Description:
The Apocalypse mod team proudly presents to the audience and fans of Dawn of War, a two year long waited content filled and epic release of all time, the Ultimate Apocalypse mod Grand Release, 2012. In production unreleased to the crowd for a long time, the Apocalypse mod Alpha Internal, the "mother of the Grand Release" was reworked towards the extreme. Featuring dozens of new content, no other mod will have, this mod lets you do the unthinkable unlike any DOW mod. Do you imagine the largest Warhammer40k scale battles topped with balance for all races? Do you ever want to experience your spine throttling like crazy with good feelings over, and over, and over? Do you hate having your squads limited by Relic's balance system? Do you want to see your enemies nuked by the abilities of your own superweapon, or steamroll them with many titans fighting other titans with complete balance? This is your mod. This is one of the best DOW mods.

Furthermore, this mod has the better gameplay, feel, and epic features that no other mod can ever match. The Grand Release is available now, today! Below is the trailer of this mod, watch it, and let your mind get blown!
 

Want To Play Online?
'The Veiled Region' Server Room is open. Everyone willing enough to be apocalyptic and have cccrrrraaaazzzyyyy fun, meet your friends and perhaps your hated opponents to take on for revenge within Dawn of War: Ultimate Apocalypse online.

Apocalypse Mod Team:
Krronus (Executive Producer and developer) - developed 1/15/10
Tyrantarmy6 (MODDB leader, Trailer developer) - joined July 2010
Cylarne_04 (Primary mod Team Leader, does everything in the UA mod) - joined 7/4/10
Cosmocrat (High Primary Modeller, Primary Art leader) - joined 10/19/2010
Profman96 (High Primary ALPHA mod tester) - joined 12/24/10
RT2 (Global 2d/3d hex n' tex professional) - joined 2/24/11
Gambit (Primary ALPHA mod tester, Advisor, Alpha testing team organizer) - joined December 2011
PsykoTenshi (Primary ALPHA mod tester, secondary advisor, community manager, entertainer, global guy)
Mauritiux (Alpha mod tester) - joined January 2013
Jazz-Sandwich (UA Campaign script writer, VO) - joined February 2013
BouncyTEM - (Sound Master artist, VO) - joined February 2013
Khaotic_Comrade - (Secondary coder, environment artist) - joined December 2013
Greyloc - (Professional VO) - joined December 2013 
Oomperial - (Primary Texturer) - joined June 2014

New Alpha Mod Testers (Organized by Alpha testing team organizer):
We are now currently looking for people to test the private Ultimate Apocalypse Mod, the Alpha mod project.

The Grand Release Trailer has been released!!!

The XP2 2012 Trailer has been released!!!

The Ultimate Apocalypse actual 2012 Trailer has been released!!!

For more information, go to our Forum.

Frequently Asked Questions (FAQ)

To view the credits go here.


Image RSS Feed Latest Screens
As Requested - The Basilisk Magnus Emplacement Necron Sentry Turret fully textured! The Great Gargant 2.0 is TC now
Blog RSS Feed Report abuse Latest News: Ultimate Apocalypse News - August

29 comments by Lord_Cylarne on Aug 9th, 2014




Ultimate Apocalypse Mod

News - August



First off, the UA team likes to thank relic for their extremely quick patch fix for just fixing a mod compatibility. August 6th to the 7th, a steam patch broke the mod by disabling the User Interface, and
then 24 hours later, they fixed it by rolling back a version at a relatively fast pace. More of it here:


As for the progress of July and early August, I was very happy to see done the Inquisition Daemonhunters at last, at least 80% apocalyzed. Chaos Daemons are almost completely done and almost completely ready for release with little bug fixes and polish to attend to. And finally most of the concepts for version 1.74 is almost completed. Now... even though all of that is completed, it will be harsh to see its release as of yet, as the mod currently, in alpha stages of 1.74 is hardly as pretty as we like it to be.

    Beta testing reports -

    Surprisingly well. We got some bugs to fix, and perhaps a lot more, but compared to version 1.73, 1.74 AS IS is more functional. Less crashes, Sisters of Battle working in fine order, the Necron AI was fixed up, Tyranids more devastating to play against, fatal AI errors fixed... etc. So at this rate, you can find 1.74's performance quite strong and durable.

    Necron enjoyment? Heck yes...

    Perhaps the worst race in version 1.73 currently, they were worked to the extreme, and the results were outstanding. Even our mod testing critics who looks mainly at balance and the actual playability of the Necrons enjoyed them with little to no flaws about their gameplay (even though some). We got reports from our testers that Necrons are now AT THE BEST of the Apocalypse mod. 100x better than 1.73, 10x better than 1.72 Necrons, and etc. The team likes them, most if not all due to the nitpicky and all that, but Necrons are a definite play through upon 1.74 guaranteed. This also goes out to all of you Necron fan lovers! Crushed to see Necrons ruined in 1.73 due to work in progress concepts. Most of the audience I hope will be fond of them, at the best potential yet.

New content!


As Requested - The Basilisk Magnus Emplacement

Necron Sentry Turret fully textured!

