The End Of Days is a freeware modification for Command & Conquer: Generals Zero Hour. Our mod adds a new playable faction - Russia, and greatly improves the original three with new units, structures and special powers!

Description

THIS IS FULL VERSION OF TEOD 0.975 PATCH 3. It introduces a lot of balances, bug fixes and small improvements, based on many reports from PvP games and aims in better and more balanced gameplay. INSTALLATION: REMOVE ALL OTHER MODS AND THEIR FILES FROM ZH FOLDER. EXTRACT THE ARCHIVE RENAME Data>INI to 1INI and Scripts to 1Scripts You can also install and play the mod with the GenLauncher Please the change log below of from the document inside the archive to know what changes and improvements we made

Preview
The End of Days - 0.97.5 Patch 3 - Full Version
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Guest
Guest - - 689,743 comments

Nice!!!
But i have 2 questions
1: Does the Challenge mode now play normal fast (game speed 30) ?
2: Can you now build the russian tank bunkers with the dozer again? and not repair vehicle?
Thank you for your hard work!!

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Read the change log, this is what we've done :)
And we might release some hot fix since we found some issues.

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ranger19
ranger19 - - 26 comments

lezgoooww!

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Guest
Guest - - 689,743 comments

Great work!
One question. Can weapons as Tomahawk launcher stay fixed in guard position attacking only what enters the circle? Now it is moving to fire when guard mode is on.

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

This is not weapon for guarding...

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DrDaher
DrDaher - - 72 comments

Hi Alexey,
Thanks for the update :) allow me for few notes.

1- Shtora animation for T90MS is below the lens (between the chassis and the turret).
2- sometimes Spetsnaz attacks with the remaining missile surrounding infantries (after attacking twice a vehicle for instance), isnt better to set a preferredagainst command for auto selection?
3- Partisans, Spetsnazs and Pathfinders are Snipers, they should have once 1shot/ 1 kill ratio otherwise it doesn't make sense to have them as snipers...maybe a waiting time can be set to balance or clip sizes?
4- Tor-M1 once or twice has launched its missiles against ground targets
5- the new camo for Russian vehicles is nice, but I resembles as damaged texture for US vehicle.. when lots of units are built friend/foe, it become a hassle without assigning ctrl+number to identify.
6- I followed the installation very carefully, but still when playing against US, I am not facing any danger from above, [playing on Mac if that has any impact]
7- I suggest to re-introduce machine-guns to Tier1 MBTs, maybe via a transported infantry. its damage and fire-rate can be changed with doctrines

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

1. will fix it.
2. ENGINE PROBLEM will see how I can mitigate it
3. No, They will be OP
4. ENGINE PROBLEM can't be fixed and it happens really rare
5. You are talking first about T-90M cammo then you talk about US, I really can't understand you...
6. In you installed it correctly AI will workk
7. Then what's the point of having IFV?

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DrDaher
DrDaher - - 72 comments

3. Some OP is ok but obviously you are looking for the overall balancing. But an iterative weaponset with veterancy to achieve 1S/1K is somehow golden middle in my opinion.

5. T90MS looks like a damaged US vehicle, texture wise. When there are lots of vehicles involved it will be difficult to identify (my opinion).
6. I have other versions installed in different C&C folders and they run ok. My issue is with 0.97 and its patches only. I will look at it again
7. Yes know, but a battle between a tank and spawned single rifleman from destroyed structures takes 2 hours uselessly. both are invulnerable against each others (unless crushing). Funny enough two riflemen make more damage to a tank than a tank can make to them.. they are equipped with SMALL_ARMS damage at the end of the day..

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

It's all about game variety and usage of different units, otherwise you know people will use only 2-3 units the entire game and that's it.
About the skin, it's fine since new US skins are a bit different than now

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hamedGDI
hamedGDI - - 89 comments

T90a is same in game pls help

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

T-90M is spawned in only few maps as special unit.

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Guest
Guest - - 689,743 comments

How to install i only get .big files????

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

And bigs are enough :)
Just extract and play using the ZH exe

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Guest
Guest - - 689,743 comments

Just my thought, please remove G key shortcut for USA army to deploy the airship attack... Sometime I accidentally hit G key and then the air ship deployed to battlefield.

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Sorry but in my files I can't find such problem, are you sure you are using latest files ?

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Guest
Guest - - 689,743 comments

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Guest
Guest - - 689,743 comments

when did the navy became playable?

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Not yet, and we are not 100% sure it will ever appear.

