This is the Full Version and only requires Vampire: The Masquerade - Bloodlines. Install over a clean copy of VTMB.
Below are the list of features in VTM: The Final Nights 1.5 HD.
Bug Fixes
- Prevent Baali Humanity cap going past 6 through Ash dialogue
- Vandal dialogue bug when player does not have enough money to end his operation
- Check for the Fang of Vukodlak in the Ash Sewer map
- Changed recovery time for Silence of Death to 30 seconds
- Setites can't hit Hardcore button or game will crash
- Selling Elder/Blueblood bags caused a model error to the vendor
- Brother Kanker's Potence particles disappear when he does
- Added rain/thunderstorm sounds to Oceanhouse map
- Reduced amount of XP given throughout game (especially for Baali)
- Significantly reduced amount of money for online bank hacks
- Ishtarri clan weakness slightly more difficult
- Lowered damage against supernaturals for the following disciplines; Conflagration, Infernal Servitor, Taste of Death, Breathe the Sandstorm, and Compress
- Slight overall buff to all Hunters
- Haggle feat importance reduced, less money granted overall throughout game
- Doubled length of Rain/Thunderstorm sound in Santa Monica
- Skelter and Serial Killer now have appropriate Gangrel eyes
- Removed shaded backgrounds for tutorial pop ups (still misaligned, but looks better now)
- Audience walks out at the end of the opening scene in the theater; removed Mitnick and Imalia
New Content
- Changed Main Menu, Clan Histories, Character Sheet, Clan icons, Masquerade icons, buttons, Barter window, and loading screen to support 1080p resolution
- Changed Main Menu and Character Sheet music
- Changed Airport Greeter history to The Grandmaster
- Changed Creepy Curator history to Med School Dropout (Samedi Only)
- Changed Tenacious Gumshoe history to Forensic Investigator (Samedi Only)
- Incorporated "Eye Replacer" mod by Niveas
- Incorporated (a modified version) Silver Interface mod by 3Dell
- Changed Character Sheet animations to ones more fitting for the clan (Thanks to DDLullu & Wesp)
- Created new discipline icons for HUD
- Created HD teeth and tongues
- Created progressive particle effect for Blood Buff
- Beckett's Wolf Form has been changed to dark brown w/ red eyes
- Changed Gary's eyes to yellow and Bertram's eyes to yellow/red
- Changed Serpentis ring with the Eternal Struggle icon
- Reskinned Male Salubri Armor 3 and corresponding inventory images
- Gave Male Salubri a real beard
- Reskinned Fists of Vukodlak inventory image
- Made main menu particles smaller and a darker red
- HD touch ups on the Samedi face
- Reskin Apep's Semblance skin with snake scales and normal mapping
- Character Sheet animations for Apep's Semblance form
- Reworked the Steyr Aug, slower rate of fire, scope less zoom
- Elizabeth Dane computer now requires Hacking 6 to access the cameras
NOTE: All System Charts such as the Weapon stats, Frenzy Timer, Haggle System, Blood Doll %, and Masquerade Violations can be found at our in the game manual or our website:
Camarillaedition.darkbb.com
Cool. I've been waiting for this. Looking forward to my first playthrough of TFN.
Is the manual with the installer? I don't see a separate download anywhere, unless the 1.4 one is still up to date? Don't say no one reads the manual... because I do!
I just responded to your other comment about the game manual. I explained it there, but in case someone else reads this, I'll answer. Yeah, if you just want the game manual, go ahead and download 1.4's manual, it's very similar to 1.5s. However, I did make some updates to the 1.5 manual which is bundled with the installer in root directory of your Vampire - Bloodlines directory.
Wow! this mod is absolutely amazing! Keep up the amazing work! wish I had your skills lol ^^ very nice work! hope to see more from you in the future :)
Thanks Sychrade!! Appreciate the kind words. Feel free to let us know which clan/gender/history you decided to go with on your first run of 1.5 HD. :D
Neat. Thanks for all your hard work.
You're welcome buddy!! Enjoy the new 1080p version of TFN. :)
Does this mod have the resolution patch built in? For 1440p and 4k resolutions? Thanks.
No, this mod only supports 1920x1080 (1080p). I have not tested it for higher resolutions so I'm not sure what it would look like. From my understanding, it makes the check box in the character sheet even further away from where it's supposed to be, lol.
Cool, I'll play this, then that third party remake coming out around Halloween.
It's a good time to be a fledgling.
Haha, indeed it is man. October brings out the best of the goth community. :)
finally <3 thanks for the hard work , btw your mod is not showing up as updated in the front page of mods for bloodlines , you may want to make an article or something to show up , i didn't know it was released until I saw in files.
You're right, it didn't update... I wonder why. Okay, guess I'll need to make a quick article or something. Thanks for letting me know. Happy Halloween!
I am interested in playing this mod but i have a few questions about installation, ive got the steam version of VTMB with the plus patch installed, it says i need a clean copy of VTMB so should i uninstall my current version with the plus patch and redownload a new one off of steam? also how would i install the mod itself? do i just replace the existing files in the game folder by dragging them in
sorry if its a noob question im basically new to this modding stuff and have only really used mount and blade mods.