More of Joazzz's tex work - Today the Great Gargat

Reaver Titan 2.0

Unfortunately though in terms of the new content and polish, we strive to get that done asap, but as is, the mod is aesthetically unfinished due to work in progress models not FULLY ingame, but indeed ingame. Perhaps 40% of the new content is ready to be released and we cannot afford a non polished feel of the 1.74 release. Icons and new voice overs are also required to get the finalized feel ingame and on this part alone, we are slightly behind on the release, but overall not bad. In terms of:

- Polish - Far from ready.
- Coding - Decent.
- Scenarios/maps - Almost ready.
- Winconditions - Far from ready.
- Balance - Decent.
- AI - Decent.
- Testing - Decent.
- Inquisition - Far from ready.
- Daemons - Almost ready.
- Necrons - Almost ready.
- Sisters - Almost ready.
- Tau - Almost ready.
- Space Marines - Far from ready.
- Chaos - Far from ready.
- Tyranids - Decent
- Orks - Completely ready
- Imperial Guard - Almost ready
- Eldar - Almost ready
- Dark Eldar - Completely ready.
- Overall feel - Decent

    So we want to make this the best release of all time (yet again). We hope to not screw it up with all the bugs from version 1.73, and we are in a steady pace. Keep in mind, though, it is summer vacation here and we may take a break from time to time, so constant 24 hours work won't happen often, but we like to get this version done ASAP. :)

Toodles.


Ultimate Apocalypse Trailer:



Ultimate Apocalypse Downloads:

Download the latest version, 1.73!

Ultimate Apocalypse Full Version (1.73) 

Mirrors:

Mega - Filesmelt - .Torrent file

If downloading from Mega, make sure you either use a Chromium-based browser (Chromium, Opera, Google Chrome) or install the Mega browser extension for Firefox, otherwise the file won't be saved correctly as it is a bit over 100MB. Official explanation here.

Get the latest patch! (Very Recommended!)

Ultimate Apocalypse Patch - 1.73.4

Download the recommended map pack!

Version 1.73 Bonus Maps (Recommended Download)

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Fan Made Addons

Fan Made Addons

Jun 5, 2014 Models Pack 47 comments

Ultimate Apocalypse Addons, provided by fans of the Apocalypse mod! Thanks to Crosslune and JAPIERDOLE2, they have provided extra content that you may...

Ultimate Apocalypse Patch - 1.73.4

Ultimate Apocalypse Patch - 1.73.4

Apr 5, 2014 Patch 81 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! - Extract all files to your Soulstorm directory. - overwrite version 1.73 version files with this patch...

Version 1.73 Bonus Maps (Recommended Download)

Version 1.73 Bonus Maps (Recommended Download)

Mar 31, 2014 Multiplayer Map 32 comments

A MUST GET bonus maps for version 1.73, including removed pesky fog, removed skyboxes that used to block camera view, decreased water level to allow units...

Ultimate Apocalypse Full Version (1.73)

Ultimate Apocalypse Full Version (1.73)

Mar 31, 2014 Full Version 203 comments

IMPORTANT NOTE: Delete any previous versions of the mod before installing 1.73! Do NOT merge the installments. -- The long awaited 1.73 release is out...

(OUTDATED!) Ultimate Apocalypse Patch - 1.72.7

(OUTDATED!) Ultimate Apocalypse Patch - 1.72.7

Jun 26, 2013 Patch 82 comments

Version 1.72.7 patch was released for the Ultimate Apocalypse mod Grand Release version 1.7. REQUIRES NO OTHER PATCH! The patch fixes for one, a huge...

(OUTDATED) Ultimate Apocalypse Grand Release (1.7)

(OUTDATED) Ultimate Apocalypse Grand Release (1.7)

Dec 21, 2012 Full Version 126 comments

This is it, finally here, the Ultimate Apocalypse Grand Release! Boasting many, many more features than ever before, such as: Relic units and Titans for...

Post comment Comments  (70 - 80 of 12,652)
gazzz477
gazzz477 Aug 21 2014, 8:26am says:

I'm having some problems with the mod, as when I attempt to open it via my Soulstorm is saying that 'the application failed to open'. Any advice as how to solve this or the cause of the issue?

+1 vote     reply to comment
CIS_Lord_Grievous
CIS_Lord_Grievous Aug 21 2014, 8:36am replied:

Did you install the Tyranids mod?

+1 vote     reply to comment
gazzz477
gazzz477 Aug 21 2014, 8:40am replied:

Yes, the most recent version. And I have removed all previous versions of the game.

+1 vote     reply to comment
HerrSniffles
HerrSniffles Aug 20 2014, 11:31pm says:

With all of the complaints and demanding for more, I feel we should take a little time to calm down and appreciate what amazing things we already have by saying our favorite part of UA. Anyone want to start us off?

+4 votes     reply to comment
Superbal_117
Superbal_117 Aug 23 2014, 6:31pm replied:

The sheer amount of units and such it adds is just amazing. And then they have titans.

+1 vote     reply to comment
NEEDACODE
NEEDACODE Aug 21 2014, 1:08pm replied:

the grey knights and chaos demon, my second favorite is all the added units. i still havent managed a multiplayer match yet with anyone.

+1 vote     reply to comment
Soulstorm£an
Soulstorm£an Aug 21 2014, 1:50pm replied:

Challenge accepted! PM me if you want to play.

+1 vote     reply to comment
NEEDACODE
NEEDACODE Aug 20 2014, 5:04pm replied:

dont scale everything just the warlord the emperor and the apocalypse class titan.

+1 vote     reply to comment
GreenScorpion
GreenScorpion Aug 20 2014, 3:03pm replied:

I like my infantry bigger than ants so rescaling things down would not work. Furthermore with people nowadays having such a desire for high quality textures, i doubt anyone would want to have the ant army also.

+4 votes     reply to comment
kealoz
kealoz Aug 21 2014, 3:55pm replied:

I would like some units to be re-scaled... Like Thunderhawk and other transports so my marines actually look like they could fit in them, but I definitely agree :P I like to see my units.

+1 vote     reply to comment
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Platform
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Forums.relicnews.com
Release Date
Released Dec 17, 2012
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9.5

659 votes submitted.

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Highest Rated (73 agree) 10/10

AWESOME

Apr 25 2011, 2:03am by Lord_Incubus

Lowest Rated (9 agree) 1/10

It sucks dick.

May 6 2013, 4:43pm by OberfuhrerG

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