One of the first things you may notice in the title is that the "B" is missing from VTMB, this is not an accident. The Final Nights is an expansion to an otherwise flawless video game built upon the success of the Camarilla Edition series of mods. The "B" has been removed because this expansion can no longer bare the name Bloodlines as it is so far removed from the original game as to warrant the name change. The idea behind this expansion is, and always will be the notion of a completely new experience unlike we've seen so far. With 7 completely brand new clans, 5 new disciplines, extra quests, new NPCs, new game mechanics and new music, the features seem endless. All of this is being built upon the Camarilla Edition series incorporating such things as the blood timer system, pedestrian blood dolls, and the new combat system. Combined we feel the name Bloodlines must be removed from this game, and thus we now simply have "The Final Nights".

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Brother Kanker (TFN 1.2) The Fang of Vukodlak (TFN 1.2) Akeem the Assamite Vizier (NEW NPC)
Blog RSS Feed Report abuse Latest News: The Final Nights 1.2 "Let's Play"

0 comments by Zer0morph on Dec 19th, 2014

I want to post a very well done walkthrough of The Final Nights 1.2 created by a fan named LaissezAllerCompass on Youtube. Not only was the picture and sound quality of his videos very professional but he talks about what he likes and dislikes during the course of the game. This is very helpful to the developers (me) because I can better understand what players want out of TFN and the thought process that others have when playing. I also enjoyed the fact that he jumped through the dialogue quickly and cut out the scenes of him running around and feeding.

Those of you interested in creating your own Walkthroughs of TFN 1.2 (or later versions as they're released), let me know of your project so I can get them advertised here and get the attention they deserve!

Here is a link to the entire finished set!
Youtube.com

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VtM: The Final Nights 1.2 (Update Only)

VtM: The Final Nights 1.2 (Update Only)

Apr 2, 2014 Patch 14 comments

This is the update patch ONLY and requires you install it over TFN 1.1.

VtM: The Final Nights 1.2 (Full)

VtM: The Final Nights 1.2 (Full)

Apr 2, 2014 Full Version 75 comments

This is the Full Version and only requires Vampire: The Masquerade - Bloodlines. Install over a clean copy of VTMB.

VtM: The Final Nights 1.1 (Update Only)

VtM: The Final Nights 1.1 (Update Only)

Mar 6, 2012 Patch 1 comment

This is the update patch ONLY and requires you install it over TFN 1.0.

VtM: The Final Nights 1.1 (Full)

VtM: The Final Nights 1.1 (Full)

Mar 6, 2012 Full Version 88 comments

This is the Full Version and only requires Vampire: The Masquerade - Bloodlines. Install over a clean copy of VTMB.

VtM: The Final Nights 1.0

VtM: The Final Nights 1.0

May 2, 2011 Full Version 5 comments

One of the first things you may notice in the title is that the "B" is missing from VTMB, this is not an accident. The Final Nights is an expansion to...

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Guest
Guest Dec 16 2014, 7:29am says:

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Zer0morph Creator
Zer0morph 22hours 39mins ago replied:

I just found another user had this same issue but found a fix. I located the fix here in case anyone else is having the same issue.

Forums.steampowered.com

+1 vote   reply to comment
crispy01
crispy01 Nov 25 2014, 3:17pm says:

I take it this mod does not need the 1.1 or 1.2 patch before I play? And if it doesn't, do you know if it will break the game if I do have them installed? Steam is being bitchy about turning off updates, and I'm just wondering if its worth all the hassle.

+1 vote     reply to comment
Zer0morph Creator
Zer0morph Nov 25 2014, 7:28pm replied:

You're talking about the official 1.1 or 1.2 patches correct? Not Wesp's patches. In that case you will be fine. TFN already has 1.2 integrated into it so you'd just be overwriting the same files. Go ahead and let Steam do its thing then install TFN on top of it.

+1 vote   reply to comment
ismetcenk
ismetcenk Nov 16 2014, 3:48pm says:

Is there a way to get back the original Downtown music? It would be much better if you just added some new songs, rather than replacing the old ones. Also if you commit a criminal violation in the Sunrise Diner during the quest with the shots, it's causing a bug which makes geting rid of the cops so hard.

Other than that the mod is amazing. I, especially, mesmerised by the Baali. But I would like too see it with a 'more demonic' demon form.

+1 vote     reply to comment
Zer0morph Creator
Zer0morph Nov 25 2014, 3:07pm replied:

Do you mean the Downtown hub music or the music at the clubs? I'm not sure which you mean?

Yeah, the Diner bug has been a small glitch that I've been trying to lay to rest for years. Just when I think I have it finally working perfect, someone reports it's busted again.

Do you mean the discipline "Concordance" when you set yourself on fire? I added the fire effect to the player and he switches models to the "Blood Guardian". I could add horns and claws to the model but that would require model editing which I'm not too great with yet.

+1 vote   reply to comment
ismetcenk
ismetcenk Nov 25 2014, 4:55pm replied:

The Downtown hub music. Because, you know, it used to give me "the feelings".

And yea, Concordance. I am down with anything that looks more terrifying than "the blood guy on fire". I don't say it's bad, but since we are talking about Baali, what we need is more and more dread.

These are my opinions, not complaints. This mod and Wesp5's patches are my favorites so far, so I want them to get better. And I thank all of the makers for presenting The Final Nights to us.

+1 vote     reply to comment
Zer0morph Creator
Zer0morph Nov 26 2014, 1:01pm replied:

I know what you mean about the music (and graphics/ambience) giving you "the feeling". Bloodlines is great at that! :)

The music for the LA_Downtown hub is located in Vampire\sound\music\downtown\downtown_theme.mp3. You will want to extract the original song and overwrite the one I placed in TFN. The original song can be found with an original install or in the VPK (Vampire Pak files). Which one, I don't know.

I can see about making the Baali Demon Form (Concordance) more "dreadful", but honestly there's so much new content I want to add first for non-Baali players. Model editing is very difficult because I'm not good at it. Removing the claws from the Samedi model took hours and hours to look remotely right.

You're very welcome, glad you're enjoying it. Yeah, Wesp has done Bloodlines such a huge service with his patches!

+1 vote   reply to comment
Guest
Guest Nov 6 2014, 11:36am says:

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Zer0morph Creator
Zer0morph Nov 10 2014, 3:44pm replied:

Install the mod over the existing game directory and start the game normally.

+1 vote   reply to comment
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Platform
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Zer0morph
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Released Apr 30, 2011
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