TNM is a huge singleplayer mod for Deus Ex based on the gaming community, finally released after 7 years of development. Read More...

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Every vote counts and may win you a game on Steam!

If you're one of the people who've been casually following the gradual disassembly of Off Topic Productions after the release of The Nameless Mod, you might be interested to know that three of the TNM developers are behind a new tactical party-based roleplaying game recently launched on Kickstarter: Expeditions: Conquistador.

The lead designer, the composer, and the animator of the Conquistador team all held those same positions on the TNM team. The new game is a stand-alone commercial indie game built with the Unity engine and set in Central America at the beginning of the Spanish conquest in the 16th century. A tactical roleplaying game with a touch of strategic resource management and a pinch of choose-your-own-adventure. The setting of Conquistador is a rarely visited part of history which is rife with mystery, political intrigue, and good old-fashioned violence.

You will take on the role of a Spanish Conquistador in South America in 1518-1520. Select the members of your expedition and explore campaign maps based on the actual topological maps of Hispaniola and Mexico. Through intricately branching dialogue, you will engage with the characters and situations that you encounter across these uncharted areas, and when it’s time to spill blood, a tactical combat system of great depth and brutality will let you control your individual troops in battle.

Here's the game's feature list from the Kickstarter page:

  • Engaging and intricately branching storyline with difficult decisions and long-term consequences.
  • A gallery of unique expedition members who chime in during events & conversations and react to your decisions - pay attention to their morale or you may have to deal with mutiny!
  • Random events that throw you into danger, present unexpected opportunities, and build relationships with the members of your expedition.
  • High replayability - dynamic endings reflect decisions you've made throughout the story, how much gold you bring with you back to Spain, and how many expedition members you've lost (or gained!) along the way.
  • Detailed and tactical combat - make use of flanking, traps & barricades, attacks of opportunity, interrupts, cover & concealment, character abilities, and more.
  • Character management - unlock special abilities by promoting your expedition members, assign equipment to your troops, and treat injured or sick characters with a triage system.
  • Dynamic trading system - barter with different merchants and buy & sell resources based on local market conditions.
  • Campaign maps based on actual topological maps of the Dominican Republic and Mexico.

If all this sounds like something you might be interested in playing, please consider backing the Kickstarter to ensure that the game is finished, and that it will be able to live up to the legacy of interactive narrative and uncompromising attention to detail that made The Nameless Mod so popular.

Two TNM mods uploaded

Two TNM mods uploaded

5 years ago News 1 comment

After an amazing amount of time, I've finally got around to uploading two fan-made mods for The Nameless Mod. Yeah, mods of a mod. Go figure.

TNM Patch 1.0.4 Plus Released

TNM Patch 1.0.4 Plus Released

5 years ago News 0 comments

Well, technically it's been out for ages, but now it's official and it has a convenient installer!

TNM for MotY - A message from our sponsor

TNM for MotY - A message from our sponsor

5 years ago News 13 comments

The shameless self-promotion of The Nameless Mod continues with a brief message from our sponsor, Scara B. King of WorldCorp Incorporated.

TNM Developer Commentary #5

TNM Developer Commentary #5

5 years ago News 1 comment

At long last, we're finishing up our series of Developer Commentary videos. This latest video features the Aunt Betty Industries level and has guest commentary...

RSS feed Downloads
TNM 1.0.4 PLUS Patch

TNM 1.0.4 PLUS Patch

5 years ago Patch 9 comments

This patch requires TNM to already be updated to version 1.0.4, and is an extra, mostly fan-created patch for TNM that fixes all known remaining bugs.

The Nameless Mod 1.0.4 SDK

The Nameless Mod 1.0.4 SDK

6 years ago SDK 9 comments

The TNM SDK contains the version 1.0.4 development files of The Nameless Mod. It contains all our uncompiled code, including NVShacker's native stuff...

TNM 1.0.4 Patch

TNM 1.0.4 Patch

6 years ago Patch 10 comments

The final patch for TNM, version 1.0.4 contains over approximately 30 bug fixes over the 1.0.3 version and more than 500 fixes since the first release...

TNM Bonus Material

TNM Bonus Material

6 years ago Other 5 comments

A ZIP file stuffed full of TNM memorabilia like a Thanksgiving turkey. Included is concept art, trailers, outtakes, design documents, pictures and other...

The Nameless Mod Theme

The Nameless Mod Theme

6 years ago Music 4 comments

The theme music for the highly anticipated mod for Deus Ex, The Nameless Mod. This track was composed by Leo Badinella.

The Nameless Mod (TORRENT)

The Nameless Mod (TORRENT)

6 years ago Full Version 12 comments

This is a torrent of the .iso image. It includes the installer as well as Bonus Material (Spoilers!). DVD label and case art is also included for those...

Post comment Comments  (20 - 30 of 686)
Guest Mar 27 2013 says:

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TheManHimself Mar 14 2013 replied:

Turn weather effects off in the options or change back to DX9.

+2 votes     reply to comment
betelges Dec 29 2012 says:

hi, i have installed on a steam version of deus ex the mod nameless and then the mod new vision, is the sequency correct?
how can i understand if the graphic mod new vision is activated on nameless mod?
thx in advance

+1 vote     reply to comment
mikak Jun 1 2013 replied:

kentie launcher.

+1 vote     reply to comment
Mr.tibbs Nov 9 2012 says:

I can't get this mod to work. I've got got Deus Ex running with Kenties Directx10 renderer, HDTP and New Vision without a hitch but after installing TNM it gives me an error:

failed to enter dx.dx: can't find file for package 'render'

I'm running a 6950 on Win7 64bit, any ideas?

I've made sure to change the renderer in TMN system not DX root system directory, tried Data Execution Prevention but nothing works. Would really appreciate any help.


+2 votes     reply to comment
Mr.tibbs Nov 18 2012 replied:

Ah, no worries. I made a very silly mistake and deleted the original textures when installing New Vision, so obviously it couldn't find the render.dll.

Thanks for all your hard work, OffTopicProductions. I've only played a couple of hours and I can already tell it's really special!

+2 votes     reply to comment
FestiveLuna Nov 3 2012 says:

Is this mod compatible with biomod and shifter?

+1 vote     reply to comment
Cody0 Nov 6 2012 replied:

Biomod is indeed compatible with it mate.

+1 vote     reply to comment
nopushbutton Nov 6 2012 replied:

It's compatible with Shifter. I don't know about Biomod.

+1 vote     reply to comment
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Released 2009
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Highest Rated (6 agree) 10/10

The best mod I have ever played, hands down.

Dec 12 2010 by coosa7

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