One of the first things you may notice in the title is that the "B" is missing from VTMB, this is not an accident. The Final Nights is an expansion to an otherwise flawless video game built upon the success of the Camarilla Edition series of mods. The "B" has been removed because this expansion can no longer bare the name Bloodlines as it is so far removed from the original game as to warrant the name change. The idea behind this expansion is, and always will be the notion of a completely new experience unlike we've seen so far. With 7 completely brand new clans, 5 new disciplines, extra quests, new NPCs, new game mechanics and new music, the features seem endless. All of this is being built upon the Camarilla Edition series incorporating such things as the blood timer system, pedestrian blood dolls, and the new combat system. Combined we feel the name Bloodlines must be removed from this game, and thus we now simply have "The Final Nights".

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5 comments by Zer0morph on Feb 19th, 2015

This is a collection of videos that we've been releasing lately. We have demonstrations of 3 TFN exclusive NPCs; Akeem, Silvia Black, and Jimmy Reed. We will be introducing 2 new reworked disciplines such as Auspex and Presence, along with the new Inspection System in TFN 1.4.

Enjoy watching!

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VtM: The Final Nights 1.3.1 (Hotfix)

VtM: The Final Nights 1.3.1 (Hotfix)

Feb 8, 2015 Patch 2 comments

This is a hotfix for The Final Nights Version 1.3.

VtM: The Final Nights 1.3 (Update Only)

VtM: The Final Nights 1.3 (Update Only)

Feb 5, 2015 Patch 6 comments

This is the update patch ONLY and requires you install it over TFN 1.2.

VtM: The Final Nights 1.3 (Full)

VtM: The Final Nights 1.3 (Full)

Feb 5, 2015 Full Version 46 comments

This is the Full Version and only requires Vampire: The Masquerade - Bloodlines. Install over a clean copy of VTMB.

VtM: The Final Nights 1.2 (Update Only)

VtM: The Final Nights 1.2 (Update Only)

Apr 2, 2014 Patch 14 comments

This is the update patch ONLY and requires you install it over TFN 1.1.

VtM: The Final Nights 1.2 (Full)

VtM: The Final Nights 1.2 (Full)

Apr 2, 2014 Full Version 82 comments

This is the Full Version and only requires Vampire: The Masquerade - Bloodlines. Install over a clean copy of VTMB.

VtM: The Final Nights 1.1 (Update Only)

VtM: The Final Nights 1.1 (Update Only)

Mar 6, 2012 Patch 1 comment

This is the update patch ONLY and requires you install it over TFN 1.0.

Post comment Comments  (70 - 80 of 447)
theawesometrex
theawesometrex Feb 11 2015, 8:56am says:

I'm sad to say that this is one of those games that I gave up too easily on! It just didn't capture me, the game-play seemed too tedious after a while! Like I love the premise of this game. But what I always wanted was for someone to take all this and make a Fallout 3 mod! That would be an amazing platform for this game! Like make a night and day transition where you have to hide form sunlight or chose to feed so sunlight doesn't affect you for a time! That kind of stuff! Keep that late 90's vibe that the game has, etc! I know I know, words, words, words! I just wished I liked this game more, that's all.

+1 vote     reply to comment
Zer0morph Creator
Zer0morph Feb 11 2015, 12:18pm replied:

Yeah, we can only mod this broken engine with no source development kit, so far. We're very limited on what we can do.

+1 vote   reply to comment
SyPhooN
SyPhooN Feb 11 2015, 6:33am says:

I just finished my playthrough. Apart from the issues I'd already mentioned I didn't find anything else out of order. Everything works perfect. The mod is really well made. No graphic bugs. Great changes in music for all areas and combat (I love your taste). The tweaks in many of the quests made the game so much more challenging (especially chastity and andrei). If I could give a rating above 10 I would. Excellent work.

+1 vote     reply to comment
Zer0morph Creator
Zer0morph Feb 11 2015, 12:17pm replied:

Thanks SyPhoon! I really appreciate the feedback! Looking forward to releasing 1.4! Oh yeah, and we already fixed the Key of Alamut bug, it works perfectly now and will be included in 1.4. :)

+4 votes   reply to comment
Guest
Guest Feb 11 2015, 4:24am says:

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Zer0morph Creator
Zer0morph Feb 11 2015, 1:05pm replied:

That is very odd, I've never seen that happen before. Did you try reloading to see if it happened twice in a row? I'd be curious to know if it was a one time thing or happens consistently. If it does happen over and over and we can replicate the issue, then we can probably fix it.

+1 vote   reply to comment
Guest
Guest Feb 11 2015, 6:10pm replied:

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SyPhooN
SyPhooN Feb 10 2015, 4:07pm says:

Regarding the 2nd problem. After browsing the forums it seems that having a full inventory in any category causes this bug to occur. It is kinda strange that this would happen in the latest edition of FN. I never encountered this in CE. Still the quick and easy solution for any1 with this problem is to drop 1 item from the category that is full.

+1 vote     reply to comment
SyPhooN
SyPhooN Feb 10 2015, 3:09pm says:

I have noticed 2 issues. 1. The key of Alamut u receive from Pisha has the old description for the +1 to all soak feats. 2. When I try to leave the SOL by boat the loadscreen freezes. Restarting the game or using an older save won't solve the problem. Any thoughts?

+1 vote     reply to comment
Zer0morph Creator
Zer0morph Feb 10 2015, 5:04pm replied:

Thanks for the heads up regarding the Key of Alamut, I'll get that fixed right away for 1.4. As far as the loadscreen freezing, I rarely have my inventory full but if I can find the root cause to this, I'll definitely get it fixed. Again, thanks for reporting these to us! :)

+2 votes   reply to comment
SyPhooN
SyPhooN Feb 10 2015, 5:16pm replied:

No problem. I have complete faith in u Zer0morph. Your mods are the best.

+2 votes     reply to comment
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Vampire: The Masquerade – Bloodlines Icon
Platform
Windows
Developed By
Zer0morph
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Release Date
Released Apr 30, 2011
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8.3

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Highest Rated (2 agree) 8/10

I love this mod! For a while, I felt burned out on playing VtM:B until I found this gem. :D The gameplay difficulty is slightly amped up, which I appreciate, due to all of the modifications. The Camarilla Edition changes to the Blood Healing system, the fact that Haggle is almost necessary, increase in difficulty to Inspection/Seduction [the latter being virtually useless, anyway, but it forces you to "fend for yourself" which seems more realistic]... And I am in *love love love* with the fact that…

Dec 29 2012, 2:05pm by deifiedonmyback

Style
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Role Playing
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Horror
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Single Player
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