One of the first things you may notice in the title is that the "B" is missing from VTMB, this is not an accident. The Final Nights is an expansion to an otherwise flawless video game built upon the success of the Camarilla Edition series of mods. The "B" has been removed because this expansion can no longer bare the name Bloodlines as it is so far removed from the original game as to warrant the name change. The idea behind this expansion is, and always will be the notion of a completely new experience unlike we've seen so far. With 7 completely brand new clans, 5 new disciplines, extra quests, new NPCs, new game mechanics and new music, the features seem endless. All of this is being built upon the Camarilla Edition series incorporating such things as the blood timer system, pedestrian blood dolls, and the new combat system. Combined we feel the name Bloodlines must be removed from this game, and thus we now simply have "The Final Nights".
I love this mod! For a while, I felt burned out on playing VtM:B until I found this gem. :D
The gameplay difficulty is slightly amped up, which I appreciate, due to all of the modifications. The Camarilla Edition changes to the Blood Healing system, the fact that Haggle is almost necessary, increase in difficulty to Inspection/Seduction [the latter being virtually useless, anyway, but it forces you to "fend for yourself" which seems more realistic]... And I am in *love love love* with the fact that I got to play as a Baali. That was awesome -- the new disciplines are great!
My biggest complaint is about the bugs. I didn't really experience any on my Baali character, but I didn't even reach Downtown LA before my Salubri was totally unplayable... After I freed Lily & the game tries to walk you out of the room to see Vandal, I run into the wall & can't move or use any keys except to the menus. So that was really disappointing!
All in all, I adore it so much I chose not to take off too many points for the bugs. Once those are fixed, I'll likely go back & give my Salubri another go!
Very fun mod with some new Disciplines added in and some more popular / entertaining music than what was previously implemented. The ability to skip the opening cinematic was also a nice touch, as that was waaaay too long to not have a skipable options.
Nice work on the models, especially the Samedi. However, I did run into a few things you might want to take into account in future patches. First of all is the Thin Bloods on the beach. Using disciplines around them constitutes a masquerade breach, and if you rat out Mercurio and the thugs appear on the beach after the Dane quest, it decreases your humanity when you kill them in self defense.
The fact that humanity is now much easier to decrease also makes it impossible to slaughter all the cops on the Dane without using cheats for experience, which means if you don't use cheats, you can't **** off Lacroix with the mission.
I know you're limited with the range of sound clips, but if Akeem can have a custom voice actor, I would suggest putting in some additional clan based dialogue options (like what Clan Quest Mod did), especially for the Baali and the Setites. I'm a bit disappointed the Setite or the Assamite didn't have a proper response to discussions of Caine or Antediluvian.
Joining the Kuei-Jin is bugged. I tried it twice, and the door leading back out of the temple is locked, making it impossible to side with Ming Xiao. It also didn't update the journal, saying I had allied with her.
While the original VTMB might feel tiresome and repetetive, this mod creates a lot of changes to make it refreshing again. The new classes and diciplies are fun to experiment with, for instance, and that makes it worhwhile to re-install VTMB. That is, when the buggs and glitches have been removed; and there are many of them in the 1.0 version i played. New problems ranging from new quests impossible to finish, areas repeating a older save even if you have made progress, sometimes not loading any A.I in the Hub areas, and the game crashes when attempting to speak with Imalia (Fear of the wicked?).
Simply put: Many nice changes, but Many nasty new buggs. A patch would make the mod wonderful.