Ultimate Apocalypse Mod

For Dawn of War: Soulstorm


Ultimate Apocalypse version 1.7 "Grand Release" Trailer (slightly outdated):





Random The Hunt Begins - Grand Release ScreenshotsRandom Screenies - Alpha Internal (DODA or THB) Random Screenies - Alpha Internal (DODA or THB)Some progress screenies of version 1.74 Part 2 Further Works on the Riptide and R'Varna (WIP) Some progress screenies of version 1.74 Part 1 Dreadknight Model finished! In-Game export inboundNews from Joazzz - The gargant got updated Necron Sentry Turret fully textured!More of Joazzz's tex work - Today the Great Gargat New Textures Provided By Oomperial!The Deathstrike Missile Launcher arrives Upcoming Stuff -  The Stompa is now TC, with BadgeEven more Teamcolorable units!
The Ultimate Apocalypse mod group on Steam is a great place for anyone looking for more people who plays the mod. Check it out!
Steamcommunity.com


More information available on our ModDB forums and our Relicnews thread

To view the credits go here. List of donators and pending donators coming soon!

Download Ultimate Apocalypse: The Hunt Begins today!
Ultimate Apocalypse - The Hunt Begins

Get the 1.82 Patch too!

Ultimate Apocalypse - THB Patch -1.82.0


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Version 1.83 Released! Can you spot the new unit? Version 1.82.0 released!
Blog RSS Feed Post news Report abuse Latest News: Ultimate Apocalypse News - July 2015

28 comments by Lord_Cylarne on Jun 29th, 2015



Ultimate Apocalypse News - July

So basically, Lord Cylarne, the creator of the Ultimate Apocalypse mod is back for a temporary time until the 13th of July. Within this time, the Apocalypse mod team will now go through and gather whatever information is necessary to make a new patch coming out very soon! Version 1.8.# will be coming along with lots of changes and tons of balance fixes that will make gameplay a little more better in terms of less cheese. There is also a probably of more content. If you liked THB so far, the next patch is a need to get!

Link to channel for UA THB updates: Youtube.com



Download Ultimate Apocalypse: The Hunt Begins today!
Ultimate Apocalypse - The Hunt Begins


Get the 1.82 Patch too!

Ultimate Apocalypse - THB Patch -1.82.0



Need help setting up UA? Check the instructions below!

What you need to play UA The Hunt Begins:

1. Dawn of War - Soulstorm installed. Any version (Steam or disk) works.
2. Ultimate Apocalypse v1.8, aka "The Hunt Begins" installer. Download from the download buttons above or:
Moddb.com OR Mediafire.com OR Drive.google.com OR Mega.nz OR .torrent file
3. Ultimate Apocalypse v1.81.29 patch installer. Download from the download buttons above or:
Gamefront.com OR Mediafire.com OR Drive.google.com OR Mega.nz
4. Install them, the patch after the main installer
5. Launch Soulstorm, click the Game Manager on the Main Menu and select: "UA: The Hunt Begins"

What you need to play THB New Factions:

1. Dawn of War - Soulstorm with UA The Hunt Begins installed
2. Inquisition: Daemonhunt mod installer. Download from:
Gamefront.com OR Drive.google.com OR Mega.nz
3. Chaos Daemons mod installer. Download from:
Gamefront.com OR Mediafire.com OR Drive.google.com OR Mega.nz
4. Tyranid mod installer. Download from:
Moddb.com
5. Install all three Inquisition: Daemonhunt, Tyranid, and Chaos Daemons mods
6. Launch Soulstorm, click the Game Manager on the Main Menu and select: "UA: THB - New Factions"


5/31/15 - Mod Author's important post:

Greetings everyone, I am Cylarne, the creator of UA mod if you did not know already, and I am just here from my returning business to notify you guys: THANK YOU FOR YOUR FEEDBACK!

My biggest apologies not being here on the day of a big release as real life sucked me out of the loop again, but I'm able to check the updates every week, Saturday-Sunday if I have internet capability. Youtube videos will be uploaded every Tuesday on my chennel at 12 pm.

Thanks to the UA mod team for making a SUCCESSFUL release!

Bugs will be noted on our todo lists, replying to you guys after it will be very time consuming, so we apologize for that, but we will get to as many as we can. This will be going on for the next 6 months to 2 years unfortunately, but I at least am eager to get on when I can. If I don't reply immediately or within the next 2 weeks, it means I am overloaded with PMs or the internet over here is dead, will need a month to recharge the data limit.

That's it. Thanks for playing our mod!

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Ultimate Apocalypse - THB Patch v1.83 Hotfix!

Ultimate Apocalypse - THB Patch v1.83 Hotfix!

Aug 14, 2015 Patch 37 comments

This is not the full patch! It's just a hotfix to stop IG being able to build turrets outside the control zone. Just extract this to your soulstorm directory...

Ultimate Apocalypse - THB Patch v1.83

Ultimate Apocalypse - THB Patch v1.83

Aug 14, 2015 Patch 34 comments

DOES NOT REQUIRE previous patches! Install directly after the main THB release. Can also be installed on top of patched THB. Changelog in the description...

Ultimate Apocalypse - THB Patch -1.82.0

Ultimate Apocalypse - THB Patch -1.82.0

Jul 17, 2015 Patch 40 comments

DOES NOT REQUIRE previous patches! Install directly after the main THB release. Can also be installed on top of patched THB. Changelog in our forums and...

Ultimate Apocalypse - THB Patch v1.81.29

Ultimate Apocalypse - THB Patch v1.81.29

Jul 8, 2015 Patch 41 comments

DOES NOT REQUIRE previous patches! Install directly after the main THB release. Can also be installed on top of patched THB. Changelog in provided video...

Ultimate Apocalypse - THB Patch v1.81.0

Ultimate Apocalypse - THB Patch v1.81.0

Jul 6, 2015 Patch 24 comments

DOES NOT REQUIRE previous patches! Install directly after the main THB release. Can also be installed on top of patched THB. Click "read more +" for changelog...

Ultimate Apocalypse - THB Patch v1.8.2

Ultimate Apocalypse - THB Patch v1.8.2

Jun 14, 2015 Patch 89 comments

Fixed and ready! DOES NOT REQUIRE 1.8.1! Install directly after the main THB release. Can also be installed on top of version 1.8.1. Click "read more...

Post comment Comments  (70 - 80 of 19,717)
Zsombi
Zsombi Aug 23 2015 says:

So many patches.. 0_0
I.. think.. I'm gonna wait.. for a more 'stable'.. 2.0 version..

-3 votes     reply to comment
Necronguy
Necronguy Aug 23 2015 replied:

Stable? All the patches are stable. I'd recommend you get the 1.83 patch at least as it fixes quite a few balance issues.

+3 votes     reply to comment
kingtormentor
kingtormentor Aug 23 2015 says:

Will their ever be a version 3 for the Fan made addons I miss those beautiful DOW2 models.

+5 votes     reply to comment
RoXorGlorius
RoXorGlorius Aug 23 2015 buried:

(buried)

Hello dear creators :) !

I have an idea for a nwe unit (squad) that can be added to the Inquisition faction ! The Holy Custodes !

You may say : "Oh but they are not going to war on other planets and they do not let the Emperor alone !"

YES ! BUT ! I have a cool idea : Add the custodes as a VERY EXPENSSIVE squad a squad wich is even more expenssive in the game than any other things !! That squad would be done whene EVERYTHING in the Inquisition faction would be done, for exemple : We start a game and if we have an opponent VERY strong, we wait and build every single building of the inquisition and all the units (at least one of them) and thene we would have to wait the ressources to come and then call the Custodes !!

Why do we have to make all the units ? Because the Custodes come to battle in other worlds only whene they are the only one to win the fight in question ! Making all the units it's like throwing everything that the inquisition have and not wining yet !

BUT WHENE THEY ARE HERE ! They would be unstopable ! They would be throw away if a deamon smash theme of course ! But with just a tiny point of health lost ! I hope you see what i'm trying to explain ^^ ! In brief they would be the ULTIMATE squad of this faction !!

Their weapons will have to be those bolter lance, they would be like psykers they detect every stealth enemy and they will have a shield generator.

AND THAT NOT ALL ! If you think it's a cool idea, we could even make their leader the Emperor himself ! Of course in a semi dreadnought holy golden throne walking thing ^^ !! But he would be EVEN MOOOORE EXPENSSIVE but as you know the power of our holy master ! HE WOULD BE THE MOST POWERFULL UNIT IN THE GAME !!!!!


Here is my HOLY idea ^^ ! I hope you can respound to me, and tel me if it is possible or it is a bad idea or anything :) !

I am sorry for my grammar issues i am French so ^^ be kind thank you !

(I have post this same thing in the "Forum" but no one read and no one reply so here it is again :) !)

-6 votes     reply to comment
Necronguy
Necronguy Aug 23 2015 replied:

Nope never going to happen, sorry. You want the emperor's elite guard in the mod with the Emperor himself as the squad leader? That's not going to happen. It would throw any sense of balance UA has out the window.

+5 votes     reply to comment
GC_dzbanek
GC_dzbanek Aug 23 2015 replied:

Writing when hyped is always wrong idea. First of all, You sound like IDH fanboy. Second, this is so much OP that would totally break game balance, no matter how expensive would they be. Third, in WH40K custodes aren't part of inquisition by any possible means. Fourth, Emperor is tied to Golden Throne, which is a giant device, in fact bigger than ANY battlefield in DoW.
And fifth, most important of all: I don't know where did You get LSD, but You surely should change your dealer.

+6 votes     reply to comment
UE_emperor
UE_emperor Aug 23 2015 replied:

What the **** man....

+5 votes     reply to comment
Exodite
Exodite Aug 23 2015 replied:

Not wanting to be impolite or anything, but this is most probably not gonna happen.
There are multiple reasons:
1) there are no models of them afaik
2) lorewise, the custodes haven't left the imperial palace for ages
3) and most importantly: balancing. as you describe them, they would be virtually invincible, wich makes all other units of the IDH redundant and fighting against IDH pretty much impossible

Again, I don't want to be the pessimistic ***hole telling you how stupid your idea is.
All I want is explain why it wont be reality.

+5 votes     reply to comment
RoXorGlorius
RoXorGlorius Aug 24 2015 replied:

Of course the rules of how strong theye are and how many health points theye have can be changed :o !!

And to reply the other follow, yes i know the custodes are not part of the inquisition but theye don't want to add a faction to the mod so it is the actual faction with who they have the more chances to be added, and by the way, my idea about the emperor can be deleted :/ !

-2 votes     reply to comment
Battlemage1
Battlemage1 Aug 22 2015 says:

About an AI... It's very weak. If you play for Tau you can win 7 Insane AIs with ease.

Why?

-Not enough tactics
-Everything the same
-AI can't combine units succesfully
-AI has some difficulties with abilities
-AI can't siege your base
-AI can't attack from the blackdoor
-AI can't build effective defenses. No way.
-AI can't build fully functional and well-defended secondary bases
-AI can't change attack ways
-AI can't retreat properly

However, it's dying very well.

+7 votes     reply to comment
Njorunn
Njorunn Aug 23 2015 replied:

When a player beats an insane SM AI with just spinegaunts and one ravener group - then you know stuff ain't right! :p

I.imgur.com

+4 votes     reply to comment
Jerkakame
Jerkakame Aug 22 2015 replied:

I fixed many of those with the AI Control Panel.

But I wish the AI built more different units, like Orks just spam shoota boyz at first, then they change to mega armored nobz or flash gitz (or both) and finally only spams Lootas at the last tier.

+2 votes     reply to comment
Guest
Guest Aug 22 2015 replied:

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Atzerri
Atzerri Aug 22 2015 replied:

yea u cant pick small maps or teh ai will just block them selves in

+2 votes     reply to comment
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Release Date
Released May 28, 2015
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888 votes submitted.

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Highest Rated (111 agree) 10/10

AWESOME

Apr 25 2011 by Pharaoh-of-Unrest

Lowest Rated (13 agree) 1/10

It sucks dick.

May 6 2013 by OberfuhrerG

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Real Time Strategy
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Sci-Fi
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Ultimate Apocalypse Mod (DOW SS)
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