The End of Days is realistic mod for c&c Generals-Zero hour. It adds Russian faction with unique tech system allows to player to chose Tactical-Ballistic or Air force or Tank weapon system during game progress. A lot of new units upgrades and special powers.

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TEOD-09 patch

TEOD-09 patch

Patch 96 comments

Fixes: Mi-17 missing rotor texture, overlord housecolor fix, nuke cannon damage ballance, Type99 firing fix, Helix rotor shadow fixed, Z-10 rotors are...

The End of Days-09

The End of Days-09

Full Version 102 comments

TEOD 09 will show some good changes as new particles, balance and new unit parameters that open new tactics different from other MODs. Build ballistic...

The End of Days 08

The End of Days 08

Demo 137 comments

Playable factions: Russia, USA, GLA Playable modes: Ultimate - only Vanila factions with almost all available units and upgrades. Weapon Forces - all...

THE END OF DAYS-07

THE END OF DAYS-07

Demo 119 comments

This is version 0.7 Beta. It is not a final version of the mod. Only Russian faction and USA are available at this time. AI players works on Easy, Medium...

TEOD 06 Patch

TEOD 06 Patch

Patch 84 comments

Installation: Extract the file in your Zero Hour folder over old file. When it says replays it over old one. Uninstall the mod from the icon :)

TEOD-06 Beta

TEOD-06 Beta

Demo 75 comments

This is Beta 06. Include Russia and USA. P.S. : The new USA units are without their own voices. There will be some bugs cause I didn't have time to test...

Comments  (0 - 10 of 2,830)
Alexei_Stukov Creator
Alexei_Stukov

So, changes are, visual update for heavy assembly line for Warfactories and ADATS replacing patriot def building as I showed in the screens. New Topol M targeting method, a lot of bug fixes, balances. Also improved range and firepower to long ranged missile systems (many players asked for that). Improved heavy SAM for better working... New explosion and missile trail smokes FX... and so on :) We've made a lot of games and balances so the mod is now a lot more stable and fair to play ;)

Reply Good karma+1 vote
LUK.DAN
LUK.DAN

Ok,it is fair, I hope remove ToMahawk launcher,ATACM is more than good

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Alexei_Stukov Creator
Alexei_Stukov

No I won't remove it ;)

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adibedaru1435238124
adibedaru1435238124

What change in next patch ?

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Onur_1881
Onur_1881

I can't wait :)

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exman000
exman000

hello
when are u releasing the next patch?
im really looking forward to it :)

thank u

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Alexei_Stukov Creator
Alexei_Stukov

maybe in one week :)

Reply Good karma+1 vote
Nighegg
Nighegg

hey there. seen the new Russian hero using a laser designator is a great idea. a spotter based hero is great.
laser designator have many applications like this for example there are missiles and even artillery shells that use them for high precision strikes. but using the for a topol strike I think is an overkill.
the topol fires ICBMs (used to fire from one continent to another)
weapons that use laser designator are usually are more tactical (ranges in tens of kilometers).
I think that the Russian hero should use more high precision weapons and not WMDs. minimal collateral damage but massive damage on a single target. this will also keep the hero safe from the strike

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Alexei_Stukov Creator
Alexei_Stukov

I know all about that, but this is very nice way to balance Topol M, because many people will only focus on super weapons like that and will strike from the base, I'm still searching for another way to balance it, I have few Ideas :)

Reply Good karma+2 votes
Nighegg
Nighegg

well how about making the topol as the super weapon.
there will be static radar station that designate them
and you can fire them only by using this building.
if the rader is destroyed the topol is useless.
kind like what you did with the S-400(I really liked it by the way)

Any way I meant to give suggestions for the Russian hero since he wasn't really that useful and making him a field recon spotter for high precision strikes I think is brilliant idea and makes him unique and extremely useful.
he can also have an ability that greatly extends sight range and reveals stealth units.
it could be a field recon station that needs to be deployed to increase sight, reveal hidden unites and increase fire range to friendly units nearby. or increase damage taken by designated targets.
I think that it would make a really unique and useful hero.

p.s
really like your work.
I'm just throwing some ideas here for your consideration


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Alexei_Stukov Creator
Alexei_Stukov

Thanks for your suggestions I'll think about them

Reply Good karma+1 vote
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