Description:
The Apocalypse mod team proudly presents to the audience and fans of Dawn of War, a two year long waited content filled and epic release of all time, the Ultimate Apocalypse mod Grand Release, 2012. In production unreleased to the crowd for a long time, the Apocalypse mod Alpha Internal, the "mother of the Grand Release" was reworked towards the extreme. Featuring dozens of new content, no other mod will have, this mod lets you do the unthinkable unlike any DOW mod. Do you imagine the largest Warhammer40k scale battles topped with balance for all races? Do you ever want to experience your spine throttling like crazy with good feelings over, and over, and over? Do you hate having your squads limited by Relic's balance system? Do you want to see your enemies nuked by the abilities of your own superweapon, or steamroll them with many titans fighting other titans with complete balance? This is your mod. This is one of the best DOW mods.

Furthermore, this mod has the better gameplay, feel, and epic features that no other mod can ever match. The Grand Release is available now, today! Below is the trailer of this mod, watch it, and let your mind get blown!

Want To Play Online?
'The Veiled Region' Server Room is open. Everyone willing enough to be apocalyptic and have cccrrrraaaazzzyyyy fun, meet your friends and perhaps your hated opponents to take on for revenge within Dawn of War: Ultimate Apocalypse online.

Apocalypse Mod Team:
Krronus (Executive Producer and developer) - developed 1/15/10
Tyrantarmy6 (MODDB leader, Trailer developer) - joined July 2010
Cylarne_04 (Primary mod Team Leader, does everything in the UA mod) - joined 7/4/10
Cosmocrat (High Primary Modeller, Primary Art leader) - joined 10/19/2010
Profman96 (High Primary ALPHA mod tester) - joined 12/24/10
RT2 (Global 2d/3d hex n' tex professional) - joined 2/24/11
Gambit (Primary ALPHA mod tester, Advisor, Alpha testing team organizer) - joined December 2011
PsykoTenshi (Primary ALPHA mod tester, secondary advisor, community manager, entertainer, global guy)
Mauritiux (Alpha mod tester) - joined January 2013
Jazz-Sandwich (UA Campaign script writer, VO) - joined February 2013
BouncyTEM - (Sound Master artist, VO) - joined February 2013
Khaotic_Comrade - (Secondary coder, environment artist, texturer) - joined December 2013
Greyloc - (Professional VO) - joined December 2013
Oomperial - (Primary Texturer) - joined June 2014
Necronguy - (Alpha mod tester) - joined September 2014
ndhWAR - (Alpha mod tester, map maker) - joined October 2014
Smoothrunes aka Jordan Lane on Youtube - (Alpha mod tester, video maker) - joined October 2014

New Alpha Mod Testers (Organized by Alpha testing team organizer):
We are now currently looking for people to test the private Ultimate Apocalypse Mod, the Alpha mod project.

The Grand Release Trailer has been released!!!

The XP2 2012 Trailer has been released!!!

The Ultimate Apocalypse actual 2012 Trailer has been released!!!

For more information, go to our Forum.

Frequently Asked Questions (FAQ)

To view the credits go here.


Image RSS Feed Latest Screens
1.73.8 Releasing Soon New Fan made map for UA - Seton's Clutch Some progress screenies of version 1.74 Part 2
Blog RSS Feed Report abuse Latest News: Ultimate Apocalypse News - Late Oct. Early Nov.

42 comments by Lord_Cylarne on Oct 30th, 2014




Ultimate Apocalypse Mod

News - Late October and Early November


A very successful month indeed. There are many things to talk about for the end of October and the beginning of November! The Ultimate Apocalypse mod team wants to notify you of a little issue. Since, of course, 1.73.5, 1.73.6, and 1.73.7 was released all in one month! Just two months ago, one really, you all were playing on the less functional and old 1.73.4 patch. It fixed a lot of things alone, and now we are up to version 1.73.7! Released as of yesterday (10/30/14).

The new unit reveal is within this news. If you read carefully, you may be able to find what the new unit is for version 1.73.71! If I'm telling the truth... ;)


Now comes 1.73.8. Then 1.73.9. <---------- You will start to notice a little tiny issue. Version 1.74, the all time big release, the biggest successor yet is just 0.00.1 versions away from the casual patches and our version naming system. So the team wants to keep you in mind, that the next big release will be called the "Ultimate Apocalypse - Dawn of Daemonic Apocalypse" UA- DODA. It will NOT be called version 1.74. Version 1.74, will be another patch, as for obvious reasons, we like the version naming system to be .5, .6, .7, .8, .9, FULL.0 and etc as it is nice and tidy.
The new unit in version 1.73.71 is the: (read further in the news)
Whatever version we name UA - DODA, this will be the biggest release yet, and it will involve Inquisition Daemonhunters and Chaos Daemons. The release will be huge, it will not be a patch, full release, one download and relatively easy to install. :) It will be like how it is now, download the mod and patches, and if you want Tyranids, download Tyranids. But now with IDH and Daemons!!! All instructions will be provided for you, and upon its release, patches will of course be fixing DODA version, and DODA version will be named "Ultimate Apocalypse - Dawn of Daemonic Apocalypse (1.#)."

