Ultimate Apocalypse version 1.7 "Grand Release" Trailer (outdated version 1.8+ is current):





Random The Hunt Begins - Grand Release ScreenshotsRandom Screenies - Alpha Internal (DODA or THB) Random Screenies - Alpha Internal (DODA or THB)Some progress screenies of version 1.74 Part 2 Further Works on the Riptide and R'Varna (WIP) Some progress screenies of version 1.74 Part 1 Dreadknight Model finished! In-Game export inboundNews from Joazzz - The gargant got updated Necron Sentry Turret fully textured!More of Joazzz's tex work - Today the Great Gargat New Textures Provided By Oomperial!The Deathstrike Missile Launcher arrives Upcoming Stuff -  The Stompa is now TC, with BadgeEven more Teamcolorable units!
The Ultimate Apocalypse mod group on Steam is a great place for anyone looking for more people who plays the mod. Check it out!
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More information available on our ModDB forums and our Relicnews thread

To view the credits go here. List of donators and pending donators coming soon!


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January News - 1.86



So to update everyone of you with version 1.86, version 1.86 will be fully reworked by Thudmeizer, a veteran modder from the DOW Community who is ultimately stabilizing the entire mod completely with optimization fixes. So this is huge! Until he gets done, then 1.86 will be released and we hope to release 1.86 in consecutive phases/patches.

1.85.5 does not work without new races!

1.85.5 has 4 consecutive issues that should not be played as standalone. UA THB New Races is required to play 1.85.5, otherwise you WILL crash to desktop upon game startup. These four issues contain:

A required ability child within Chaos Daemons mod.

A required research within Chaos Daemons mod.

A required weapon within Inquisition Daemonhunters mod.

Icons used by the Chaplain Terminator in IDH mod.

These will get fixed as first priority. Priority 2 will be fixing the texture errors of the Necrons/Dark Eldar, and then finally at last the Ork Ouchy Turret upgrade when firing weapon. TONS of fixes will be made by Thudmeizer. Then after that initial release, the ai will be improved one by one until it can no more.


UPDATE! 1/24/16 - 1.85.5 Installation! - Thanks to Boyartactics

UPDATE! 1/10/16 - 1.86!

UPDATE! 1/10/16 - NEW NTCore!

Youtube.com


UPDATE! 12/28/15


Visit site here: Youtube.com


Get 1.85.5 now!

Ultimate Apocalypse - THB Patch v1.85.5


NTCore!

DOW Ntcore executable (Steam Only)


DOW Mod Manager!

DoW Mod Manager 1.1


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Players Choice - Mod of the Year 2015

Players Choice - Mod of the Year 2015

Feature 96 comments

The time has come, announcing the best Mod of 2015 as selected by you.

FAQ (Frequently Asked Questions) - Updated 17 January 2016

FAQ (Frequently Asked Questions) - Updated 17 January 2016

Management Tutorial 322 comments

Please read the Frequently Asked Questions (FAQ) before posting. Answers to many usual questions about UA can be found here. If you have a question that...

Early January News 1.85.5 Patch

Early January News 1.85.5 Patch

News 8 comments

The 1.85.5 is about to be released and I want everybody to read this news as it is extremely important. If you have NOT installed version 1.85 previously...

Ultimate Apocalypse News - December 2015

Ultimate Apocalypse News - December 2015

News 30 comments

4 things to mention for behind the scenes! IF you missed the 1.85 patch, get it here, and stay tuned to Lord Cylarnes channel the 25th of December!

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NT Core 2.0 (Steam Only)

NT Core 2.0 (Steam Only)

Script 18 comments

The NTCore 2.0 executable is a modified version of the Soulstorm.exe. The Ntcore version allocates extra ram to your Dawn of War - Soulstorm game to make...

Ultimate Apocalypse - THB HOTFIX FOR v.1.85.5

Ultimate Apocalypse - THB HOTFIX FOR v.1.85.5

Patch 39 comments

INSTALL THE PATCH FIRST! This will apply a hotfix to the patch which will allow players to run the mod without New factions. Without this hotfix, expect...

Ultimate Apocalypse - THB Patch v1.85.5

Ultimate Apocalypse - THB Patch v1.85.5

Patch 43 comments

GET THE HOTFIX ABOVE! DOES NOT REQUIRE previous patches! Install directly after the main THB release. Can also be installed on top of patched THB. Changelog...

Ultimate Apocalypse - The Hunt Begins

Ultimate Apocalypse - The Hunt Begins

Full Version 121 comments

Ultimate Apocalypse - The Hunt Begins! Does not require or conflict with any previous versions. That means you can install it alongside 1.73.9 :) Click...

DoW Mod Manager 1.1

DoW Mod Manager 1.1

Full Version 63 comments

This Tool was written by me to make your life with Mods in Dawn of War much more easier! Current revision v1.1

Ultimate Apocalypse - THB Patch v1.85 (OUTDATED!)

Ultimate Apocalypse - THB Patch v1.85 (OUTDATED!)