Well, the best way would be for you to download a clean copy from Steam and then install 1.5 HD on top of that and call it a day. You'll be good to go from that point forward. If you want to use your Plus Patch copy, you can, but you may have glitches or other unwanted issues during your play through.
Also, there's a fantastic "How to install" video on our page here, and also on my Youtube channel that explains literally everything you need to know on how to install it, use the mod loader, and I talk about the retail CD/steam/GoG versions of Bloodlines, along with the game manual. Check out that video, it will answer most if not all of your questions. :)
Hi there, so there is no need for the Unofficial Patch to be installed ?
Correct, TFN comes with the unofficial patch 6.5 and we began fixing our own bugs from that point forward.
Epic. I was waiting for your mod and th upcoming clan quest and havent played bloodlines for a whole year. I need my fix :D
Get it man, sink your fangs into these mods... you need it, like an Ishtarri needs a vein to spring open.
Man I made a Salubri female blackhat and I m roleplaying as a relatively good girl and then i started watching your lets plays and you also roleplay the good geek girl :D . I like the game very much so far, great work you deserve respect. I only wish i knew haggle was so important in your mod... Well next time i ll definitely raise it, but for now I already bought 2 books gaining money with online banking. I also like the occasional clan specific dialog and the obeah dialog options at some points :D . And your music choices are very good especially in the main menu, really puts you in the dark mood :D
Oh turns out i had an account in this site from long forgotten times. I m the same guy as the horse and the rabbit guest lol :D
VentruePrimogen is a cool handle, keep it man. :)
Glad to hear you're having fun with your new "good" girl Salubri blackhat. I highly recommend reading the game manual, especially about the things that interest you in particular. The 1.5 manual is in the root directory of your game, it's a PDF file. If you're looking to min/max and make the most powerful character possible, definitely read it to know how to do that. You can really sit down and plan out a good build. GL HF duckling ;)
Yeah i read a few things mostly about bloodloss/humanity/frenzy mechanic details but didnt read about feats and disciplines :( I dont think i ll be able to max this character but i ll still do a pretty good build for a first game. I play mostly with auspex to make good ranged/hacker build and persuasion. I dont like the second obeah level with the frenzy check seems kinda waste in my opinion i might not upgrade it :D . I played a bit of your mod once in the past with a follower of set but it was very long ago so i didnt remember most things :D . Something turned me off back then maybe it was the lower resolution, but right now i m hooked :D
The second level Obeah discipline seems like a total waste, but in TFN, frenzy is extremely possible (unlike vanilla Bloodlines), especially when you're low on health, blood, or both. When your humanity begins to drop below 6, be extremely careful about frenzying, even with high health and blood. Getting hit extremely hard will trigger a frenzy check.
With the Obeah level 2 + Salubri's natural clan merit, you are almost guaranteed to never frenzy, which is something the other clans can't boast about.
Yeah, I quit playing TFN because of the low resolution too, going HD has brought me back and made me want to play it again.
Oh yeah i take it back I just read more of the game manual/guide and saw that Obeah is passive and all effects accumulate so it is awesome :D.
Btw while I agree with almost all the changes you made and you absolutely made the game more balanced fun and challenging to plan and play, I think you nerfed the Baalis a bit too much. I havent played them yet but seeing that humanity is very important in this game, both for bloodloss speed and frenzy checks, also reducing the times where 3 experience can be gained puts them in a huge disadvantage. I suggest to allow them humanity up to 7 and restoring some of the +3xp quests so that they are less than original but more than now. Also i believe you said now there are only 4 cases of +3xp quests. Could you please tell which quests these are and if require extra stats to achieve the +3xp outcome, like the Voerman case that requires persuasion, cause if they also require persuasion to achieve then Baalis are really unbalanced right now in my humble opinion.
And one last matter. I have played many different versions of Vtmb over the years so i forgot what is vanilla and what is modded in many cases. Also I played the up+ most of the time so some truly vanilla things i completely forgot. So my question is Nines only teaches you once in his bar brawl or melee, twice in his bar one time brawl one melee or also when he first saves you from the sabbat before you first arrive in downtown?
Thanks a lot for your answers and please forgive me if i take too much of your time. Be well
Hey, I'm excited to try this, but I have a problem. The manuel for 1.4 and 1.5 explain how to remove the Blood Timer, but the instructions don't work for me. Vamputil.py doesn't have the lines I need to edit. I've started a new game hoping it would put them there but there's no change.
You don't add any lines, you edit them. All you need to do is change the number in the vamputil.py file, don't add or remove anything. The lines should be located at the very top of the file.
Hey, I'm excited to try this, but I have a problem. The manuel for 1.4 and 1.5 explain how to remove the Blood Timer, but the instructions don't work for me. Vamputil.py doesn't have the lines I need to edit. I've started a new game hoping it would put them there but there's no change.
Edit: Whoops. Nvm. Not sure if I'm an idiot or the manuel didn't specify, but it was in the tfn folder in the installation directory. The same folders exist in two places.
