The Ultimate Apocalypse mod team proudly presents to the Dawn of War: Soulstorm players and fans, an eagerly awaited and packed with epic content game experience, the Ultimate Apocalypse mod! Imagine a mod featuring massive Warhammer 40,000 battles where all 9 races in Soulstorm (and more!) have a chance at epic victory. A mod where there's no shortage of all new units, buildings, abilities, and even titans! A mod where there's nearly no limits holding you back. It's all about all out, massive war. Wanna nuke your enemies? You can. Gloriously epic titan duels are your thing? Ultimate Apocalypse has you covered. Not only that, but Ultimate Apocalypse is continuously tested to ensure the epic battle experience it delivers remains unique while being completely awesome. Thanks to you (yes, you!) and everyone playing, Ultimate Apocalypse has been steady within the top 20 ranked mods for years.

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Media RSS Feed Report media Behold - The DoW Mod Manager (view original)
Behold - The DoW Mod Manager
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machotacoman
machotacoman May 25 2015, 6:43pm says:

At first I was like, "Why? There's already a mod manager in-game."

Then I read the description and I was like, :D

+6 votes     reply to comment
Cosmocrat Author
Cosmocrat May 26 2015, 6:15am replied:

Yeah the idea behind that tool was giving you information, not like the in-game Mod manager which simply crashes and burns, for why your desired mods won't run ^^.

Also if you want to run a different mod you have to load the game with the last mod first then change the mod and wait again to load the other mod.

No issue anymore with this tool! Start any mod anytime.

+6 votes   reply to comment
Kriegtooth
Kriegtooth May 25 2015, 6:52pm says:

Niiiice :D

+5 votes     reply to comment
THEONLYDarkShadow
THEONLYDarkShadow May 25 2015, 7:30pm says:

This tool will be incredibly useful to everyone, that's for sure.

Also, why is the DXP2 and W40k mods number two and three on the list? Shouldn't they be at the bottom to prevent vanilla content from overriding mod content?

+2 votes     reply to comment
Cosmocrat Author
Cosmocrat May 26 2015, 6:10am replied:

As far as i know these requirements mean, that you require data from these "submods" and thus DoW shall fail to activate the mod if not all these submods are installed.

Unless for example Skyrim, load orders doesn't matter in DoW. Just be sure to have the required mod folders in place! That's what this tool is for helping you ^^

+1 vote   reply to comment
Zeidra
Zeidra May 26 2015, 8:53am says:

I love that guy. No, I worship this guy. May the Rocket Banana dance forever with you, Tenshi !

+4 votes     reply to comment
Necronguy Creator
Necronguy May 26 2015, 3:05pm replied:

Tenshi didn't make this, Cosmocrat did.

+2 votes   reply to comment
docteur_zvezda
docteur_zvezda May 26 2015, 9:16am says:

Nice! This tool will be quite useful, indeed... Lookin' forward to use it ;)

+2 votes     reply to comment
bananedc
bananedc May 26 2015, 9:40am says:

First, nice :D but second, where does you GIF come from cosmocraft? :p

+2 votes     reply to comment
hamasake
hamasake May 26 2015, 9:54am says:

is it out yet or is this a dirty dirty teaser lol thsi looks so awsome theres some mods i am jsut not pc savy enough to get to work

+2 votes     reply to comment
Cosmocrat Author
Cosmocrat May 26 2015, 11:12am replied:

It's currently awaiting authorization but will be soon available in the downloads section of UA.

+1 vote   reply to comment
hamasake
hamasake May 26 2015, 3:28pm replied:

tease i love and hate ua so much such a cool content already and so much awsome stuff to come lol

+1 vote     reply to comment
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Description

This one is devoted to our Community God PsykoTenshi (AKA. Bread is Delicious. Which really is, trust me) and my personal perception of the most common problems regarding mods for DoW. Especially those which have alot of dependancy Mods such as the UA Mod.

This little tool is supposed to:

-Check all the prerequisite mods needed in order to launche the Mod
-Allow you to keep track of your installed Mods and see what you're currently missing
-Launch the game directly, once all prerequisites got in place, via the mod menu.

No fiddling around with CTD's anymore from missing mods once you updated the core mod!

Currently this little helper is beeing tested by the UA Mod team und should be soon, as it proves to be stable, be available for public use.

This Mod Manager will work with ANY Mod you have currently installed.

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May 25th, 2015
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