Description:
The Apocalypse mod team proudly presents to the audience and fans of Dawn of War, a two year long waited content filled and epic release of all time, the Ultimate Apocalypse mod Grand Release, 2012. In production unreleased to the crowd for a long time, the Apocalypse mod Alpha Internal, the "mother of the Grand Release" was reworked towards the extreme. Featuring dozens of new content, no other mod will have, this mod lets you do the unthinkable unlike any DOW mod. Do you imagine the largest Warhammer40k scale battles topped with balance for all races? Do you ever want to experience your spine throttling like crazy with good feelings over, and over, and over? Do you hate having your squads limited by Relic's balance system? Do you want to see your enemies nuked by the abilities of your own superweapon, or steamroll them with many titans fighting other titans with complete balance? This is your mod. This is one of the best DOW mods.

Furthermore, this mod has the better gameplay, feel, and epic features that no other mod can ever match. The Grand Release is available now, today! Below is the trailer of this mod, watch it, and let your mind get blown!

Want To Play Online?
'The Veiled Region' Server Room is open. Everyone willing enough to be apocalyptic and have cccrrrraaaazzzyyyy fun, meet your friends and perhaps your hated opponents to take on for revenge within Dawn of War: Ultimate Apocalypse online.

Apocalypse Mod Team:
Krronus (Executive Producer and developer) - developed 1/15/10
Tyrantarmy6 (MODDB leader, Trailer developer) - joined July 2010
Cylarne_04 (Primary mod Team Leader, does everything in the UA mod) - joined 7/4/10
Cosmocrat (High Primary Modeller, Primary Art leader) - joined 10/19/2010
Profman96 (High Primary ALPHA mod tester) - joined 12/24/10
RT2 (Global 2d/3d hex n' tex professional) - joined 2/24/11
Gambit (Primary ALPHA mod tester, Advisor, Alpha testing team organizer) - joined December 2011
PsykoTenshi (Primary ALPHA mod tester, secondary advisor, community manager, entertainer, global guy)
Mauritiux (Alpha mod tester) - joined January 2013
Jazz-Sandwich (UA Campaign script writer, VO) - joined February 2013
BouncyTEM - (Sound Master artist, VO) - joined February 2013
Khaotic_Comrade - (Secondary coder, environment artist, texturer) - joined December 2013
Greyloc - (Professional VO) - joined December 2013
Oomperial - (Primary Texturer) - joined June 2014
Necronguy - (Alpha mod tester) - joined September 2014
ndhWAR - (Alpha mod tester, map maker) - joined October 2014
Smoothrunes aka Jordan Lane on Youtube - (Alpha mod tester, video maker) - joined October 2014

New Alpha Mod Testers (Organized by Alpha testing team organizer):
We are now currently looking for people to test the private Ultimate Apocalypse Mod, the Alpha mod project.

The Grand Release Trailer has been released!!!

The XP2 2012 Trailer has been released!!!

The Ultimate Apocalypse actual 2012 Trailer has been released!!!

For more information, go to our Forum.

Frequently Asked Questions (FAQ)

To view the credits go here.


Image RSS Feed Latest Screens
Random Screenies - Alpha Internal (DODA or THB) Random Screenies - Alpha Internal (DODA or THB) Random Screenies - Alpha Internal (DODA or THB)
Blog RSS Feed Report abuse Latest News: Ultimate Apocalypse News - December

23 comments by Lord_Cylarne on Dec 6th, 2014




Ultimate Apocalypse Mod

News - December


We are very close... close enough to say that the biggest release yet to come as you all may know from "Early November News", is very "almost" complete in global. Most factions are taken care of, the two biggest factions, such as Inquisition and Chaos Daemons are complete, and polish is almost done. What would be left to do is new content fixes, such as new units created from our modeler and icon needs from new content, those provided from our community manager/icon man.

On top of that, we hope to make the AI VERY SMART, and playtest it for balance fixes. So you can expect at least good balance and great AI upon the release of UA - THB.