In Summary:

New unit reveal: I hid it well. :p

I hope we are clear about this now? :)

  • Biggest release is not going to be version 1.74.
  • Biggest release yet will be called "Ultimate Apocalypse - Dawn of Daemonic Apocalypse (1.#)."
  • Biggest release yet will include the Inquisition Daemonhunters
  • Biggest release yet will include the Chaos Daemons Tau XV101 Riptide Titan
  • Biggest release will involve the same setup to get factions like Tyranids and etc.
  • Get the patches today if you own version 1.73!

It is recommended, that you know how to install Tyranids for UA, as it will be essential for UA - DODA. It is essential, that you spread this news to others and inform everybody that the biggest release will not be called, Ultimate Apocalypse 1.74, but "Ultimate Apocalypse - Dawn of Daemonic Apocalypse (1.#)". I like it this way as well. I would like to expand the version numbers higher and higher into the greater numbers also, to keep it consistent and more simplistic. :)


Ultimate Apocalypse Trailer:



Ultimate Apocalypse Downloads:


Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Ultimate Apocalypse Patch - 1.73.8

Ultimate Apocalypse Patch - 1.73.8

Nov 12, 2014 Patch 68 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.71 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.71 (OUTDATED!)

Oct 29, 2014 Patch 56 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.6 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.6 (OUTDATED!)

Oct 15, 2014 Patch 49 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse 1.73.5 (OUTDATED!)

Ultimate Apocalypse 1.73.5 (OUTDATED!)

Oct 3, 2014 Patch 46 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73.4! Install the 1.73.4 patch first! Extract all files to your Soulstorm directory. Select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.4 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.4 (OUTDATED!)

Apr 5, 2014 Patch 98 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! - Extract all files to your Soulstorm directory. - overwrite version 1.73 version files with this patch...

Ultimate Apocalypse Full Version (1.73)

Ultimate Apocalypse Full Version (1.73)

Mar 31, 2014 Full Version 222 comments

IMPORTANT NOTE: Delete any previous versions of the mod before installing 1.73! Do NOT merge the installments. -- The long awaited 1.73 release is out...

Post comment Comments  (10 - 20 of 13,875)
ZZ_Manu_ZZ
ZZ_Manu_ZZ Nov 20 2014, 6:55pm says:

Does anyone knows if the "Chapter System" will be added for the Space Marines? Being then the opposite to Chaos. It would also be DAT COOL if each chapter could be Customized with details and stuff. I know its an extremely hard idea, but it would be awesome. Also, when was UA-DODA going to be realeased, i mean near which month? Or the at least the .9 patch?

+6 votes     reply to comment
Jk_Lord
Jk_Lord Nov 20 2014, 5:32pm says:

Is 1.73.8 the last update before UA-DODA?

+2 votes     reply to comment
The_Scout
The_Scout Nov 20 2014, 12:29pm says:

Will the doda release have campaign

+2 votes     reply to comment
VoidLight
VoidLight Nov 20 2014, 1:15pm replied:

I dont think so and I hope i'm right because that was take a ridiculously long time.

+2 votes     reply to comment
Jk_Lord
Jk_Lord Nov 20 2014, 8:56am says:

So can we have some hints of new daemons content?

+4 votes     reply to comment
VoidLight
VoidLight Nov 20 2014, 1:18pm replied:

I have only seen a bit on Lord_Cylarnes profile page. Mostly just Moddb.com but there are a few other images if you keep looking.

+1 vote     reply to comment
Jk_Lord
Jk_Lord Nov 20 2014, 3:23pm replied:

I just don't know if Angron is going to the Chaos Space Marines, or the Daemons, hopefully the Daemons

+3 votes     reply to comment
Joubarbe
Joubarbe Nov 19 2014, 1:04pm says:

Hello, sorry to bother you with technical problems, but when some of my units idle, I have some stutters when the camera pass over them. When they move, all is fine again. Weird problem, is it known ? A solution ?

+3 votes     reply to comment
HeavyMetalBreadLoaf Online
HeavyMetalBreadLoaf Nov 20 2014, 8:29am replied:

It'd help if you specify which units in particular, there's quite a lot of units in the mod.
Off the bat, I'd try lowering shadow quality. If you've got it set to "High", some models react adversely to that setting.
Maybe lower other individual graphical settings too, maybe that fixes the issue.

Also, are you *certain* it's hovering the camera over these specific units specifically while they're idle? Do take in account the game engine really doesn't like rendering large numbers of units.

0 votes     reply to comment
Ya-Raibh
Ya-Raibh Nov 20 2014, 7:49am replied:

Check in the bug report page, it's in forums, feedback 1.7.XX, if it isn't there you can write it for the team to see

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Dawn of War Icon
Platform
Windows
Contact
Send Message
Official Page
Forums.relicnews.com
Release Date
Released Dec 17, 2012
Mod Watch
Track this mod
Share
Community Rating

Average

9.5

684 votes submitted.

You Say

-

Ratings closed.

Highest Rated (82 agree) 10/10

AWESOME

Apr 25 2011, 2:03am by Lord_Incubus

Lowest Rated (10 agree) 1/10

It sucks dick.

May 6 2013, 4:43pm by OberfuhrerG

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Embed Buttons

Promote Ultimate Apocalypse mod on your homepage or blog by selecting a button and using the HTML code provided (more).

Ultimate Apocalypse mod Ultimate Apocalypse mod
Ultimate Apocalypse mod
Statistics
Rank
19 of 22,629
Last Update
1 week ago
Watchers
1,760 members
Addons
4
Files
8
News
50
Features
9
Tutorials
6
Reviews
276