The End Of Days is a “c&c Generals Zero Hour” mod. It brings to the main game a new faction Russia with new units, special powers, abilities and upgrades. Also it changes all other factions to un believable level by remaking their core units and adding new. Turns the main game play by making it more realistic and fun. To real war feeling! Current version is 0.92 Beta. It is not a final version of the mod. Playable factions are USA, GLA, CHINA and RUSSIA

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Hi there! As you may know, the new release is near, and the new patch will bring a number of bugfixes and some of new content, such as the new ADATS system for US and Armata vehicles for Russia. But there's something else we would like to include into this patch.

As you know, Russian faction in this mod uses its own voiceovers some of which are obsolete and thus some units use voices of entirely diferent units. Moreso, the voiceovers are on Russian which is good for those who understands this language, but annoing for those who doesn't. We do have plans to update the voiceovers somehow and to make English versions, so players would be able to fully enjoy the game. You may have noticed that the IMR vehicle and the Topol already speak English - this is the first step in this direction.

But complete revoicing of the exisiting units takes time, and what's more important - it requires people who would be ready to participate. Also, the mod is still in beta stage, in the final version some units can be removed or replaced and they won't need voiceovers at all. To not waste time we halted this process for now (although if you can offer us some help with new voices we are all ears). However, there's something which already requires an overhaul, regardless at which stage the mod is now. This "something" is the EVA of Russian faction. Not only it is on Russian, but its voice set is incomplete: some of the lines like "building is being captured" or "you have been promoted" are missing. Unfortunately the contact with the guy who've made this EVA is lost, so we can't just add new lines. That's why we want to make a new EVA from scratch. But we don't have our own voice actors, and we aren't voice actors ourselves (even of beginner level), that's why we would like to ask you, the TEOD players and fans, for help.

We would like you, both folowers and guests, to make a try and record a set of lines (about 25) for the Russian EVA. If you feel like you can do better EVA than TEOD has right now (won't be that hard, don't you think?), go ahead! We'll listen to all the variants, but here's what we need the most:

- Correct English, most likely with Russian accent. Something like soviet voiceovers from Red Alert series is the best option. If you speak Russian too, a second set of lines on Russian would be appreciated.

- The voice must be confident, neutral but not iddiferent. Think of US, Chinese and GLA EVAs - that's how the Russian EVA must sound like: serious, confident, clear, not entirely emotionless but isn't extragerrated either. Your goal is not to narrate the text from the list, but to speak it as if you are telling (or, rather, reporting) it to your interlocutor (your General, in this case). Forced overly artistic narration or melancholic mumble is not what we would like to use.

- Good quality of sound. We understand that the quality rexording gear is not something everybody has free access to, and those who do likely work for money. However, many people have smartphones with reliable recording quality (but if you have a good mic it is obviously better).

- To be able to pick the best we'd like you to do at least 3 versions of each voice line. So if your variant of EVA will fit the most, we'll be able to use the best of it.

- It is quite important that the voice must sound mature. Have you seen (heard) a 14-years old military advisor? Neither have we. That's why we especially hope for help of those who is 20 or more years old.

Text of voice lines can be downloaded here. Don't mind the text on Russian unless you speak it, the file was originally written for members of Russian TEOD community. PM your work to Alexei or post a link in the main page and we'll listen it. Even if your EVA won't satisfy us we'll appreciate your desire to help!

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Comments  (0 - 10 of 3,332)
zyroliesuarez16
zyroliesuarez16

Alexei I would like to help you with the lines and voiceovers. But I don't know the whole lines. Does the notepad you uploaded up top contains all the lines? I can speak english with a russian accent. Email me: zyroliesuarez16gmail.com

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capt.12
capt.12

sir,,, i have problems in skirmish the ai is not that aggressive opponent, the last time i install the game is ok but when i reinstall the problem occurs..

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nukebox
nukebox

Go to the following directory:C:\Program Files (x86)\EA Games\Command & Conquer Generals Zero Hour\Data\Scripts and delete or cut and paste the following files out of the folder: MultiplayerScripts and SkirmishScripts. Run the mod and boom the AI will be normal.

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nukebox
nukebox

I really liked the old look of the TOS-1 (the one with more rockets). So I thought that a good way to bring it back, is an ammo upgrade for it. When researched the rectangular launcher will get that thing (I don't know how to call it) above the rectangle, similar to how it used to be on 08. Other than that, the burst fire mode shoots 4 missiles instead of 2 and the barrage 8 instead of 6 (could get changed for balance reasons). Just my idea on how the old model could come back in some way. What do you think? Is this a good idea? Let me know.

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Alexei_Stukov Creator
Alexei_Stukov

I have other Idea for tos-1

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nukebox
nukebox

OK. I hope it's going to be awesome!

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Alexei_Stukov Creator
Alexei_Stukov

will see

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nukebox
nukebox

Now the time to report the bugs I was talking about earlier. I found 3 of them. They're all regarding the Chinese, to be more specific, their buildings.
-When the Airfield is upgraded with Land Mines, then the Z-10 AH +2 more rockets disappears, and can no longer be researched.
-After Land Mines have been researched for the propaganda center, then Neutron Mines aren't possible to be researched.
-When the Nuclear Missile has been upgraded with Mines, then the whole control bar gets reset. This means that the Neutron Shells upgrade is gone, and the Nuclear Tanks and Depleted-Uranium Shells upgrades move to the middle of the bar. Try it for your self.

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Alexei_Stukov Creator
Alexei_Stukov

Thank you :)

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DmitriUstinov
DmitriUstinov

Hi. How can i make the Topol fire? The missiles are not launching

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Alexei_Stukov Creator
Alexei_Stukov

See this:
Moddb.com
Same targeting laser is available for specnaz and pchela drone

Reply Good karma+2 votes
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