Yes, oh okay, gotcha. You couldn't find the vamputil file at all. Cool man, glad you got it figured out.
I keep randomly losing health while playing as the Baali. Is that a bug or a feature?
I also got an item that's supposed to increase passive health regeneration by 25% from Strauss's plaguebearer quest. How does that work? Doesn't this mod disable passive health regen and replace it with a discipline?
And what's with the guns? Even with a firearms skill of 7, I'm having a hard time hitting anything that isn't in close range with any of the handguns. Did you also modify the reload time for the pump action shotgun or was it always this slow?
I'd like to add that the Baali exclusive discipline is completely underpowered. What's even the point of the second level ability? It's really short and it violates the masquerade. It's only useful on stealth levels like the ship or the museum, and even then a level 2 Obfuscate is a million times more helpful. The third level ability is complete trash, I never even bother using it. The fire only does between 15-30 damage on a single enemy, I get better damage output using the first revolver. And the fourth level ability is very dissapointing for it's cost. It's just a weaker (the target has a chance to resist? why?), more expensive version of it's Dominate counterpart. Lastly, the fifth level ability, while not as bad is still somewhat underwhelming. While the damage increase is nice, the attack rate is pretty horrendous and the amount of damage it absorbs is very small. Now I don't know how it compares to the other clan exclusive disciplines, but compared to others the Baali has (Obfuscate and Presence) they're not worth buying
But besides these issues, I actually like this mod and I hope to see more work done on it
You shouldn't be randomly losing health unless your blood is low.
You passively regenerate health by just existing. The necklace of Saulot increases this by 25%.
What's with the guns? I don't understand. I haven't messed with the guns at all except the Steyr Aug in 1.5. No, the Ithaca M37 Defense was not touched in 1.5 HD.
Rest for the Wicked is a fantastic power that puts people in a trance... for FREE. You can use it in a million different situations. It's OP in my opinion.
Conflagration damages supernaturals from a a range of 8-12% of their total health. This is a total boss killer as it is more devastating, the more health the boss has. It does 30-40% against non-supernaturals who, by game design, have very little health to begin with. 30-40% of 50 health is around 15-25 damage. Don't bother using it on kine.
Only supernaturals have a chance to resist Infernal Servitor. It's an instant kill against non-supernaturals. Against supernaturals, it still damages their total amount of health, like Conflagration does, and stuns them for a few seconds. Another great power.
Concordance is grants your unarmed attacks aggravated damage, gives you a +2 to strength, and gives you a damage buffer. What more do you want?
I would highly recommend reading the game manual before continuing your playthrough as it explains the game mechanics much more in detail, and you can really understand what TFN is all about. GL!
So, in the Ocean House Hotel, I randomly lost 1 Humanity. I reloaded, and it would happen after roughly a minute regardless of what I did. I just let it slide, went back to Therese and lost another point of Humanity.
Never encountered this before. Glitch.
Which clan are you playing as? The Ishtarri clan weakness is losing Humanity if their blood level drops below 50%.
Okay, that explains it then. I'm Ishtarri. Whoof, that's a new one. Thanks for the help man, and awesome mod!
You're welcome buddy. So basically, the blood timer fires every 4 minutes, when it fires, it also checks to see if the Ishtarri has less than 50% blood, if you do, you'll lose a humanity point, to a minimum of 3. You can never lose past 3 from your clan weakness, but you can still lose humanity the other ways though, like anyone else.
Have you randomized computer passwords?
Not yet. The passwords used in the TCI bank hacking system are very long and random, but the vanilla game passwords are largely the same... for now.
That's odd... none of them are working for me.
It's possible that you have other mods installed with TFN, which you can't have. Did you install TFN over a clean copy of Bloodlines, without any mods or the UPs?
Clean install.
And now I'm getting forced to make a lot of evil dialogue choices. Is this also because I'm Ishtarri? I'm at half Humanity
Edit: Upped my Humanity with console to test it. Seems to have fixed it.
Your humanity shouldn't dictate the passwords of computers what so ever. Very strange that these 2 are connected to each other.
No, the passwords and dialogue choices were two separate issues. The computer passwords occasionally don't work (found only one that does so far) and the dialogue choices seem to be solved by higher humanity.
The password thing is strange, because they work fine on my end. What happens when you hack them?
No change. I get the same failed attempt. Not a hacker character.
That's weird, perhaps a corrupted install? Try reinstalling the game on a clean copy of bloodlines.
I'm going to have to. Thanks for the help.
Hello ZerOmorph just wanted to come here and say thank's for all the hard work you did on your mod :)
What an incredibly nice thing to say, im2. Thank you so much! I really appreciate it. :D <3
Great to see an update, downloading it now! Just wondering though, I already have 1.4 installed via mod-loader on my system. Is there anything specific I need to do to update when installing this version? I don't want to accidentally botch all my other mods I have installed as well.
If you are already using 1.4.1 with the mod loader, I would just install this over that and you'll be good to go. :)
Great, thanks so much!