1.73 Patches Progress:


You can expect 1.73.9 this week... if today was Sunday, so starting Sunday, you will get version 1.73.9 within that week. You can expect major changes applied to Necrons, end game changes applied to Tyranids, and nerfs for Tau Montka units and a crude bug that is in general fixed. On top of this, many other things are to come, and if you play the UA mod, this is the version to get. We may also add a new unit! :) Who knows...

1.73 Bonus content/fan made content:


You can expect them released starting Sunday and not much later. The fan made map pack is ready for release, and it will contain a BUTT TON of stuff that each of you can check out, like Apocalyzed maps (MUCH recommended download (especially if you play the old Apocalyzed maps)), fan made mods (count of 5), and a little more within it, including 1 secret surprise inside. ;) The Apocalyzed maps were also very much improved, which also fixes many of the bugged maps released within the 1.73 map pack.

As for the next grandest Release (name):


It will not be called UA - DODA. Our 100% apologies for the confusion, as some of you, including me would admit, it is not a very good and catchy name + it is kinda long. So some time after it was named UA - DODA, we decided to call it UA - THB (Ultimate Apocalypse - The Hunt Begins). It fits the IDH and Chaos Daemons explicitly, and it is shorter of a name, plus more catchy. I like it, and upon the next grandest release, it WILL NOT be called UA - DODA or UA version 1.74, but instead; "Ultimate Apocalypse - The Hunt Begins." Again we are sorry for the confusion, but it is what it is.

As for the next grandest Release (status):


All percentages are not based on a mathematical equation and are made up by the feel of completion by the developer. 100% completed could take as little as a day or as big as several months to accomplish.

  • 1.74 core design - 100%
  • Polish - 70%
  • Coding/bug fixes/balance - 90%
  • Scenarios/maps - 99.9%
  • Winconditions - 55%
  • AI - 15% (We're redoing every single race)
  • Inquisition - 95.223%
  • Daemons - 99.9%
  • Necrons - 99.9%
  • Sisters - 96%
  • Tau - 99%
  • Space Marines - 97%
  • Chaos - 87%
  • Tyranids - 70%
  • Orks - 99.9%
  • Imperial Guard - 89%
  • Eldar - 90%
  • Dark Eldar - 95%
  • Overall feel of release right now this very second - 70%

Ultimate Apocalypse Trailer:



Ultimate Apocalypse Downloads:


Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Ultimate Apocalypse Patch - 1.73.9

Ultimate Apocalypse Patch - 1.73.9

Dec 19, 2014 Patch 67 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.8 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.8 (OUTDATED!)

Nov 12, 2014 Patch 102 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.71 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.71 (OUTDATED!)

Oct 29, 2014 Patch 56 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.6 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.6 (OUTDATED!)

Oct 15, 2014 Patch 50 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse 1.73.5 (OUTDATED!)

Ultimate Apocalypse 1.73.5 (OUTDATED!)

Oct 3, 2014 Patch 46 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73.4! Install the 1.73.4 patch first! Extract all files to your Soulstorm directory. Select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.4 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.4 (OUTDATED!)

Apr 5, 2014 Patch 98 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! - Extract all files to your Soulstorm directory. - overwrite version 1.73 version files with this patch...

Post comment Comments  (40 - 50 of 14,242)
Emperor of Mankind
Emperor of Mankind Dec 23 2014, 1:04pm says:

May I be curious to ask what happened to the Apocalypse 6 players maps for Day and Night? You know, this map in this video: Moddb.com

+1 vote     reply to comment
Lord_Cylarne Creator
Lord_Cylarne Dec 23 2014, 1:56pm replied:

They are not included in map packs? Should be there... I saw them myself.

+2 votes   reply to comment
Emperor of Mankind
Emperor of Mankind Dec 23 2014, 4:01pm replied:

I don't see them. They must have been from the early versions of UA, like 1.71 and 1.72. I'd appreciate if I had the maps.

+1 vote     reply to comment
CreeperDelta
CreeperDelta Dec 23 2014, 11:56am says:

Hi there,

Just wanted to say that this is the most epic mod I've played in quite some time. The sheer amount of content that you guys added is astounding.

If you need some help putting together a comprehensive manual featuring all of the units, etc. let me know. I'm a professional writer. I'm sure the UA community would love to have one; I know I would.

