as expected, some bugs. Nothing that can't be fixed, though. :)

Check out the screenshots courtesy of Ikarus (more soon):

Playtest Screenscreens Multiplayer Playtest Screenshots
(Click on the pictures to view our gallery)

UPDATE: More, as promised :) Screenshots courtesy of Strangelet from the second playtest, this time with UnknownTarget joining the AIA forces:

(Click on the pictures to view our gallery)

MORE UPDATES: And some more from Ikarus and Xhado:

Sunrise Don Quixote Snipin' the Anty Bombs away! Bogey down!
(Click on the pictures to view our gallery)

And here's a little something from one of our artists, SkyWay - an AFF wallpaper. Only available in 1360x768 widescreen resolution though. Click on the thumbnail below to grab it:

We're still in need of people. If you like what you see and think you can help, contact us in our site: Thank you. :)

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Dremth Sep 15 2008 says:

i wanna play!

+2 votes     reply to comment
SinKing Sep 16 2008 says:

Way to go! I like the ground combat already! This is very different from your old material, wich reminded me more of homeworld than anything else! Great job coding all those vehicles!

+2 votes     reply to comment
AStepIntoOblivion Author
AStepIntoOblivion Sep 16 2008 replied:

Thank you. :) Actually, Space Combat will still be a huge part of our mod. The space maps are the next target for playtests once the ground maps have been smoothed over.

+1 vote   reply to comment
Maggintosh Sep 16 2008 says:

The screens looking so awesome! Can't wait.

+2 votes     reply to comment
gomgom50 Sep 16 2008 says:

I WANT TO PLAY TO :O awesome work guys one of the best mods i ever soon for ut3 and one of the best mods i seen from envy game :)

+1 vote     reply to comment
SinKing Sep 16 2008 says:

I know, it kinda goes downall the way from battle in space to the surface, which I think is a b r i l l i a n t thing.

+1 vote     reply to comment
BunnyKinx Oct 18 2008 says:

infact... looking at the rules of the MSU. if u enter any stage. it needs to be avalible for the public to play at that time. so if they are going for the MSU phase 2. u could expect to be able to download this in the next couple of days..

+1 vote     reply to comment
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