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Guest
Guest - - 689,743 comments

I've noticed in this patch that jet fighters uses missiles instead of machine guns in engaging infantry. But anyways it's no big deal to me because i use mechanized infantry attacks and i really appreciate what you did to the infantry like they're no longer easily crush by vehicles.
Best mod in generals so far i think. :)

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

We are preparing new version with some fixes, including the jet missiles and some improvement. The last version had some flaws and problems, due to fact that we are very small team and we don't have good beta testing.
I hope next version will be good enough.

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Guest
Guest - - 689,743 comments

Yeah man, i know this mod gives you a hardtime but maybe i can help u thru suggestions if u want to

Rotr,Reborn,PR,Shockwave, and etc they're good but teod is better when it comes to graphics and logics and surely nxt version will be more good enough.

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

I'm always open for good suggestion, but they have to follow our mod logic and direction.

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Guest
Guest - - 689,743 comments

Hello, can anyone please share how to connect TEOD game in Multiplayer via Direct connect? For me it doesnt work when only putting the IP no. thank you!

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

We are using RADMIN VPN to play in multiplayer.
BR

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Guest
Guest - - 689,743 comments

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CommanderSatko
CommanderSatko - - 20 comments

Hello, I love this mod, just wanted to ask why was the launcher removed from the latest version(0.97.5 patch 3)?

I liked the launcher as it allowed for custom camera height. Now I have to use GameData.ini because I don't know if the mod will work with GenTool.

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Our launcher was not perfect and for some people was problematic, however you can use Genlauncher also Gentool works fine with any mod.
And you can take our launcher from previous versions it will work ok.
BR

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Blackhawn
Blackhawn - - 132 comments

Wait we can still use the previous launcher ? thank god i don't have to suffer of the height anymore

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CommanderSatko
CommanderSatko - - 20 comments

I see, thank you!

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jasonp91
jasonp91 - - 40 comments

Hello,
Snipers in USA fraction not automatically fire at enemies, not fixed in this new version yet???

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

I really love to see ???

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Guest
Guest - - 689,743 comments

طائرة B2
في الجيش الامريكي قوتها مبالغ بها عليكم بتخفيفها قليلا

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

English please!

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Anubis777
Anubis777 - - 22 comments

Thank you!

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Guest
Guest - - 689,743 comments

vai ter alguma atualização com uma facção a mais ?

tipo Brasil, reino unido, isrrael, irã, iraque ou talves outra facção terrorista ?

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DV_Elendil2
DV_Elendil2 - - 11 comments

Seria d+ ver o Osório! kkk

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vatandas-roma
vatandas-roma - - 140 comments

Do I have to download anything else ?

I don't see setup file, will I just paste everything there to ZH folder ?

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Yes, but I suggest go for the new 0.976 version

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Guest
Guest - - 689,743 comments

GLA AI is building too much tunnel network that it slows down the game

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

I fixed it, soon will release new version :)

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Guest
Guest - - 689,743 comments

Great update however Now each time I play online the get a mismatch error when AI are added. Did I do something wrong

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

IDK, maybe yes...
Soon will release new version with some fixes and improvements.

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abodarsh1978
abodarsh1978 - - 4 comments

why until now there is no navy
what time can we build

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Because nobody is joining to help me with that...

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Guest
Guest - - 689,743 comments

Alex I Have A suggestion Can you make Shipyard and map Island Big map + Can you Make Uk OR Canadian + Make thats name not Gla But Ris (Republika Of Islamic) I'm islam and i like talib## because she not like isi# I wanna navy Just like Modern warfare but modern warfare I always missing control bar Simeone like me Pls help 🙏😍😍 (Thx To Alexei)

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

No, I'm alone and I don't have anytime for such thing.
BR

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Guest
Guest - - 689,743 comments

Can You Make new graphic But not very lag Can for Potato PC? And Im so confused enemy AI Is Hard But they Defently Attack me just helicopter? And Tank 4/5 unit? Why not agressive? Fix pls

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CommanderSatko
CommanderSatko - - 20 comments

You haven't installed the mod properly, make sure to rename the folders in the installation directory, Data>INI to 1INI and Scripts to 1Scripts.

The AI is great and presents a decent challenge.

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CommanderSatko
CommanderSatko - - 20 comments

Not sure if anyone has posted about it before, I just skimmed the comments and didn't see it...

When playing against the GLA AI, they are building an insane amount of tunnel networks throughout their base, as long as they have space to build, they just spam tunnel networks everywhere and every match I've played against them, the have ~180 buildings, of which 100 are tunnel networks.

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Alexei_Stukov Author
Alexei_Stukov - - 5,505 comments

Already fixed and soon there will be new version.

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