Angels Fall First: Planetstorm is an objective-based assault game fought both in space and on the ground. Featuring totally original art and completely new game types, we take you from flying gigantic capital ships, piloting fighters, and manning turrets to the traditional vehicular and infantry combat, both planet-side and inside the starships themselves. At your command are more than two dozen ships and vehicles, including all original weaponry, 3 maps with full bot support, two custom characters, with more on the way. This is a <b>total</b> conversion mod in the fullest sense of the word. Welcome to Planetstorm.
With the MSU Phase 2 deadline coming closer, we conducted our first multiplayer playtest of the gametype yesterday. Screenshots of the playtest uploaded. Check them out.
Posted by AStepIntoOblivion on Sep 15th, 2008
With the Make Something Unreal Contest Phase 2 deadline coming closer, we conducted our first multiplayer playtest of the gametype. Strangelet, Darknet, Sarcen, Jetfire, and Ikarus went online yesterday on the Errah ground map. The objective system worked great, but as expected, some bugs. Nothing that can't be fixed, though. :)
Check out the screenshots courtesy of Ikarus (more soon):
UPDATE: More, as promised :) Screenshots courtesy of Strangelet from the second playtest, this time with UnknownTarget joining the AIA forces:
And here's a little something from one of our artists, SkyWay - an AFF wallpaper. Only available in 1360x768 widescreen resolution though. Click on the thumbnail below to grab it: