TNM 1.0.4 PLUS Patch
Jun 21, 2010 Patch 9 commentsThis patch requires TNM to already be updated to version 1.0.4, and is an extra, mostly fan-created patch for TNM that fixes all known remaining bugs.
Story:
In Forum City, the Internet is serious business. As its name implies, the city is the physical embodiment of Internet forums and bulletin boards. It's more like The Matrix or Tron than Second Life, however, as the troubles of the city are no laughing matter. Embracing the style of Deus Ex, Forum City has as much crime and conspiracy as the world of JC Denton — but most citizens would have it no other way.
The lust for power seems to come easily to those who call the city their home; everywhere there are factions scheming to increase their reach, or even wrest control of the city itself. Were it not for a peacekeeping triumvirate of invulnerable Moderators the city would quickly plunge into chaos.
This has been the way of things for as long as most care to remember.
But now, the balance of power has been upset. Unthinkably, a Moderator has disappeared, and panic is gripping the city. With the remaining Moderators spread far too thin, the lawless have found themselves with the freedom to prey upon others, and formerly suppressed rivalries threaten to explode into open conflict.
You are called upon to silence the discord.
Throughout the course of the game, you take on the avatar of Trestkon, a former intelligence agent whose reasons for leaving the city are mysterious, at best. Negotiating for his return was an act of desperation, but having known him personally, the remaining Moderators trust that he can find their missing colleague before it is too late.
Two years can change a man, however, and Trestkon's loyalty is not set in stone. Now imbued with legal authority, he could tip the balance of power in virtually anyone's favour, and the multitude of factions are well aware. Corrupt corporations, religious fanatics, cyber-terrorists, and even deadly computer programs will stop at nothing to gain Trestkon's allegiance.
Your task is simple: Save the world. The rest is up to you.
Features:
1 comment by Jonas on Dec 22nd, 2010
They're both quite small, and they were both made over a year ago, but apparently that's just the time scale I've settled into since working on TNM - everything is glacial for me now.
Hassat Hunter's "Expanded Phasmatis Apartment" mod simply overwrites the original version of that map to make the formerly fake doors in the apartment building accessible to inquisitive players. In other words, it's extra content to explore for a little bonus B&E action. Who knows what you'll find when you break out the lockpicks and start sticking your nose in other people's business?
Chris the Cynic's "Link Mod" addresses the common complaint that the three Forum City hub levels are too large compared to how much content they contain, requiring tedious treks across town to access common locations for quests or to restock your equipment. The solution is to add "links" (little blue orbs) from the subway station of each district to the various points of interest throughout that area. At each destination, you'll find a corresponding link that takes you back to the subway if you click it. Verily, Hypertext shall never cease to impress.
Each addon page contains instructions for installing or uninstalling the mods and further explanation of what has been changed and why. I hope these additions will let you squeeze a little extra enjoyment out of TNM before you gorge yourself completely on the fruits of this year's Steam sales.
Merry christmas.
This patch requires TNM to already be updated to version 1.0.4, and is an extra, mostly fan-created patch for TNM that fixes all known remaining bugs.
The TNM SDK contains the version 1.0.4 development files of The Nameless Mod. It contains all our uncompiled code, including NVShacker's native stuff...
The final patch for TNM, version 1.0.4 contains over approximately 30 bug fixes over the 1.0.3 version and more than 500 fixes since the first release...
A ZIP file stuffed full of TNM memorabilia like a Thanksgiving turkey. Included is concept art, trailers, outtakes, design documents, pictures and other...
The theme music for the highly anticipated mod for Deus Ex, The Nameless Mod. This track was composed by Leo Badinella.
This is a torrent of the .iso image. It includes the installer as well as Bonus Material (Spoilers!). DVD label and case art is also included for those...
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Wow, 3 years and 7 days since it was released. Hard to believe. Its too bad OTP hardly exists as a team anymore.
I got this mod off PC Powerplay's DVD, as part of a big Deus Ex special feature. Rough around the edges, but magnificent nonetheless.
Wow! Downloaded and I just have to say that the amount of information, dialogues and attention to detail in this mod is incredible!!! Spent nearly two hours in the library reading books and talking to the owner. Nice work guys! I'd be buying an ''official title'' from you guys anytime! Hell, If you ever start a company or something, let us know! Even with the outdated Deus Ex graphics, this mod proves that what truly matters in a game is inspiration and immersion. Thanks!
Now I'm going back in to roam the streets with my screwdriver...
so true.
Second best thing ever made other than the vanilla DX. Great job peeps.
Does anyone know of a guide that explain how to install the nameless mod together with the other mods?
From what i grasped from the tutorials i should install things like this:
1- DeusExMPPatch1112fm
2- Kenties Deus Ex Launcher-v3
3- HDTP-Release1
4- NewVisionV1 and the renderers
5- Shifter_v1.8.4
6- deus ex enhanced
7- The Nameless Mod 1.0.4Patch
8- DSTNM_RLP_1.2
Is that right or am i missing something?
Do not install Deus Ex Enhanced, it's incompatible with TNM. Shifter is more or less compatible by now, but it's not how the mod is meant to be played. Same goes for DSTNM.
You can find a guide for how to make the new D3D renderers, ENB Series, New Vision, and HDTP work with TNM here: Moddb.com
Kentie's requires you to overwrite TNM.exe with Kentie's .exe, that's pretty much it. Be sure to still use the original shortcut though.
Every time I go from a location to another and get a loading screen, my game shrinks to a 800x600 area and does not respond. I have to wait a lot, then alt-tab, then alt-tab back to the game to play.
Makes me rage.
Amazing mod though.
I like NM so much so i want ask you a question about editing game and creating mod. I tried to use SDK on my DX 1.112fm but sdk even if there is typed SDK 1.112f...is still asking me for DX 1.109 and refuse to install. You guys using some different editor or you have just Desu ex v.1.109?
I'm not sure I understand what you're saying, but you should pop into the DX Editing forum on the OTP board and ask there, I'm sure somebody will be able to help :-)