I am the lead developer for Team Camarilla International, the Bloodlines mod makers.
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Hello , I must first congratulate you on such a good job , I had fun .
I would like to ask is why the disciplines how Daimonion , Quietus and Tanatosis in their last levels not work well. For example the fourth level of Daimonion not let me throw in the bar or out of power .
It only say that this ruling is the only one who managed to see in version 3.1, but rest everything is perfect.
I thank you and your team as big effort and work.
I have a question about VtM: The Final Nights 1.2 (Full). I have installed it to my computer and I also have the original game installed fresh copy. what do I do now? do I copy the files to the original game files? do I just copy the folders in the original game download spot? I didn't see a read me walk through for how to get this patch to work. I'm running windows 8.1, the game right now looks like crap, I was hoping to fix all of that with this patch.
OK. I fixed the problem I was having with the patch not working, it needed to save in the game folder. Now I'm trying to find a way to change the game to full screen, it's in tools but I don't know where to apply it so that it works.
It should by default already be on full screen. Did you install any other mods with TFN 1.2? Hopefully not. Are you using 4:3 or 16:9 format (regular or widescreen)?
nope I didn't install anything, I just installed the game for cds before installing the patch, 1366x768 widescreen, laptop.
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I've a serious question about your mod; Keep trying to download it, but it keeps crapping out at the end, getting corrupted. Invalid data, I'm told when it finishes at all, usually it just stops downloading at 880/881. I've tried through the main site, through various mirrors and through atomic gamer. Is it something I am doing or is it the website or am I just unlucky and/or inept?
I loved your mod! However:
-Blood Healing only. About damn time. Feedhealing was too easy.
-Masquerade redemption with money. The chick is funny looking though.
-diverse guns and easier access.
-New clans and chars and voice chats. COOL!
-Nearly new storyline, re-hashed models and music.
-A lot of Skillbooks and buyable stuff
-Skill tree made much better with logical relations to talents and feats. Intelligence boosts hacking and research, the way it should be.
-Most singularly WRONG and ...JUST WRONG Baali background. Saulot created Baali when he butchered human cultists of Namtaru and piled them in a pit and spilt blood.And they cannot use Humanity either.
-Humanity can be zero. No. Just no. I'm a Baali first, and murder and exsanguination do not reduce humanity below 4-3. You need to be far more crazed to "go Wight"(zero humanity freakout).
-Money extremely hard to come by.
-Skillbooks are GROTESQUELY expensive.
-Virtually everything is obscenely expensive.
-Firearms seem to harm you like a human. What the?
-Blood healing and blood boost should either cost less XP or have other ways to boost it. Canon-wise, Kindred spend blood to close wounds. Its speed isnt changing anyway. Too few XP, too many avenues to spend XP on now.
Vampire and gaming veteran here, a tip to developers: Making everything vastly difficult all of a sudden and jacking up prices don't make anything "realistic". It just puts off even the most enthusiastic gamer. So far I am using console to play it better.
Baali background is completely subjective. It was never confirmed who made them, and the Baali are...disagreeing as to where exactly they come from. Hell in one Gehenna they had their own Antediluvian named Shaitan
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