Krrouns, sent you a msg via Relic News.

+5 votes     reply to comment
Lord_Cylarne Creator
Lord_Cylarne Dec 23 2014, 2:02pm replied:

First off thanks! What do you mean by a comprehensive manual? If you are sharing UA mod content, then we'll accept, sure. :)

+3 votes   reply to comment
smoothrunes
smoothrunes Dec 23 2014, 3:02pm replied:

He means he would like to help write-up a guide to the units and features that are unique to UA since there's no real solid info dump on that stuff. Maybe we could start a wikia or something.

+4 votes     reply to comment
Farseer1995
Farseer1995 Dec 23 2014, 6:05am says:

Hi guys. I don't know if I'm writing this in the correct place, so forgive me.
I've been playing the Tau recently (I love what you guys did with them) and I've noticed a minor issue with the XV89 Commanders colours. Sometimes the "middle" elements of its battlesuit turn brown. I mean, it is not supposed to happen since by default I cannot change that area (and I am not even using brown colours overall). Now this isn't really much of a eye-hurting issue, since I don't play zoomed in all the time, but I just thought I should share it with you guys. But then again maybe its just me and I should reinstall the mod. Cheerio.

+1 vote     reply to comment
Lord_Cylarne Creator
Lord_Cylarne Dec 23 2014, 2:04pm replied:

This issue is indeed valid within the mod, but will be fixed eventually! Until the THB version.

+2 votes   reply to comment
HeavyMetalBreadLoaf
HeavyMetalBreadLoaf Dec 22 2014, 10:23pm says:

So, about the Fan Made Addons v2:
It was already uploaded here on ModDB back on the 11th, but there was some issues and the file was deleted, did what is in my power to restore it in the 12th, but there has been no response whatsoever from ModDB yet.
So here's a mega.co.nz download link Mega.co.nz
Also, the description/updated readme: Pastebin.com

+8 votes     reply to comment
OrkyOrk
OrkyOrk Dec 23 2014, 12:51pm replied:

I have installed the Addons twice and still can not find them in game. Is it not supposed to?

+1 vote     reply to comment
Tommycrazy1287
Tommycrazy1287 Dec 23 2014, 10:08am replied:

Just to let you guys know, you might want to change the macabeemodss in the macabee mod module file to macabeemodua. I just noticed this, hope it helps.

+1 vote     reply to comment
Farseer1995
Farseer1995 Dec 23 2014, 5:58am replied:

Cheers!

+1 vote     reply to comment
Tony_slark
Tony_slark Dec 23 2014, 5:34am replied:

for all respect they all old addons since 1.73.4 i allready test em ..u just combine them into one archive...lets wait for thE THB VERSION HOPE AT YEAR END

+3 votes     reply to comment
john_doe_2011
john_doe_2011 Dec 23 2014, 3:45am replied:

First of all, thanks for uploading all the stuff together. Second, the constructive criticism... Hmmm... No offenses but I expected it to be kinda... ready to play you know. I mean, I know that it's just a promotion but could you at least put all the stuff into one single archive to be just extracted and ready to play? Also you should write a single, CORRECT readme describing the stuff in YOUR compiled archive, not just all readmes you could find being put together.
Again, no offenses but that's no way to go, not for the Ultimate Apocalypse mod.

+4 votes     reply to comment
john_doe_2011
john_doe_2011 Dec 23 2014, 4:00am replied:

Ah, yes, and the main thing - the addons were supposed to be compiled into one mod(ule), as it was promised on the mod's page.

+3 votes     reply to comment
Lord_Cylarne Creator
Lord_Cylarne Dec 23 2014, 2:06pm replied:

Thank you for your criticism, john_doe. About the all in one module thing: We have never ever promised to compile every and all fan made addons into one module file as it is most likely impossible to do that. Some addons cannot run together smoothly, also.

+2 votes   reply to comment
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Release Date
Released Dec 17, 2012
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Highest Rated (86 agree) 10/10

AWESOME

Apr 25 2011, 2:03am by Lord_Incubus

Lowest Rated (10 agree) 1/10

It sucks dick.

May 6 2013, 4:43pm by OberfuhrerG

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