Patch 55 comments

DOES NOT REQUIRE previous patches! Install directly after the main THB release. Can also be installed on top of patched THB. Changelog in the description...

Post comment Comments  (30 - 40 of 21,435)
dhg
dhg

I have a weird problem or bug I'm not quite sure what to call it. I have access to all the factions from the base Dawn of War game, all but the Imperial Guard for some reason. I was curious if anyone had any idea why they would be the only one out of the original factions that I wouldn't have access to.

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caribpa
caribpa

Try the Soulstorm Race Unlocker:
Github.com

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dhg
dhg

Thank you, that worked perfectly.

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sasasa
sasasa

You need to have the expansions to unlock the races in Multiplayer mode.
Base = Spess Mahreen + DA ORKZ BOYZ
Winter Assault = Conscripts (and BAANEEEBLAAADEEEEee)
Dark Crusade = Nekrons + Space Weaboos
Soulstorm = Bolter Bitches

You should be able to play as other races in Skirmish mode, but I'm not 100% sure about that since I just bought the DoW Complete Collection.

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dhg
dhg

I have the game of the year edition of Dawn of War so that's why I'm so confused why only the Imperial Guard is grayed out in multiplayer.

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Rahl99
Rahl99

Was the same for me using NTCore 1.0, but I was able to use IG if I got rid of ntcore. The new NTCore 2.0 fixed that for me.

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dhg
dhg

I just did a fresh install of the game to test it. Tried it both before and after enabling the mod and the Imperial Guard was still grayed out both times. So for reference when I first asked I had the NTCore 2.0 installed and when I tried these last two times it was the base exe.

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Rahl99
Rahl99

Make sure you install and run the Winter Assault expansion then. It is still listed separately even when you have the Game of the Year Edition, at least on Steam.

Though downloading the GotY Edition also seems to include most of the Winter Assault assets, you still have to install WA to get multiplayer IG. When I downloaded WA on Steam with the GotY game, it was a less than 1 MB download.

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caribpa
caribpa

You can play with all the races having only the Soulstorm expansion (as long as you have the keys of the others) if you use the Soulstorm Race Unlocker: Github.com

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sasasa
sasasa

Just had a game with my bud in Eye Deep in Hell (4v4 Hard, Titan Wars Extreme), we were Space Marines fighting against Chaos Daemons, ho man our Scouts with Sniper Training got wiped out by those Furies(?) and Shadow Fiends, we decided to entrench ourselves with Bolter Turrets, but before we could build an ample defense, the damn Shadow Fiends (again) and their Brother Captain bombarded the hell out of our Boltor lines.The next moment I already saw 4 Great Unclean Ones , 3 Soul Grinders and Daemon Prince of Nurgle looming at the edge of our Fog of War field, we were extremely short on Requisition (500 or so) but had an enormous amount of Power (8000~10000) so I and my friend decided to enmass Stormraven Fury, at this time every outposts we had built had already been destroyed, but not re-captured, before our Stormraven came out, their Chapter Master (yes they captured the only Relic in the middle of the map) and his Vanguard Veterans were wrecking my Plasma Generators, all 6 of them gone but I managed to hold them with a Devastator and Terminator squads. Now the only things left in my base were the Stronghold, Orbital Relay, and 2 Heavy Machine Cults. Needless to say it was pretty damn desperate, no Servitors, no Requisition to work with (+113 Req rate).

*STORMRAVEN DEPLOYED*

The sound of the angel sweeping through the thick dark clouds, descended upon my base and immediately drove the Chapter Master back to the trenches, then I sent him to deal with the Shadow Fiends and those Great Unclean ones on the right side of the map plus Soul Grinders and god dammmmmnnnn I was lucky that the AI didn't produce many Blight Drones. Eventually each of us had 7 Stormraven Fury and drove the Chaos Daemons back, taking our rightous vengeance.

We won, in the end. And it was one of the best matches I've ever played.
Oh, they also had Necrons on their side, but all they did was building and didn't send any squad to the battle, which was weird.

Thank you for making such an awesome mod for one of my favourite fictional universe.

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Lord_Cylarne Creator
Lord_Cylarne

Welcome!

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ShasOMonLa
ShasOMonLa

Land Raider Terminus Ultra is my new favourite unit in my favourite thb faction :D You consider adding some more land raiders?

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Lord_Cylarne Creator
Lord_Cylarne

Maybe ones that are flying instead. xD

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ShasOMonLa
ShasOMonLa

Hover Land Raiders with Heavy Bolters, Lascannons and XV88 Railguns? XD

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VoidLight
VoidLight

*cough* Thunderhawk Gunship (Dark Angels mod) >_>

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ShasOMonLa
ShasOMonLa

Yes, that would be very cool

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Lord_Cylarne Creator
Lord_Cylarne

Heyyyy...

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pacioacl
pacioacl

lol so the SM have more vehicle choice then troops :D

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Highest Rated (126 agree) 10/10

AWESOME

Apr 25 2011 by Pharaoh-of-Unrest

Lowest Rated (14 agree) 1/10

It sucks dick.

May 6 2013 by OberfuhrerG

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